position maybe serverside per to per is long time ago

often

check in ce debugger when u got the variable wich adresses access to this , there could be a check for trigger false information which is copyed in other adresses so if u have 1 correct adress but in the game memory is that value more often, go to browe memory nop the trigger check if it worked , with some actions like that u can disable fall dmg etc so the paket send trigger for falling, but often games have nowadays better hack protections you need to bypass