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Minecraft iChat Frage

Discussion on Minecraft iChat Frage within the Minecraft forum part of the Other Online Games category.

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Old   #1
 
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Minecraft iChat Frage

Hey Epvp,
ich habe auf meinem Nitrado Server grade iChat installiert und alles konfiguriert usw. ... Jetzt habe ich allerdings das Problem , dass vor dem Gruppennamend2 weiße Klammern sind. Ich finde einfach nichts um sie wegzumachen. Wäre gut wenn jemand Antwort weiß.


Screenshot:
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Old 04/23/2012, 21:01   #2
 
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Schick mal die Config von iChat
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Old 04/23/2012, 21:04   #3
 
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handle-me: true
date-format: HH:mm:ss
message-format: '+iname: +message'
me-format: '* +name +message'
iname-format: +{wName}[+prefix+group+suffix&f] +displayname
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Old 04/23/2012, 21:07   #4
 
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& die andere config datei...
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Old 04/23/2012, 21:09   #5
 
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Meinst du die Variables?
das wären dann diese:

# iChat Variable Config
# This is now the only method for defining variables
users:
Drakia:
prefix: '&e'
groups:
Admin:
prefix: '&6[&6Admin&6]'
suffix: '&c'
Default:
prefix: ''
suffix: ''

Oder welche?
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Old 04/23/2012, 21:15   #6
 
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Mach mal:

handle-me: true
date-format: HH:mm:ss
message-format: '+iname: +message'
me-format: '* +name +message'
iname-format: [+prefix+group+suffix&f] +displayname
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Old 04/23/2012, 21:17   #7
 
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Funktioniert leider nicht, weil wenn ich den Server neu lade (/reload) und danach die Datei wieder öffne, ist es wieder da...
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Old 04/23/2012, 21:19   #8
 
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Dann liegt es aber net an iChat.
Schick mal deine PermissionsEX datei
Die is im Plugin ordner
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Old 04/23/2012, 21:23   #9
 
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Benutze Permissions nicht, sondern Essentials + Groupmanager... Willst du die Configs von den beiden sehen?
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Old 04/23/2012, 21:24   #10
 
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Jo, aber beeil dich bitte
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Old 04/23/2012, 21:36   #11
 
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Essentials Group Manager:
settings:
config:
# With this enabled anyone set as op has full permissions when managing GroupManager
# The user will be able to promote players to the same group or even above.
opOverrides: true

# Default setting for 'mantoglevalidate'
# true will cause GroupManager to attempt name matching by default.
validate_toggle: true

data:
save:
# How often GroupManager will save it's data back to groups and users.yml
minutes: 10
# Number of hours to retain backups (plugins/GroupManager/backup)
hours: 24

logging:
# level of detail GroupManager will use when logging.
# Acceptable entries are - ALL,CONFIG,FINE,FINER,FINEST,INFO,OFF,SEVERE,WARNI NG
level: INFO

mirrors:
# Worlds listed here have their settings mirrored in their children.
# The first element 'world' is the main worlds name
# subsequent elements 'world_nether' and 'world_the_end' are worlds which will use
# the same user/groups files as the parent.
# Each child world can be configured to mirror the 'groups', 'users' or both files from it's parent.
world:
world_nether:
- users
- groups
world_the_end:
- users
- groups
# world2: (World2 would have it's own set of user and groups files)
# world3:
# - users (World3 would use the users.yml from world2, but it's own groups.yml)
# world4:
# - groups (World4 would use the groups.yml from world2, but it's own users.yml)
# world5:
# - world6 (this would cause world6 to mirror both files from world5)


Essentials:

################################################## ##########
# +------------------------------------------------------+ #
# | Notes | #
# +------------------------------------------------------+ #
################################################## ##########

# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
# - No tabs are present: YAML only allows spaces
# - Indents are correct: YAML heirarchy is based entirely on indentation
# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrphe)
# - List items are prefixed with a hyphen and indented:
# lists:
# - look like this
# not:
# - like this
# - Text with symbols is enclosed in single or double quotation marks
# - CraftBukkit and Permissions have been updated: CraftBukkit and Essentials almost always line up, but sometimes other plugins fall behind CraftBukkit's multiple daily updates
# - You have saved the document as UTF-8, NOT the default, ANSI

################################################## ##########
# +------------------------------------------------------+ #
# | Essentials (Global) | #
# +------------------------------------------------------+ #
################################################## ##########

# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: 'c'

# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: '~'

# Disable this if you have any other plugin, that modifies the displayname of a user.
change-displayname: true

# When this option is enabled, the (tab) player list will be updated with the displayname.
# The value of change-displayname (above) has to be true.
#change-playerlist: true

# Adds the prefix and suffix to the displayname of the player, so it will be displayed in messages and lists.
# The prefix/suffix can be set using Permissions, Group Manager or PermissionsEx.
# The value of change-displayname (above) has to be true.
# If you don't set this, it will default to true if essentials chat is installed.
# Don't forget to remove the # infront of the line
#add-prefix-suffix: false

# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 0

# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 0

# The delay, in seconds, a player can't be attacked by other players after he has been teleported by a command
# This will also prevent that the player can attack other players
teleport-invulnerability: 0

# The delay, in seconds, required between /heal attempts
heal-cooldown: 60

# What to prevent from /i /give
# e.g item-spawn-blacklist: 46,11,10
item-spawn-blacklist:

# Set this to true if you want permission based item spawn rules
# Note: The blacklist above will be ignored then.
# Permissions:
# - essentials.itemspawn.item-all
# - essentials.itemspawn.item-[itemname]
# - essentials.itemspawn.item-[itemid]
# - essentials.give.item-all
# - essentials.give.item-[itemname]
# - essentials.give.item-[itemid]
permission-based-item-spawn: false

# Mob limit on spawnmob
spawnmob-limit: 10

# Shall we notify users when using /lightning
warn-on-smite: true

# motd and rules are now configured in the files motd.txt and rules.txt

# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take
# priority. If a command is in this list, Essentials will try to give ITSELF priority. This does not always work:
# usually whichever plugin was updated most recently wins out. However, the full name of the command will always work.
# For example, if WorldGuard and Essentials are both enabled, and WorldGuard takes control over /god, /essentials:god
# will still map to Essentials, whereas it might normally get forced upon WorldGuard. Commands prefixed with an "e",
# such as /egod, will always grant Essentials priority.
# We should try to take priority over /god. If this doesn't work, use
# /essentials:god or /egod. If god is set using WorldGuard, use /ungod to remove then use whichever you see fit.
overridden-commands:
- god

# Disabled commands will be completely unavailable on the server.
disabled-commands:
# - nick

# Restricted commands have been removed.
# Now we have a whitelist, all commands not on this list are only available to ops.
# These will have NO EFFECT if you have Permissions installed!
# They are here only if you want something simpler than Permissions.
# These are the permissions without the "essentials." part.
player-commands:
- afk
- back
- back.ondeath
- balance
- balance.others
- balancetop
- chat.shout
- chat.question
- clearinventory
- compass
- depth
- delhome
- getpos
- geoip.show
- help
- helpop
- home
- home.others
- ignore
- info
- itemdb
- kit
- kit.tools
- list
- mail
- mail.send
- me
- motd
- msg
- msg.color
- nick
- near
- pay
- ping
- powertool
- powertooltoggle
- protect
- r
- rules
- realname
- seen
- sell
- sethome
- setxmpp
- signs.create.protection
- signs.create.trade
- signs.break.protection
- signs.break.trade
- signs.use.balance
- signs.use.buy
- signs.use.disposal
- signs.use.free
- signs.use.heal
- signs.use.mail
- signs.use.protection
- signs.use.sell
- signs.use.time
- signs.use.trade
- signs.use.warp
- signs.use.weather
- spawn
- suicide
- time
- tpa
- tpaccept
- tpahere
- tpdeny
- warp
- warp.list
- world
- worth
- xmpp

# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Syntax: - itemID[ataValue] Amount [Enchantment:Level]..
# Times are measured in seconds.
kits:
dtools:
delay: 10
items:
- 277 1 efficiency:1
- 278 1
- 279:780 1
tools:
delay: 10
items:
- 272 1
- 273 1
- 274 1
- 275 1

# Essentials Sign Control
# See for instructions on how to use these.
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
# Essentials Colored sign support will be enabled when any sign types are enabled.
# We recommend not enabling chest protection signs if you don't intend to use them, (or are using LWC/Lockette).

enabledSigns:
#- color
#- balance
#- buy
#- sell
#- trade
#- free
#- disposal
#- warp
#- kit
#- mail
#- enchant
#- gamemode
#- heal
#- spawnmob
#- time
#- weather
#- protection

# Backup runs a command while saving is disabled
backup:
# Interval in minutes
interval: 30
# Unless you add a valid backup command or script here, this feature will be useless.
# Use 'save-all' to simply force regular world saving without backup.
#command: 'rdiff-backup World1 backups/World1'

# Set this true to enable permission per warp.
per-warp-permission: false

# Sort output of /list command by groups
sort-list-by-groups: false

# More output to the console
debug: false

# Set the locale for all messages
# If you don't set this, the default locale of the server will be used.
# Don't forget to remove the # infront of the line
#locale: de_DE

# Turn off god mode when people exit
remove-god-on-disconnect: false

# Use the permission system of bukkit
# This only works if no other permission plugins are installed
use-bukkit-permissions: false

# Auto-AFK
# After this timeout in seconds, the user will be set as afk.
# Set to -1 for no timeout.
auto-afk: 300

# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# Set to -1 for no timeout.
auto-afk-kick: -1

# Set this to true, if you want to freeze the player, if he is afk.
# Other players or monsters can't push him out of afk mode then.
# This will also enable temporary god mode for the afk player.
# The player has to use the command /afk to leave the afk mode.
freeze-afk-players: false

# When the player is afk, should he be able to pickup items?
# Enable this, when you don't want people idling in mob traps.
disable-item-pickup-while-afk: true

# You can disable the death messages of minecraft here
death-messages: true

# Add worlds to this list, if you want to automatically disable god mode there
no-god-in-worlds:
# - world_nether

# Set to true to enable per-world permissions for teleporting with /world, /tp ,/tpa and /tpo.
# Give someone permission to teleport to a world with essentials.world.<worldname>
world-teleport-permissions: false

# The number of items given if the quantity parameter is left out in /item or /give.
# If this number is below 1, the maximum stack size size is given. If oversized stacks
# is not enabled, any number higher then the maximum stack size results in more than one stack.
default-stack-size: -1

# Oversized stacks are stacks that ignore the normal max stacksize.
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
# How many items should be in a oversized stack?
oversized-stacksize: 64

# Do you allow to repair enchanted weapons and armor?
# If you set this to false, you can still allow it for certain players using the permission
# essentials.repair.enchanted
repair-enchanted: true

#Do you want essentials to keep track of previous location for /back in the teleport listener?
#If you set this to true any plugin that uses teleport will have the previous location registered.
register-back-in-listener: false

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsHome | #
# +------------------------------------------------------+ #
################################################## ##########

# If no home is set, send players to spawn when /home is used
spawn-if-no-home: true

# Allows people to set their bed at daytime
update-bed-at-daytime: true

# Allow players to have multiple homes.
# Players need essentials.sethome.multiple before they can have more than 1 home, default to 'default' below.
# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
# People with essentials.sethome.multiple.unlimited are not limited by these numbers.
sethome-multiple:
default: 3
# essentials.sethome.multiple.vip
vip: 5
# essentials.sethome.multiple.staff
staff: 10

# Set timeout in seconds for players to accept tpa before request is cancelled.
# Set to 0 for no timeout
tpa-accept-cancellation: 0

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsEco | #
# +------------------------------------------------------+ #
################################################## ##########

# Defines the balance with which new players begin. Defaults to 0.
starting-balance: 0

# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml

# Defines the cost to use the given commands PER USE
command-costs:
# /example costs $1000 PER USE
#example: 1000
# /kit tools costs $1500 PER USE
#kit-tools: 1500

# Set this to a currency symbol you want to use.
currency-symbol: '$'

# Set the maximum amount of money a player can have
# The amount is always limited to 10 trillions because of the limitations of a java double
max-money: 10000000000000

# Set the minimum amount of money a player can have (must be above the negitive of max-money).
# Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
min-money: -10000

# Enable this to log all interactions with trade/buy/sell signs and sell command
economy-log-enabled: false

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsHelp | #
# +------------------------------------------------------+ #
################################################## ##########

# Show other plugins commands in help
non-ess-in-help: true

# Hide plugins which dont give a permission
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help this setting reguardless.
# You can use negitive permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsChat | #
# +------------------------------------------------------+ #
################################################## ##########

chat:

# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Or with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0

# Chat formatting can be done in two ways, you can either define a standard format for all chat
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
# For more information of chat formatting, check out the wiki:

format: '<{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'

group-formats:
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
# Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'

# If your using group formats make sure to remove the '#' to allow the setting to be read.

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsProtect | #
# +------------------------------------------------------+ #
################################################## ##########

protect:
# Database settings for sign/rail protection

# mysql or sqlite
# We strongly recommend against using mysql here, unless you have a good reason.
# Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.
datatype: 'sqlite'

# If you specified MySQL above, you MUST enter the appropriate details here.
# If you specified SQLite above, these will be IGNORED.
username: 'root'
password: 'root'
mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'

# For which block types would you like to be alerted?
# You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
# 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
alert:
on-placement: 10,11,46,327
on-use: 327
on-break:

blacklist:

# Which blocks should people be prevented from placing
placement: 10,11,46,327

# Which items should people be prevented from using
usage: 327

# Which blocks should people be prevented from breaking
break:

# Which blocks should not be pushed by pistons
piston:

# General physics/behavior modifications
prevent:
lava-flow: false
water-flow: false
water-bucket-flow: false
fire-spread: true
lava-fire-spread: true
flint-fire: false
lightning-fire-spread: true
portal-creation: false
tnt-explosion: false
tnt-playerdamage: false
fireball-explosion: false
fireball-fire: false
fireball-playerdamage: false
creeper-explosion: false
creeper-playerdamage: false
creeper-blockdamage: false
enderdragon-blockdamage: true
enderman-pickup: false
villager-death: false
# Monsters won't follow players
# permission essentials.protect.entitytarget.bypass disables this
entitytarget: false
# Prevent the spawning of creatures
spawn:
creeper: false
skeleton: false
spider: false
giant: false
zombie: false
slime: false
ghast: false
pig_zombie: false
enderman: false
cave_spider: false
silverfish: false
blaze: false
magma_cube: false
ender_dragon: false
pig: false
sheep: false
cow: false
chicken: false
squid: false
wolf: false
mushroom_cow: false
snowman: false
ocelot: false
iron_golem: false
villager: false

# Maximum height the creeper should explode. -1 allows them to explode everywhere.
# Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
creeper:
max-height: -1

# Protect various blocks.
protect:
# Protect all signs
signs: true

# Prevent users from destroying rails
rails: true

# Blocks below rails/signs are also protected if the respective rail/sign is protected.
# This makes it more difficult to circumvent protection, and should be enabled.
# This only has an effect if "rails" or "signs" is also enabled.
block-below: true

# Prevent placing blocks above protected rails, this is to stop a potential griefing
prevent-block-on-rails: false

# Store blocks / signs in memory before writing
memstore: false

# Disable various default physics and behaviors
disable:
# Should fall damage be disabled?
fall: false

# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
# They will be unable to attack users without that same permission node.
pvp: false

# Should drowning damage be disabled?
# (Split into two behaviors; generally, you want both set to the same value)
drown: false
suffocate: false

# Should damage via lava be disabled? Items that fall into lava will still burn to a crisp.
lavadmg: false

# Should arrow damage be disabled
projectiles: false

# This will disable damage from touching cacti.
contactdmg: false

# Burn, baby, burn! Should fire damage be disabled?
firedmg: false

# Should the damage after hit by a lightning be disabled?
lightning: false

# Should people with build: false in permissions be allowed to build
# Set true to disable building for those people
build: true

# Should people with build: false in permissions be allowed to use items
# Set true to disable using for those people
use: true

# Should we tell people they are not allowed to build
warn-on-build-disallow: true

# Disable weather options
weather:
storm: false
thunder: false
lightning: false

################################################## ##########
# +------------------------------------------------------+ #
# | Essentials Spawn / New Players | #
# +------------------------------------------------------+ #
################################################## ##########

newbies:
# Should we announce to the server when someone logs in for the first time?
# If so, use this format, replacing {DISPLAYNAME} with the player name.
# If not, set to ''
#announce-format: ''
announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'

# When we spawn for the first time, which spawnpoint do we use?
# Set to "none" if you want to use the spawn point of the world.
spawnpoint: newbies

# Do we want to give users anything on first join? Set to '' to disable
# This kit will be given reguardless of cost, and permissions.
#kit: ''
kit: tools

# Set this to lowest, if you want Multiverse to handle the respawning
# Set this to high, if you want EssentialsSpawn to handle the respawning
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning
respawn-listener-priority: high

# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false

# End of File <-- No seriously, you're done with configuration.
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Old 04/23/2012, 21:45   #12
 
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Essentials Group Manager:
settings:
config:
# With this enabled anyone set as op has full permissions when managing GroupManager
# The user will be able to promote players to the same group or even above.
opOverrides: true

# Default setting for 'mantoglevalidate'
# true will cause GroupManager to attempt name matching by default.
validate_toggle: true

data:
save:
# How often GroupManager will save it's data back to groups and users.yml
minutes: 10
# Number of hours to retain backups (plugins/GroupManager/backup)
hours: 24

logging:
# level of detail GroupManager will use when logging.
# Acceptable entries are - ALL,CONFIG,FINE,FINER,FINEST,INFO,OFF,SEVERE,WARNI NG
level: INFO

mirrors:
# Worlds listed here have their settings mirrored in their children.
# The first element 'world' is the main worlds name
# subsequent elements 'world_nether' and 'world_the_end' are worlds which will use
# the same user/groups files as the parent.
# Each child world can be configured to mirror the 'groups', 'users' or both files from it's parent.
world:
world_nether:
- users
- groups
world_the_end:
- users
- groups
# world2: (World2 would have it's own set of user and groups files)
# world3:
# - users (World3 would use the users.yml from world2, but it's own groups.yml)
# world4:
# - groups (World4 would use the groups.yml from world2, but it's own users.yml)
# world5:
# - world6 (this would cause world6 to mirror both files from world5)


Essentials:

################################################## ##########
# +------------------------------------------------------+ #
# | Notes | #
# +------------------------------------------------------+ #
################################################## ##########

# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
# - No tabs are present: YAML only allows spaces
# - Indents are correct: YAML heirarchy is based entirely on indentation
# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrphe)
# - List items are prefixed with a hyphen and indented:
# lists:
# - look like this
# not:
# - like this
# - Text with symbols is enclosed in single or double quotation marks
# - CraftBukkit and Permissions have been updated: CraftBukkit and Essentials almost always line up, but sometimes other plugins fall behind CraftBukkit's multiple daily updates
# - You have saved the document as UTF-8, NOT the default, ANSI

################################################## ##########
# +------------------------------------------------------+ #
# | Essentials (Global) | #
# +------------------------------------------------------+ #
################################################## ##########

# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: 'c'

# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: '~'

# Disable this if you have any other plugin, that modifies the displayname of a user.
change-displayname: true

# When this option is enabled, the (tab) player list will be updated with the displayname.
# The value of change-displayname (above) has to be true.
#change-playerlist: true

# Adds the prefix and suffix to the displayname of the player, so it will be displayed in messages and lists.
# The prefix/suffix can be set using Permissions, Group Manager or PermissionsEx.
# The value of change-displayname (above) has to be true.
# If you don't set this, it will default to true if essentials chat is installed.
# Don't forget to remove the # infront of the line
#add-prefix-suffix: false

# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 0

# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 0

# The delay, in seconds, a player can't be attacked by other players after he has been teleported by a command
# This will also prevent that the player can attack other players
teleport-invulnerability: 0

# The delay, in seconds, required between /heal attempts
heal-cooldown: 60

# What to prevent from /i /give
# e.g item-spawn-blacklist: 46,11,10
item-spawn-blacklist:

# Set this to true if you want permission based item spawn rules
# Note: The blacklist above will be ignored then.
# Permissions:
# - essentials.itemspawn.item-all
# - essentials.itemspawn.item-[itemname]
# - essentials.itemspawn.item-[itemid]
# - essentials.give.item-all
# - essentials.give.item-[itemname]
# - essentials.give.item-[itemid]
permission-based-item-spawn: false

# Mob limit on spawnmob
spawnmob-limit: 10

# Shall we notify users when using /lightning
warn-on-smite: true

# motd and rules are now configured in the files motd.txt and rules.txt

# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take
# priority. If a command is in this list, Essentials will try to give ITSELF priority. This does not always work:
# usually whichever plugin was updated most recently wins out. However, the full name of the command will always work.
# For example, if WorldGuard and Essentials are both enabled, and WorldGuard takes control over /god, /essentials:god
# will still map to Essentials, whereas it might normally get forced upon WorldGuard. Commands prefixed with an "e",
# such as /egod, will always grant Essentials priority.
# We should try to take priority over /god. If this doesn't work, use
# /essentials:god or /egod. If god is set using WorldGuard, use /ungod to remove then use whichever you see fit.
overridden-commands:
- god

# Disabled commands will be completely unavailable on the server.
disabled-commands:
# - nick

# Restricted commands have been removed.
# Now we have a whitelist, all commands not on this list are only available to ops.
# These will have NO EFFECT if you have Permissions installed!
# They are here only if you want something simpler than Permissions.
# These are the permissions without the "essentials." part.
player-commands:
- afk
- back
- back.ondeath
- balance
- balance.others
- balancetop
- chat.shout
- chat.question
- clearinventory
- compass
- depth
- delhome
- getpos
- geoip.show
- help
- helpop
- home
- home.others
- ignore
- info
- itemdb
- kit
- kit.tools
- list
- mail
- mail.send
- me
- motd
- msg
- msg.color
- nick
- near
- pay
- ping
- powertool
- powertooltoggle
- protect
- r
- rules
- realname
- seen
- sell
- sethome
- setxmpp
- signs.create.protection
- signs.create.trade
- signs.break.protection
- signs.break.trade
- signs.use.balance
- signs.use.buy
- signs.use.disposal
- signs.use.free
- signs.use.heal
- signs.use.mail
- signs.use.protection
- signs.use.sell
- signs.use.time
- signs.use.trade
- signs.use.warp
- signs.use.weather
- spawn
- suicide
- time
- tpa
- tpaccept
- tpahere
- tpdeny
- warp
- warp.list
- world
- worth
- xmpp

# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Syntax: - itemID[ataValue] Amount [Enchantment:Level]..
# Times are measured in seconds.
kits:
dtools:
delay: 10
items:
- 277 1 efficiency:1
- 278 1
- 279:780 1
tools:
delay: 10
items:
- 272 1
- 273 1
- 274 1
- 275 1

# Essentials Sign Control
# See Sign Tutorial - Essentials for instructions on how to use these.
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
# Essentials Colored sign support will be enabled when any sign types are enabled.
# We recommend not enabling chest protection signs if you don't intend to use them, (or are using LWC/Lockette).

enabledSigns:
#- color
#- balance
#- buy
#- sell
#- trade
#- free
#- disposal
#- warp
#- kit
#- mail
#- enchant
#- gamemode
#- heal
#- spawnmob
#- time
#- weather
#- protection

# Backup runs a command while saving is disabled
backup:
# Interval in minutes
interval: 30
# Unless you add a valid backup command or script here, this feature will be useless.
# Use 'save-all' to simply force regular world saving without backup.
#command: 'rdiff-backup World1 backups/World1'

# Set this true to enable permission per warp.
per-warp-permission: false

# Sort output of /list command by groups
sort-list-by-groups: false

# More output to the console
debug: false

# Set the locale for all messages
# If you don't set this, the default locale of the server will be used.
# Don't forget to remove the # infront of the line
#locale: de_DE

# Turn off god mode when people exit
remove-god-on-disconnect: false

# Use the permission system of bukkit
# This only works if no other permission plugins are installed
use-bukkit-permissions: false

# Auto-AFK
# After this timeout in seconds, the user will be set as afk.
# Set to -1 for no timeout.
auto-afk: 300

# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# Set to -1 for no timeout.
auto-afk-kick: -1

# Set this to true, if you want to freeze the player, if he is afk.
# Other players or monsters can't push him out of afk mode then.
# This will also enable temporary god mode for the afk player.
# The player has to use the command /afk to leave the afk mode.
freeze-afk-players: false

# When the player is afk, should he be able to pickup items?
# Enable this, when you don't want people idling in mob traps.
disable-item-pickup-while-afk: true

# You can disable the death messages of minecraft here
death-messages: true

# Add worlds to this list, if you want to automatically disable god mode there
no-god-in-worlds:
# - world_nether

# Set to true to enable per-world permissions for teleporting with /world, /tp ,/tpa and /tpo.
# Give someone permission to teleport to a world with essentials.world.<worldname>
world-teleport-permissions: false

# The number of items given if the quantity parameter is left out in /item or /give.
# If this number is below 1, the maximum stack size size is given. If oversized stacks
# is not enabled, any number higher then the maximum stack size results in more than one stack.
default-stack-size: -1

# Oversized stacks are stacks that ignore the normal max stacksize.
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
# How many items should be in a oversized stack?
oversized-stacksize: 64

# Do you allow to repair enchanted weapons and armor?
# If you set this to false, you can still allow it for certain players using the permission
# essentials.repair.enchanted
repair-enchanted: true

#Do you want essentials to keep track of previous location for /back in the teleport listener?
#If you set this to true any plugin that uses teleport will have the previous location registered.
register-back-in-listener: false

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsHome | #
# +------------------------------------------------------+ #
################################################## ##########

# If no home is set, send players to spawn when /home is used
spawn-if-no-home: true

# Allows people to set their bed at daytime
update-bed-at-daytime: true

# Allow players to have multiple homes.
# Players need essentials.sethome.multiple before they can have more than 1 home, default to 'default' below.
# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
# People with essentials.sethome.multiple.unlimited are not limited by these numbers.
sethome-multiple:
default: 3
# essentials.sethome.multiple.vip
vip: 5
# essentials.sethome.multiple.staff
staff: 10

# Set timeout in seconds for players to accept tpa before request is cancelled.
# Set to 0 for no timeout
tpa-accept-cancellation: 0

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsEco | #
# +------------------------------------------------------+ #
################################################## ##########

# Defines the balance with which new players begin. Defaults to 0.
starting-balance: 0

# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml

# Defines the cost to use the given commands PER USE
command-costs:
# /example costs $1000 PER USE
#example: 1000
# /kit tools costs $1500 PER USE
#kit-tools: 1500

# Set this to a currency symbol you want to use.
currency-symbol: '$'

# Set the maximum amount of money a player can have
# The amount is always limited to 10 trillions because of the limitations of a java double
max-money: 10000000000000

# Set the minimum amount of money a player can have (must be above the negitive of max-money).
# Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
min-money: -10000

# Enable this to log all interactions with trade/buy/sell signs and sell command
economy-log-enabled: false

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsHelp | #
# +------------------------------------------------------+ #
################################################## ##########

# Show other plugins commands in help
non-ess-in-help: true

# Hide plugins which dont give a permission
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help this setting reguardless.
# You can use negitive permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsChat | #
# +------------------------------------------------------+ #
################################################## ##########

chat:

# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Or with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0

# Chat formatting can be done in two ways, you can either define a standard format for all chat
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
# For more information of chat formatting, check out the wiki: Chat Formatting - Essentials

format: '<{DISPLAYNAME}> {MESSAGE}'
#format: '&7{GROUP}&f {DISPLAYNAME}&7:&f {MESSAGE}'

group-formats:
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
# Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'

# If your using group formats make sure to remove the '#' to allow the setting to be read.

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsProtect | #
# +------------------------------------------------------+ #
################################################## ##########

protect:
# Database settings for sign/rail protection

# mysql or sqlite
# We strongly recommend against using mysql here, unless you have a good reason.
# Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.
datatype: 'sqlite'

# If you specified MySQL above, you MUST enter the appropriate details here.
# If you specified SQLite above, these will be IGNORED.
username: 'root'
password: 'root'
mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'

# For which block types would you like to be alerted?
# You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
# 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
alert:
on-placement: 10,11,46,327
on-use: 327
on-break:

blacklist:

# Which blocks should people be prevented from placing
placement: 10,11,46,327

# Which items should people be prevented from using
usage: 327

# Which blocks should people be prevented from breaking
break:

# Which blocks should not be pushed by pistons
piston:

# General physics/behavior modifications
prevent:
lava-flow: false
water-flow: false
water-bucket-flow: false
fire-spread: true
lava-fire-spread: true
flint-fire: false
lightning-fire-spread: true
portal-creation: false
tnt-explosion: false
tnt-playerdamage: false
fireball-explosion: false
fireball-fire: false
fireball-playerdamage: false
creeper-explosion: false
creeper-playerdamage: false
creeper-blockdamage: false
enderdragon-blockdamage: true
enderman-pickup: false
villager-death: false
# Monsters won't follow players
# permission essentials.protect.entitytarget.bypass disables this
entitytarget: false
# Prevent the spawning of creatures
spawn:
creeper: false
skeleton: false
spider: false
giant: false
zombie: false
slime: false
ghast: false
pig_zombie: false
enderman: false
cave_spider: false
silverfish: false
blaze: false
magma_cube: false
ender_dragon: false
pig: false
sheep: false
cow: false
chicken: false
squid: false
wolf: false
mushroom_cow: false
snowman: false
ocelot: false
iron_golem: false
villager: false

# Maximum height the creeper should explode. -1 allows them to explode everywhere.
# Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
creeper:
max-height: -1

# Protect various blocks.
protect:
# Protect all signs
signs: true

# Prevent users from destroying rails
rails: true

# Blocks below rails/signs are also protected if the respective rail/sign is protected.
# This makes it more difficult to circumvent protection, and should be enabled.
# This only has an effect if "rails" or "signs" is also enabled.
block-below: true

# Prevent placing blocks above protected rails, this is to stop a potential griefing
prevent-block-on-rails: false

# Store blocks / signs in memory before writing
memstore: false

# Disable various default physics and behaviors
disable:
# Should fall damage be disabled?
fall: false

# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
# They will be unable to attack users without that same permission node.
pvp: false

# Should drowning damage be disabled?
# (Split into two behaviors; generally, you want both set to the same value)
drown: false
suffocate: false

# Should damage via lava be disabled? Items that fall into lava will still burn to a crisp.
lavadmg: false

# Should arrow damage be disabled
projectiles: false

# This will disable damage from touching cacti.
contactdmg: false

# Burn, baby, burn! Should fire damage be disabled?
firedmg: false

# Should the damage after hit by a lightning be disabled?
lightning: false

# Should people with build: false in permissions be allowed to build
# Set true to disable building for those people
build: true

# Should people with build: false in permissions be allowed to use items
# Set true to disable using for those people
use: true

# Should we tell people they are not allowed to build
warn-on-build-disallow: true

# Disable weather options
weather:
storm: false
thunder: false
lightning: false

################################################## ##########
# +------------------------------------------------------+ #
# | Essentials Spawn / New Players | #
# +------------------------------------------------------+ #
################################################## ##########

newbies:
# Should we announce to the server when someone logs in for the first time?
# If so, use this format, replacing {DISPLAYNAME} with the player name.
# If not, set to ''
#announce-format: ''
announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'

# When we spawn for the first time, which spawnpoint do we use?
# Set to "none" if you want to use the spawn point of the world.
spawnpoint: newbies

# Do we want to give users anything on first join? Set to '' to disable
# This kit will be given reguardless of cost, and permissions.
#kit: ''
kit: tools

# Set this to lowest, if you want Multiverse to handle the respawning
# Set this to high, if you want EssentialsSpawn to handle the respawning
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning
respawn-listener-priority: high

# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false

# End of File <-- No seriously, you're done with configuration.
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