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Sending Packet

Discussion on Sending Packet within the .NET Languages forum part of the Coders Den category.

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Old   #1
 
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Sending Packet

Hello

i want to send a move Packet to the game Nova Raider. I already sniffed the Packet (was pretty easy, because they are not encoded). So i send the Packet and the Packet shows up in WireShark. But nothing happens ingame.

The sniffed Packet:

My function to send the Packet:

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Old 01/17/2016, 13:18   #2
 
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You have to use the clients connection if you want to see the client affected.
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Old 01/18/2016, 07:22   #3



 
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Quote:
Originally Posted by xTrion View Post
Hello



i want to send a move Packet to the game Nova Raider. I already sniffed the Packet (was pretty easy, because they are not encoded). So i send the Packet and the Packet shows up in WireShark. But nothing happens ingame.



The sniffed Packet:




My function to send the Packet:




Don't make a new connection, you have to use the asm send function for your packet emission
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Old 01/25/2016, 02:29   #4
 
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Either use the game connection or make a proxy, make the game use the proxy and modify the packets however you want, since you said they are not encrypted, it shouldn't be a problem, at all.
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