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How to create a bot

Discussion on How to create a bot within the .NET Languages forum part of the Coders Den category.

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Old   #1
 
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How to create a bot

Hi guys,
I'm italian, so sorry for my bad english but I had to write here because in italian forum there isn't one answer for my question...
So I want to create a bot for a online game but I did not understand 1 thing.
There are 2 things for to create a bot:
1)Get phase: typical radar made reading the memory address.
2) Set phase: move or attack with my PG but how it's possibile? If i want move my PG in position x1 y1 to position x2 y2 i can't write in memory address the new position because it's a online game and the server return a error and desconnect me.
So how can I do?
Thx
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Old 10/29/2015, 10:45   #2
 
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It depends on the game.
For example, some games let you move by pressing keys on an input device. You can partially simulate that and see if the game picks it up.
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Old 11/03/2015, 13:28   #3
 
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If you could tell us what game is it, we could have more answers, but simply, you have several options:

A) As 0ptimist said, you could simlute keypresses/mouseclicks to manipulate the game & RPM to do the radar thingy or pixel reading.
B) You could edit packets between you and server (Man-in-the-Middle)
C) You could use C++ (you can also use c# or vb.net but that would be painful af) to hook the game functions and use them for you needs.

That's all that come to my mind atm.


Have a nice day,
UniveX
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Old 12/04/2015, 13:44   #4
 
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Quote:
Originally Posted by UniveX' View Post
If you could tell us what game is it, we could have more answers, but simply, you have several options:

A) As 0ptimist said, you could simlute keypresses/mouseclicks to manipulate the game & RPM to do the radar thingy or pixel reading.
B) You could edit packets between you and server (Man-in-the-Middle)
C) You could use C++ (you can also use c# or vb.net but that would be painful af) to hook the game functions and use them for you needs.

That's all that come to my mind atm.


Have a nice day,
UniveX
can i edit it a bit
B) you no need to edit packets you need to read/write packets such HP hp skills pick items etc..
C) C# is very well to make bot
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Old 01/20/2016, 16:24   #5
 
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Quote:
Originally Posted by [Xino] View Post
can i edit it a bit
B) you no need to edit packets you need to read/write packets such HP hp skills pick items etc..
C) C# is very well to make bot
Nice tips ^^
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Old 01/21/2016, 16:59   #6
 
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It depends on Client Games or Browser based games. Browser based, you can sniff the packets of the game, so you can simulate and automate the user actions. For C# you can use HTTP request. For sniffing(easy games) i prefer the Chrome Browser developer mode
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Old 02/12/2016, 14:43   #7
 
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just if u want to move ur player (by keys if memory don't work) use sendinput (works in most games)
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Old 03/07/2016, 11:35   #8
 
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What game is it?
If i were you i'd try to find some existing open source hack (probably outdated or detected) and learn from it... It's good way to understand the game.
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