Hi guys, I'm wondering if it's just at me or it's for everybody, maybe it's an answered question, but I noticed that if I try to install performance parts on a car that is pre-tuned (Elite cars or other pre-tuned cars - like the AUDI R8 LMS Ultra), the game crashes and gives me this: SERVERERROR_FATAL_ERRORCODE_7
Hi guys, I'm wondering if it's just at me or it's for everybody, maybe it's an answered question, but I noticed that if I try to install performance parts on a car that is pre-tuned (Elite cars or other pre-tuned cars - like the AUDI R8 LMS Ultra), the game crashes and gives me this: SERVERERROR_FATAL_ERRORCODE_7
Is there anything that could be done about it?
I have the same issue, and have never found a solution as it seemed to be only me with it.. the only thing I could do if I wanted to change parts was to create a server garage that sold all cars without any parts except aftermarket.
Unfortunately I still have not found a solution to resolve it...
As I'm sure you all are aware of, NFS:World is losing its appeal each day because there are no 'active' development going around. Just wanted to let you know that we still need network developers and crackers to come out and help us achieve any further goals. Literally the only that is missing right now is a proper UDP server, having that done would mean a fully functioning private server. So if you happen to know one, or someone that knows one, please reach out to them and request any kind of assistance.
Aaand that's about all, just wanted to let you all know that we didn't leave the project; we are just stuck. Have a nice day! (:
what? people think the stuff have stopped the project? Dudes, please check the commits on the github of the berkay server, last commit.
Users are, well, use-rs, they need a working application to not get the wrong idea. At this stage, not any server is ready for distribution so I understand the false ideas. It's also been 1 and a half year since NFS: World has been closed, hence why I wrote my post.
Users are, well, use-rs, they need a working application to not get the wrong idea. At this stage, not any server is ready for distribution so I understand the false ideas. It's also been 1 and a half year since NFS: World has been closed, hence why I wrote my post.
Ehh, you guys aren't a full-blown company so I sure as hell don't expect things to go so smoothly and understand why it takes time. (My.com still didn't release CBT on WOS after almost 3 years so... yeah.)
EA never disclosing its source from NFSWorld or other games under the GNU license. Only, that EA announced bankruptcy (unrealistic).
Unless I am mistaken, and from the Star Wars Jedi Academy were published source code.
For example, Transport Tycoon Deluxe also owns Chris Saywer, so far as I know did not disclose source code from TTD. Over time it was made to TTD TTDPatch. TTDPatch to exist and OpenTTD source code.
In the future, it could have something like NFSWorldPatch or OpenNFSWorld.
Only the source code would have someone write, the original source code (which no one saw)
Source code so that was not the lawyer.