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NFS World - Offline Server
Discussion on NFS World - Offline Server within the Need for Speed World forum part of the Other Online Games category.
12/08/2015, 19:32
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#5956
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elite*gold: 0
Join Date: Jul 2015
Posts: 392
Received Thanks: 233
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Quote:
Originally Posted by fabx24
guys help me I accidentally started the update 2 then I deleted the file of the update and then the 2 exe not erased saying that was left open in sistem. I try to make ends activities from management activities and says access denied as I do?
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try restarting your computer
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12/08/2015, 19:45
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#5957
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elite*gold: 0
Join Date: Jul 2015
Posts: 352
Received Thanks: 132
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thank you all for your support it worked and i have fixed it
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12/08/2015, 20:05
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#5958
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Join Date: Jul 2015
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Man, on my win7, got all kinds of errors and the game wouldnt connect.
Uninstalling everything and starting all over again.
wish me luck and thanks for the update Berkay, I am sure I can resolve this.
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12/08/2015, 20:36
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#5959
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elite*gold: 15
Join Date: Aug 2012
Posts: 3,041
Received Thanks: 6,394
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Quote:
Originally Posted by gamermca
Man, on my win7, got all kinds of errors and the game wouldnt connect.
Uninstalling everything and starting all over again.
wish me luck and thanks for the update Berkay, I am sure I can resolve this.
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It's probably something in your system man, sorry to hear.
BTW people, releasing a quick Hotfix.
The important part is that the server is now open-source. Copy-and-paste people will now be even more easy to find, even for people who can't code. YAY!
Quote:
Release v1.8 BETA - UPDATE 3 HOTFIX #1 - 08/12/2015 9:40pm GMT+3
|1| Fixed LoginAnnouncements.
|2| Added console output for basketIds.
|3| Added source to the archive.
|3|a| This is now, just like back in the beta 1.0 days, an open-source server.
|3|b| Any usage of this code in your server would mean that you have to give credits to the original creators: Nilzao & berkay2578.
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12/08/2015, 20:47
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#5960
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elite*gold: 0
Join Date: Jul 2015
Posts: 392
Received Thanks: 233
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Quote:
Originally Posted by berkay2578
It's probably something in your system man, sorry to hear.
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Reinstalled everything and using Java 8 update 60.
Game loaded just fine.
I did have that error 13 in beta 8 update 2 but hopefully I do not have that in this version as I said, it worked fine on win xp and win 10.
Once I realize that this version works right on my win 7 I will then try on winxp and win 10.
Quote:
Originally Posted by berkay2578
BTW
people, releasing a quick Hotfix.
The important part is that the server is now open-source. Copy-and-paste people will now be even more easy to find, even for people who can't code. YAY!
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I hope you added something hidden to remote ruin their "sales" of your project.
been 15 mins now and no error 13, yay.
As always, you deserve
Love yah bro
edit
FK me,
error 13 server failure just like the last version (8 update 2.)
No clue why, no clue what to do about it as I tried everything.
Will try Java 8 update 66 and 7 update 60 as those worked on win xp or 7 update 60 and 8 update 45 as that worked on win 10.
Any idea why I cant run this on win7 and get that error 13 every 10 mins or so?
I tried firewall and antivirus off, tried restarting after installing Java, then again after installing python.
At least I can play on win 10 and win xp, but this has me bugged to the point I want to fix it just because.
lol
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12/08/2015, 21:03
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#5961
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elite*gold: 0
Join Date: Jul 2015
Posts: 61
Received Thanks: 14
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Great work, I've just tested u3 (no hotfix), works great with ***. locale, powerups = no problem. Also, server performance seems to be improved quite a bit with increased autosave time (or something else, game is much smoother, as it was before 1.8 in 1.6 maybe 1.7). Thanks.
Had some crashes after finishing Country Club and Hastings (both curcuits), will see now with hotfix.
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12/08/2015, 21:03
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#5962
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elite*gold: 15
Join Date: Aug 2012
Posts: 3,041
Received Thanks: 6,394
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Hmm, I compiled this using JDK 8 Update 66 x64. Install both x86 and x64 of jre8u66 and remove older versions of java. This should at least make sure Java is OK.
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12/08/2015, 21:03
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#5963
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Join Date: Jul 2015
Posts: 338
Received Thanks: 78
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Is it normal, that the game crashed after I drive through the finish line? And there's also no treasure hunt.
The paint shop doesn't load and you can't level on driver 2 and 3...
Also the handling is a bit weird / different. But thank you so much anyway for this great offline server.
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12/08/2015, 21:05
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#5964
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elite*gold: 15
Join Date: Aug 2012
Posts: 3,041
Received Thanks: 6,394
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Quote:
Originally Posted by leipero
Great work, I've just tested u3 (no hotfix), works great with Jap. locale, powerups = no problem. Also, server performance seems to be improved quite a bit with increased autosave time (or something else, game is much smoother, as it was before 1.8 in 1.6 maybe 1.7). Thanks.
Had some crashes after finishing Country Club and Hastings (both curcuits), will see now with hotfix.
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The lag issues were probably related to the server launcher listening for nfsw.exe->EXIT.
Crashes? That's weird... Could you maybe pass me your copy of the server so that I can test here?
Quote:
Originally Posted by nfs_fan
Is it normal, that the game crashed after I drive through the finish line? And there's also no treasure hunt.
The paint shop doesn't load and you can't level on driver 2 and 3...
Also the handling is a bit weird / different. But thank you so much anyway for this great offline server.
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hmmm.
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12/08/2015, 21:06
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#5965
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elite*gold: 0
Join Date: Oct 2010
Posts: 842
Received Thanks: 131
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hmm out of memory in 2 pursuit ;/ finish line= out of memory ;/ I have a super version 1.8.2 .... I think there is some mikroproblem
strange restart PC works perfect now. ^^
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12/08/2015, 21:10
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#5966
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elite*gold: 15
Join Date: Aug 2012
Posts: 3,041
Received Thanks: 6,394
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Let me see if I ****** something up
Pulled the update meanwhile.
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12/08/2015, 21:14
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#5967
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elite*gold: 2343
Join Date: Nov 2011
Posts: 5,649
Received Thanks: 9,017
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Relax fix will come at least it will work & original nfsw had much more problems as it wa online
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12/08/2015, 21:15
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#5968
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elite*gold: 0
Join Date: Jun 2012
Posts: 345
Received Thanks: 105
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Quote:
Originally Posted by berkay2578
It's probably something in your system man, sorry to hear.
BTW people, releasing a quick Hotfix.
The important part is that the server is now open-source. Copy-and-paste people will now be even more easy to find, even for people who can't code. YAY!
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I think user inventory gets corupted because it shows more items (eg. 6/300) and instead of 6 parts theres only 2 showing.anyway the selling works fine for now.Great job and THX again!!!
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12/08/2015, 21:17
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#5969
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elite*gold: 0
Join Date: Jul 2015
Posts: 61
Received Thanks: 14
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Quote:
Originally Posted by berkay2578
The lag issues were probably related to the server launcher listening for nfsw.exe->EXIT.
Crashes? That's weird... Could you maybe pass me your copy of the server so that I can test here?
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No crash in fix1, the crash was only in u3, and only for two curcuit tracks i tested (country club and hastings), another curcuit track (main street) did not crash on the same server.
I've already deleted u3 lol (after testing of hotfix1), i will try Hastings now, and see if it crashes, if does, no problem, i can send hotfix server.
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12/08/2015, 21:18
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#5970
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elite*gold: 15
Join Date: Aug 2012
Posts: 3,041
Received Thanks: 6,394
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Found the bug It's because I forgot to add "return" after a line omfg
fix incoming in 5 minutes.
EDIT: --
Quote:
Release v1.8 BETA - UPDATE 3 HOTFIX #2 - 08/12/2015 10:25pm GMT+3
|1| Fixed a bug where game would crash after finishing an event.
|1|a| This literally happened because I forgot to add ONE line. Only ONE.
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I feel sad because of this
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