Quote:
Originally Posted by 0100011101010100
but can we edit models from NFS World??
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Using a hex editor and given a documentation, it's possible... (Provided, you might have to learn the compression algorithm, and gain an wide appreciation for LZ77 / 78 / LZMA / LZSS / etc.)
But using tools for reading/writing MW/Carbon meshes out of the box won't work, cause the format optimization changes over time.
add-on: Also before swapping bodykits, it's more... fair to add new bodykits, instead of overwriting some that you don't like...
add-on2: Also, before you go bit shi[s]f[/s]ting... good luck trying to port a mesh, setting a custom price, correcting global body/hood/wheel/etc offsets, remapping any textures, etc.