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NFS World - Offline Server
Discussion on NFS World - Offline Server within the Need for Speed World forum part of the Other Online Games category.
07/01/2015, 16:54
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#436
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elite*gold: 0
Join Date: Jun 2015
Posts: 371
Received Thanks: 321
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Quote:
Originally Posted by Bxx88
You're welcome!
I'm planning to throw up the hidden/unreleased tracks as well, but the problem is that there are lots of ID's to go through, and most of them are bugged so I can't just throw them all in and call it a day, and sadly I don't have too much free time to do this, so I'll take a while to get all this done.
In the meantime I'm sure Berkay will drop all of the tracks, but if he doesn't and I managed to do it first, I'll surely share with you guys.
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Now i have a map config file with already 300+ unlocked tracks. Install "launchevent" in /matchmaking/launchevent and "availableatlevel.xml" to /events.
Also, we can add new car styles/tuning/etc. in shops only by editing hashes:
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07/01/2015, 16:59
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#437
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elite*gold: 0
Join Date: May 2015
Posts: 64
Received Thanks: 37
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Quote:
Originally Posted by Hypercycle
Now i have a map config file with already 300+ unlocked tracks. Install "launchevent" in /matchmaking/launchevent and "availableatlevel.xml" to /events.
Also, we can add new car styles/tuning/etc. in shops only by editing hashes:
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so can you add like the old special edition cars ? like Beast Cars and such.
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07/01/2015, 17:00
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#438
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elite*gold: 0
Join Date: Jun 2015
Posts: 111
Received Thanks: 216
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Quote:
Originally Posted by Hypercycle
Now i have a map config file with already 300+ unlocked tracks. Install "launchevent" in /matchmaking/launchevent and "availableatlevel.xml" to /events.
Also, we can add new car styles/tuning/etc. in shops only by editing hashes:
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Oh man... I`ll mess with those hashes later for sure.
Thanks for the events tho.
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07/01/2015, 17:04
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#439
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elite*gold: 0
Join Date: Jul 2013
Posts: 46
Received Thanks: 14
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One question to Berkay:
Should i make a backup of profile before of July 14 or there is no problem after 14? And can i put this backup file in usb drive because i haven't my pc here.. I'm playing now to an internet point...
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07/01/2015, 17:05
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#440
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elite*gold: 0
Join Date: May 2015
Posts: 64
Received Thanks: 37
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Quote:
Originally Posted by Bxx88
Oh man... I`ll mess with those hashes later for sure.
Thanks for the events tho.
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so those hashes can potentially add new car styles to the dealer ?
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07/01/2015, 17:06
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#441
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elite*gold: 0
Join Date: Oct 2012
Posts: 87
Received Thanks: 53
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Quote:
Originally Posted by Hypercycle
Now i have a map config file with already 300+ unlocked tracks. Install "launchevent" in /matchmaking/launchevent and "availableatlevel.xml" to /events.
Also, we can add new car styles/tuning/etc. in shops only by editing hashes:
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are you able to buy that now?
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07/01/2015, 17:06
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#442
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elite*gold: 0
Join Date: Jun 2014
Posts: 30
Received Thanks: 9
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Quote:
Originally Posted by Ronnie.85
One question to Berkay:
Should i make a backup of profile before of July 14 or there is no problem after 14? And can i put this backup file in usb drive because i haven't my pc here.. I'm playing now to an internet point...
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You have to backup your profile before they shut the servers down
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07/01/2015, 17:14
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#443
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elite*gold: 0
Join Date: Mar 2015
Posts: 159
Received Thanks: 39
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Quote:
Originally Posted by ablahabal
You have to backup your profile before they shut the servers down
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Also he can put backup anywhere(pendrive, cd, dataclouds) if it's for storage purpose.
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07/01/2015, 17:21
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#444
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elite*gold: 0
Join Date: Sep 2012
Posts: 31
Received Thanks: 35
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Quote:
Originally Posted by LemonDropKick
are you able to buy that now? 
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I dont know why did he change hash,if every style have its own id package
Here are photos of cars that will be released in next update.
Car slots are also working.
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07/01/2015, 17:32
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#445
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elite*gold: 0
Join Date: Mar 2015
Posts: 159
Received Thanks: 39
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Quote:
Originally Posted by Hypercycle
Now i have a map config file with already 300+ unlocked tracks. Install "launchevent" in /matchmaking/launchevent and "availableatlevel.xml" to /events.
Also, we can add new car styles/tuning/etc. in shops only by editing hashes:
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Sorry for stupid question, but among those tracks you implemented also unfinished ones? Offline version starting to be better than online
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07/01/2015, 17:51
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#446
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elite*gold: 0
Join Date: May 2011
Posts: 53
Received Thanks: 22
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So its possible to add cars also in car delaer? I mean like the F Roadster, Veyron (even tho I have it already) and unreleased cars like dbs volante?
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07/01/2015, 18:00
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#447
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elite*gold: 0
Join Date: May 2015
Posts: 64
Received Thanks: 37
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Quote:
Originally Posted by nfsundercoverh
So its possible to add cars also in car delaer? I mean like the F Roadster, Veyron (even tho I have it already) and unreleased cars like dbs volante?
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No , you cannot add unrealesed cars , because EA Removed them in a previous patch . from the whole game files . ( sorry for my mistakes in english )
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07/01/2015, 18:04
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#448
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elite*gold: 0
Join Date: Oct 2012
Posts: 87
Received Thanks: 53
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07/01/2015, 18:39
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#449
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elite*gold: 0
Join Date: May 2015
Posts: 64
Received Thanks: 37
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Quote:
Originally Posted by LemonDropKick
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Nice !
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07/01/2015, 18:45
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#450
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elite*gold: 0
Join Date: Sep 2011
Posts: 40
Received Thanks: 17
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I'm starting to love this even more. Can't wait for IGC Afterparket parts
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