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SoapBox Race World - Beta (Online)
Discussion on SoapBox Race World - Beta (Online) within the Need for Speed World forum part of the Other Online Games category.
11/22/2017, 12:39
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#76
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elite*gold: 7
Join Date: Jul 2013
Posts: 440
Received Thanks: 166
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Hey Nice Project but how can i setup my Own Server is that Possible ?
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11/22/2017, 19:43
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#77
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elite*gold: 0
Join Date: Jun 2015
Posts: 331
Received Thanks: 608
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https://github.com/SoapboxRaceWorld/soapbox-race-core/wiki
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11/28/2017, 03:46
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#78
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elite*gold: 0
Join Date: Jun 2011
Posts: 35
Received Thanks: 6
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From 3 days ago an error apear when i try to log in Apex Open Beta (US/RU)
On World Online (PL) i can log i & play but on the first server I cant even log in
Anybody knows why i cant log in ?
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitesp ace()
at System.Xml.XmlTextReaderImpl.ParseDocumentContent( )
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
at System.Xml.XmlDocument.Load(XmlReader reader)
at System.Xml.XmlDocument.LoadXml(String xml)
at GameLauncher.mainScreen.loginButton_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
GameLauncher
Assembly Version: 1.0.0.141
Win32 Version: 2.0.0.555
CodeBase: file:///D:/JOCURI/NFS%20WORLD%20ONLINE/GameLauncher/GameLauncher.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5491 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8686 (QFE.050727-8600)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5495 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.WindowsAPICodePack.Shell
Assembly Version: 1.1.0.0
Win32 Version: 1.1.0.0
CodeBase: file:///D:/JOCURI/NFS%20WORLD%20ONLINE/GameLauncher/Microsoft.WindowsAPICodePack.Shell.DLL
----------------------------------------
Microsoft.WindowsAPICodePack
Assembly Version: 1.1.2.0
Win32 Version: 1.1.2.0
CodeBase: file:///D:/JOCURI/NFS%20WORLD%20ONLINE/GameLauncher/Microsoft.WindowsAPICodePack.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5494 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Newtonsoft.Json
Assembly Version: 10.0.0.0
Win32 Version: 10.0.3.21018
CodeBase: file:///D:/JOCURI/NFS%20WORLD%20ONLINE/GameLauncher/Newtonsoft.Json.DLL
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.5420 built by: Win7SP1
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Runtime.Serialization
Assembly Version: 3.0.0.0
Win32 Version: 3.0.4506.5463 (Win7SP1GDR.030729-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Serialization/3.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8751 (QFE.050727-8700)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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12/03/2017, 09:57
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#79
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elite*gold: 0
Join Date: Apr 2016
Posts: 2
Received Thanks: 0
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I have the same problem...
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12/03/2017, 14:20
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#80
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elite*gold: 0
Join Date: Sep 2015
Posts: 4
Received Thanks: 0
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First. You made a great Job. Thanks
Second:
I have the same Problem. The open Beta (US/Rus)
I can play on World Online (PL). Sometimes in diferent Races drives a Ghost Car. I can see the Name but not the Car. Just the Shadow.
Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.
************** Ausnahmetext **************
System.Xml.XmlException: Ungültige Daten auf Stammebene. Zeile 1, Position 1.
bei System.Xml.XmlTextReaderImpl.Throw(Exception e)
bei System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
bei System.Xml.XmlTextReaderImpl.ParseRootLevelWhitesp ace()
bei System.Xml.XmlTextReaderImpl.ParseDocumentContent( )
bei System.Xml.XmlTextReaderImpl.Read()
bei System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
bei System.Xml.XmlDocument.Load(XmlReader reader)
bei System.Xml.XmlDocument.LoadXml(String xml)
bei GameLauncher.mainScreen.loginButton_Click(Object sender, EventArgs e)
bei GameLauncher.mainScreen.loginEnter(Object sender, KeyEventArgs e)
bei System.Windows.Forms.Control.OnKeyDown(KeyEventArg s e)
bei System.Windows.Forms.Control.ProcessKeyEventArgs(M essage& m)
bei System.Windows.Forms.Control.ProcessKeyMessage(Mes sage& m)
bei System.Windows.Forms.Control.WmKeyChar(Message& m)
bei System.Windows.Forms.Control.WndProc(Message& m)
bei System.Windows.Forms.TextBoxBase.WndProc(Message& m)
bei System.Windows.Forms.TextBox.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Geladene Assemblys **************
mscorlib
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.8762 (QFE.050727-8700).
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll.
----------------------------------------
GameLauncher
Assembly-Version: 1.0.0.141.
Win32-Version: 2.0.0.555.
CodeBase: file:///D:/NFS%20World%20Offline/Online%20Game%20Launcher/gamelauncher.exe.
----------------------------------------
System.Windows.Forms
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.5491 (Win7SP1GDR.050727-5400).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.8770 (QFE.050727-8700).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
System.Drawing
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.5495 (Win7SP1GDR.050727-5400).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
mscorlib.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.8762 (QFE.050727-8700).
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll.
----------------------------------------
Microsoft.WindowsAPICodePack.Shell
Assembly-Version: 1.1.0.0.
Win32-Version: 1.1.0.0.
CodeBase: file:///D:/NFS%20World%20Offline/Online%20Game%20Launcher/Microsoft.WindowsAPICodePack.Shell.DLL.
----------------------------------------
Microsoft.WindowsAPICodePack
Assembly-Version: 1.1.2.0.
Win32-Version: 1.1.2.0.
CodeBase: file:///D:/NFS%20World%20Offline/Online%20Game%20Launcher/Microsoft.WindowsAPICodePack.DLL.
----------------------------------------
System.Configuration
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll.
----------------------------------------
System.Xml
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.5494 (Win7SP1GDR.050727-5400).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
Newtonsoft.Json
Assembly-Version: 10.0.0.0.
Win32-Version: 10.0.3.21018.
CodeBase: file:///D:/NFS%20World%20Offline/Online%20Game%20Launcher/Newtonsoft.Json.DLL.
----------------------------------------
System.Core
Assembly-Version: 3.5.0.0.
Win32-Version: 3.5.30729.5420 built by: Win7SP1.
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll.
----------------------------------------
System.Runtime.Serialization
Assembly-Version: 3.0.0.0.
Win32-Version: 3.0.4506.5463 (Win7SP1GDR.030729-5400).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Serialization/3.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll.
----------------------------------------
System.Data
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.8762 (QFE.050727-8700).
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll.
----------------------------------------
System.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_de_b77a5c561934e089/System.resources.dll.
----------------------------------------
System.XML.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml.resources/2.0.0.0_de_b77a5c561934e089/System.Xml.resources.dll.
----------------------------------------
System.Windows.Forms.resources
Assembly-Version: 2.0.0.0.
Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400).
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------
************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.
Zum Beispiel:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
Ausnahmen an den JIT-Debugger gesendet, der auf dem
Computer registriert ist, und nicht in diesem Dialogfeld behandelt.
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12/10/2017, 00:14
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#81
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elite*gold: 0
Join Date: May 2013
Posts: 116
Received Thanks: 16
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Quote:
Originally Posted by ACKING_QC
this didn't worked when the game was onlin..... and will not work now... and will NEVER work..
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Actually it was working when game was online. I'm pretty sure of that, 'cause I was using it.  (Vinyl Shard, if I remember well).
So, will that work again?
Anyway, I have a question too. Is there a way to import my old profile, with all my cars I had? There's a lot of work and soul invested in that profile.
Thanks guys and my outmost respect for your work and perseverance.
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12/10/2017, 00:53
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#82
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elite*gold: 0
Join Date: Mar 2012
Posts: 24
Received Thanks: 7
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Quote:
Originally Posted by Mondeofreak
First. You made a great Job. Thanks
Second:
I have the same Problem. The open Beta (US/Rus)
I can play on World Online (PL). Sometimes in diferent Races drives a Ghost Car. I can see the Name but not the Car. Just the Shadow.
[...]
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GameLauncher
Assembly-Version: 1.0.0.141.
Please... update your launcher. You are using one of oldest builds.
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12/10/2017, 04:47
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#83
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elite*gold: 0
Join Date: Aug 2012
Posts: 35
Received Thanks: 9
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Quote:
Originally Posted by J0nathan
Actually it was working when game was online. I'm pretty sure of that, 'cause I was using it.  (Vinyl Shard, if I remember well).
So, will that work again?
Thanks guys and my outmost respect for your work and perseverance.
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VinylManager
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12/10/2017, 17:57
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#84
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elite*gold: 0
Join Date: Sep 2015
Posts: 4
Received Thanks: 0
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Quote:
Originally Posted by metonator
GameLauncher
Assembly-Version: 1.0.0.141.
Please... update your launcher. You are using one of oldest builds.
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Thanks. Now its work.
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01/05/2018, 23:11
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#85
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elite*gold: 0
Join Date: Feb 2017
Posts: 7
Received Thanks: 0
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can anyone make a tutorial on how to create a nfsw server with freerom working? (you can see other player)    pls
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01/06/2018, 01:34
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#86
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elite*gold: 0
Join Date: Mar 2016
Posts: 174
Received Thanks: 265
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Quote:
Originally Posted by Supercarmine48
can anyone make a tutorial on how to create a nfsw server with freerom working? (you can see other player)    pls
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Maybe yes, maybe no. You'll have to wait and see ;-)
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01/17/2018, 22:41
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#87
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elite*gold: 0
Join Date: Jan 2018
Posts: 1
Received Thanks: 0
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Quote:
Originally Posted by 0100110101000101
1. Download the GameLauncher
2. Extract with winrar
3. Put the GameLauncher on Harddisk
4. Start the GameLauncher and choose a Location nfsw should be installed (use same directly as launcher)
5. Create a Account
6. Let the GameLauncher download the Gamefiles
7. If download complete click "Launch"
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And what if you can't register? it says registering please wait and it after that nothing happens.
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01/22/2018, 10:34
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#88
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elite*gold: 0
Join Date: Jan 2014
Posts: 6
Received Thanks: 0
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Hi ,i try yesterday to login in Tiktalik Machine server and i take a message that i banned ,what are doing ?
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01/23/2018, 10:16
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#89
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elite*gold: 0
Join Date: May 2010
Posts: 29
Received Thanks: 3
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Hello im very interested in playing nfsw but im having problems registering, can i have some help? or where can i get some help.
its this error
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitesp ace()
at System.Xml.XmlTextReaderImpl.ParseDocumentContent( )
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
at System.Xml.XmlDocument.Load(XmlReader reader)
at System.Xml.XmlDocument.LoadXml(String xml)
at GameLauncher.mainScreen.registerButton_Click(Objec t sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8825 (WinRelRS3.050727-8800)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
GameLauncher
Assembly Version: 1.0.0.141
Win32 Version: 2.0.0.555
CodeBase: file:///C:/GameLauncher.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8825 (WinRelRS3.050727-8800)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8825 (WinRelRS3.050727-8800)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8825 (WinRelRS3.050727-8800)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.WindowsAPICodePack.Shell
Assembly Version: 1.1.0.0
Win32 Version: 1.1.0.0
CodeBase: file:///C:/Microsoft.WindowsAPICodePack.Shell.DLL
----------------------------------------
Microsoft.WindowsAPICodePack
Assembly Version: 1.1.2.0
Win32 Version: 1.1.2.0
CodeBase: file:///C:/Microsoft.WindowsAPICodePack.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8825 (WinRelRS3.050727-8800)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8827 (WinRelRS3.050727-8800)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Newtonsoft.Json
Assembly Version: 10.0.0.0
Win32 Version: 10.0.3.21018
CodeBase: file:///C:/Newtonsoft.Json.DLL
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.8833 built by: WinRelRS3
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Runtime.Serialization
Assembly Version: 3.0.0.0
Win32 Version: 3.0.4506.8834 (WinRelRS3.030729-8800)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Serialization/3.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8825 (WinRelRS3.050727-8800)
CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
No longer in need for help, i just downloaded attachment version which turned out to be outdated, fix it.
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02/10/2018, 11:11
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#90
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elite*gold: 0
Join Date: Apr 2013
Posts: 71
Received Thanks: 43
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Idiots are unleashed!
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