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NFS World - Multihack [Permanently Working]
Discussion on NFS World - Multihack [Permanently Working] within the Need for Speed World forum part of the Other Online Games category.
06/18/2013, 14:08
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#181
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elite*gold: 15
Join Date: Aug 2012
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Quote:
Originally Posted by AL3XAND3Rd91
There is the Instant cooldown power-up in-game, so basically 'Finish Pursuit' is useless.
edit: sure berkay, name it. 
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I need to know if the game is stable with MH open. Open 4-5 hacks and let it stay like that for a few minutes. If it crashes that means Anti-Cheat has problems
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06/18/2013, 14:10
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#182
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You mean like combine your MH with other hacks or just have several hack functions activated?
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06/18/2013, 14:10
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#183
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Quote:
Originally Posted by AL3XAND3Rd91
just have several hack functions activated?
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this
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06/18/2013, 14:11
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#184
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Ok, will do this, I'll let you know in 10-15 mins.
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06/18/2013, 14:39
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#185
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Thanks to Trojan.Win128's help, MH no longer crashes the game while it's scanning for hacks. 
Even better, it returns a static address  @AWayToExpensive we can now do what you wanted
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06/18/2013, 15:18
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#186
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Tested with about 75% of functions on, left if for 12 mins without touching the game, then did some hardcore SP outrun spamming, happy to report MH is stable as f*ck.
Also, berkay you got any knowledge on masm?
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06/18/2013, 15:20
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#187
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elite*gold: 15
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Quote:
Originally Posted by AL3XAND3Rd91
Tested with about 75% of functions on, left if for 12 mins without touching the game, then did some hardcore SP outrun spamming, happy to report MH is stable as f*ck.
Also, berkay you got any knowledge on masm?
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Now that's good news
I don't have much knowledge in MASM just enough to code a trainer
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06/18/2013, 15:25
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#188
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Only need some advice on how to compile some low-level codes so that they work on win7 32 and 64 bit. It's for the final project at my college. **** teachers assigned me with a masm project, never heard of it before.
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06/18/2013, 15:40
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#189
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elite*gold: 15
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Quote:
Originally Posted by AL3XAND3Rd91
Only need some advice on how to compile some low-level codes so that they work on win7 32 and 64 bit. It's for the final project at my college. **** teachers assigned me with a masm project, never heard of it before.
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Compiling? Try this..  You'll have to edit the bat though..
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06/18/2013, 19:58
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#190
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Quote:
Originally Posted by berkay2578
Thanks to Trojan.Win128's help, MH no longer crashes the game while it's scanning for hacks. 
Even better, it returns a static address  @AWayToExpensive we can now do what you wanted 
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Yeee cant wait! thanks Trojan/berkay
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06/18/2013, 21:22
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#191
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Forgot to mention this berkay, I did the testing on my friend's AMD Bulldozer (yes, the fucktard bought a ******* Bulldozer...) and a complete scan took ~35 seconds. On my PC (2,9GHz dual core, 6Gb ddram2) it takes ~2 minutes (sometimes up to 3) for a complete scan.
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06/18/2013, 21:31
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#192
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Quote:
Originally Posted by AL3XAND3Rd91
Forgot to mention this berkay, I did the testing on my friend's AMD Bulldozer (yes, the fucktard bought a ******* Bulldozer...) and a complete scan took ~35 seconds. On my PC (2,9GHz dual core, 6Gb ddram2) it takes ~2 minutes (sometimes up to 3) for a complete scan.
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He's working on a newer version as we speak. Just be patient and see the changes.
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06/19/2013, 17:17
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#193
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I made handling modifier work  What's next?
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06/19/2013, 17:19
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#194
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Lose the AF option and put 'Funny walls'.
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06/19/2013, 17:22
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#195
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elite*gold: 15
Join Date: Aug 2012
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Quote:
Originally Posted by AL3XAND3Rd91
Lose the AF option and put 'Funny walls'. 
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Oh, you mean "Rubber Walls". aka "Bouncy Walls". Find me a cool name & I'll add it
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NFS World - Multihack [Permanently Working]
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