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Car Classes – Safehouse

Discussion on Car Classes – Safehouse within the Need for Speed World forum part of the Other Online Games category.

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Car Classes – Safehouse

Car Classes – Safehouse
By: NFSDrew | 08-16-2012

Hopefully by now you’ve read the blogs about how Car Classes is going to affect Cars, Handling/Acceleration/Top Speed and Performance Customization. If you haven’t read those blogs yet we recommend you make sure you do!

Today we’re going to be discussing all the changes coming to the Safehouse when Car Classes is released. One of the most significant updates we’ve made is the complete re-design of the Car menus!

Car menus

Over the past two years we’ve received a lot of feedback from the community on the Car menus so we’ve made them much easier to navigate by implementing:

Scrollable List of Cars – Allows you to quickly browse and select your car. This is the same for the Change Car and Sell Car screens, so players with many cars in their Safehouse can quickly navigate to the right car without scrolling through all the models.
Quick Filters – Let’s you filter the car list by class or manufacturer. For the Purchase Car screen, it also allows you to filter cars that are ‘New’, ‘On Sale’ & ‘Limited Time’.
Style Selection – An improved Style Selection interface in the Purchase Car screen highlights the cars’ style as well as if it’s a new car or on sale. A car can have different styles, each with its own performance, visuals, pre-installed parts and prices.
Parts Panel – The new Parts Panel on the bottom left will display all the performance parts, aftermarket parts & Skill Mods currently installed on the selected car as well as its Class and overall rating. You can also mouse-over each individual part/mod to check its specific information (values).

One change to the Performance Shop that you’ll notice right away is that Misc parts have been removed. In addition, as you drag and drop parts onto your car to preview, the performance panel at the bottom will indicate the performance change as well as any rise or drop in car class, before you confirm the installation.

The final change to the Safehouse will affect new players the most as we’ve updated the First Car Purchase menu. When you create a driver and are prompted to buy your first car the First Car Purchase menu will now only display the available starting cars.

We think that the community is going to really love the new Safehouse menus; once Car Classes comes out you’ll be able to minimize your time in the Safehouse and maximize your time behind the wheel! Tomorrow’s Car Classes blog will cover all the updates to Events and Matchmaking so be sure to keep your eye out for it!




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