# This is the main configuration file for Cauldron.
#
# If you need help with the configuration or have any questions related to Cauldron,
# join us at the IRC or drop by our forums and leave a post.
#
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# Setting: logging.dump-heap-on-deadlock Default: false # Dump the heap in the event of a deadlock (helps to debug the deadlock)
# Setting: world-settings.default.infinite-water-source Default: true # Vanilla water source behavior - is infinite
# Setting: logging.entity-collision-checks Default: false # Whether to log entity collision/count checks
# Setting: settings.dump-materials Default: false # Dumps all materials with their corresponding id's
# Setting: logging.dump-chunks-on-deadlock Default: false # Dump chunks in the event of a deadlock (helps to debug the deadlock)
# Setting: logging.chunk-unload Default: false # Log when chunks are unloaded (dev)
# Setting: logging.world-leak-debug Default: false # Log worlds that appear to be leaking (buggy)
# Setting: logging.chunk-load Default: false # Log when chunks are loaded (dev)
# Setting: settings.entity-bounding-box-max-size Default: 1000 # Max size of an entity's bounding box before removing it (either being too large or bugged and 'moving' too fast)
# Setting: logging.detailed-logging Default: false # Add stack traces to dev logging
# Setting: logging.entity-count-warn-size Default: 0 # Number of entities in one dimension logging a warning. Set to 0 to disable
# Setting: logging.collision-warn-size Default: 200 # Number of colliding entities in one spot before logging a warning. Set to 0 to disable
# Setting: logging.disabled-warnings Default: false # Disable warning messages to server admins
# Setting: settings.load-chunk-on-forge-tick Default: false # Forces Chunk Loading during Forge Server Tick events
# Setting: logging.entity-death Default: false # Log when an entity is destroyed (dev)
# Setting: fake-players.do-login Default: false # Raise login events for fake players
# Setting: logging.dump-threads-on-warn Default: false # Dump the the server thread on deadlock warning (delps to debug the deadlock)
# Setting: logging.entity-speed-removal Default: false # Whether to log entity removals due to speed
# Setting: logging.entity-spawn Default: false # Log when living entities are spawned (dev)
# Setting: debug.thread-contention-monitoring Default: false # Set true to enable Java's thread contention monitoring for thread dumps
# Setting: settings.check-entity-max-speeds Default: false # Removes any entity that exceeds max speed.
# Setting: world-settings.default.flowing-lava-decay Default: false # Lava behaves like vanilla water when source block is removed
# Setting: settings.check-entity-bounding-boxes Default: true # Removes a living entity that exceeds the max bounding box size.
# Setting: settings.load-chunk-on-request Default: true # Forces Chunk Loading on 'Provide' requests (speedup for mods that don't check if a chunk is loaded
# Setting: logging.tick-intervals Default: false # Log when skip interval handlers are ticked
# Setting: logging.entity-despawn Default: false # Log when living entities are despawned (dev)
# Setting: logging.connection Default: false # Log connections
# Setting: plugin-settings.default.remap-plugin-file Default: false # Remap the plugin file (dev)
logging:
dump-heap-on-deadlock: false
entity-collision-checks: false
dump-chunks-on-deadlock: false
chunk-unload: false
world-leak-debug: false
chunk-load: false
detailed-logging: false
entity-count-warn-size: 0
collision-warn-size: 200
disabled-warnings: false
entity-death: false
dump-threads-on-warn: false
entity-speed-removal: false
entity-spawn: false
tick-intervals: false
entity-despawn: false
connection: false
world-settings:
default:
infinite-water-source: true
flowing-lava-decay: false
entity-despawn-immediate: false
worldgen-chisel-GeneratorChisel: true
worldgen-TConstruct-SlimeIslandGen: true
worldgen-MrTJPCoreMod-SimpleGenHandler$: true
worldgen-TConstruct-TBaseWorldGenerator: true
worldgen-ExtraUtilities-WorldGenEnderLillies: true
worldgen-CoFHCore-WorldHandler: true
settings:
dump-materials: false
entity-bounding-box-max-size: 1000
load-chunk-on-forge-tick: false
check-entity-max-speeds: false
check-entity-bounding-boxes: true
load-chunk-on-request: true
fake-players:
do-login: false
debug:
thread-contention-monitoring: false
plugin-settings:
default:
remap-plugin-file: false
custom-class-loader: true
debug: false
remap-nms-v1_7_R4: true
remap-nms-v1_7_R3: true
remap-nms-v1_7_R1: true
remap-nms-v1_6_R3: true
remap-nms-v1_5_R3: true
remap-nms-pre: 'false'
remap-obc-v1_7_R4: true
remap-obc-v1_7_R3: true
remap-obc-v1_7_R1: true
remap-obc-v1_6_R3: true
remap-obc-v1_5_R3: true
remap-obc-pre: false
global-inheritance: true
plugin-inheritance: true
remap-reflect-field: true
remap-reflect-class: true
remap-allow-future: false
config-version: 1
world-environment-settings:
normal:
keep-world-loaded: true
nether:
keep-world-loaded: true
the_end:
keep-world-loaded: false
endoftime:
keep-world-loaded: true
underdark:
keep-world-loaded: false