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[Bukkit] Wasser fliest nicht ~.~

Discussion on [Bukkit] Wasser fliest nicht ~.~ within the Minecraft forum part of the Other Online Games category.

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Old   #1
 
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Question [Bukkit] Wasser fliest nicht ~.~

Hey Com,
ich habe ein kleines Problem bei meinem Bukkit Server, eher gesagt weiß ich nicht welches Plugin spinnt. Naja, spinnen tut es nicht, nur hält es Wasser davon ab:
A) zu fliesen
und
B) User können es nicht setzen
Ich hab leider keine Ahnung, an welchem Plugin es liegt, bzw. mit welchem Ich das ändere.

Hier einmal eine Liste meiner Plugins:
BigBrother,Essentials,WorldGuard & WorldEdit

Hoffe jemand kann helfen.
lg, uriaXer
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Old 07/19/2011, 20:12   #2
 
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Bei Essentials in der Config nachgucken, ob du das so hast, wie bei mir.
Code:
  prevent:
    lava-flow: false
    water-flow: [B]false[/B]
An sonsten weiß ich nicht, welches Plugin das noch blockieren könnte...
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Old 07/19/2011, 20:17   #3
 
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Danke erstmal, so Problem 1 ist gelöst. Jetzt noch: Warum können meine User mit ihren Bukkit kein Wasser / keine Lava setzten?
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Old 07/19/2011, 20:28   #4
 
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Hmm, an der selben Stelle bei der Essentials-Config gibt es noch water-buckert-flow.
Außerdem gibt es dort auch lava-flow.
Check mal beides:
Code:
  prevent:
    lava-flow: [B]false[/B]
    water-flow: false
    water-bucket-flow: [B]false[/B]
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Old 07/19/2011, 20:33   #5
 
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Geht nicht, die Member können trozdem kein Wasser setzen (Mit Bukkits..) ~.~
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Old 07/19/2011, 20:35   #6


 
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zeig mal deine ganze config datei...
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Old 07/19/2011, 20:37   #7
 
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################################################## ##########
# +------------------------------------------------------+ #
# | Notes | #
# +------------------------------------------------------+ #
################################################## ##########

# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
# - No tabs are present: YAML only allows spaces
# - Indents are correct: YAML heirarchy is based entirely on indentation
# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrphe)
# - List items are prefixed with a hyphen and indented:
# lists:
# - look like this
# not:
# - like this
# - Text with symbols is enclosed in single or double quotation marks
# - CraftBukkit and Permissions have been updated: CraftBukkit and Essentials almost always line up, but sometimes other plugins fall behind CraftBukkit's multiple daily updates
# - You have saved the document as UTF-8, NOT the default, ANSI





################################################## ##########
# +------------------------------------------------------+ #
# | Essentials (Global) | #
# +------------------------------------------------------+ #
################################################## ##########

# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: 'c'

# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: '~'

# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 0

# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 0

# The delay, in seconds, required between /heal attempts
heal-cooldown: 60

# The number of items given if the quantity parameter is left out in /item or /give.
default-stack-size: 64

# What to prevent from /i /give
# e.g item-spawn-blacklist: 46,11,10
item-spawn-blacklist:

# Set this to true if you want permission based item spawn rules
# Permissions:
# - essentials.itemspawn.item-all
# - essentials.itemspawn.item-[itemname]
# - essentials.itemspawn.item-[itemid]
# - essentials.give.item-all
# - essentials.give.item-[itemname]
# - essentials.give.item-[itemid]
permission-based-item-spawn: false

# Whether or not to reclaim memory on player logout; this is technical, and should only be changed under special circumstances.
# This generally increases server stability unless very specific runtime configurations are used.
# HOWEVER, it is known to cause lag upon users logging OUT, so beware!
reclaim-onlogout: false

# Should primitive spawn protection be enabled? For most servers, this should be flase; it is better to use a third-party plugin to protect it.
spawn-protection: false

# Nether settings (switch between worlds with "/world nether" and "/world normal")
# Sets whether the nether system is enabled, what folder to save the world in, and whether portals should teleport players between worlds.
nether:
enabled: false
folder: nether
portals-enabled: false
generate-exit-portals: false
ratio: 16

# Mob limit on spawnmob
spawnmob-limit: 20

#Shall we notify users when using /lightning
warn-on-smite: true

# The message of the day, displayed on connect and by typing /motd.
motd:
- '&cWelcome, {PLAYER}&c!'
- '&fType &c/help&f for a list of commands.'
- 'Currently online: {PLAYERLIST}'
- 'Did you know that you can make [Disposal] signs with Essentials?'
- 'You have {MAILS} mail messages'

# The server rules, available by typing /rules
rules:
- '[1] Be respectful'
- '[2] Be ethical'
- '[3] Use common sense'

# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take
# priority. If a command is in this list, Essentials will try to give ITSELF priority. This does not always work:
# usually whichever plugin was updated most recently wins out. However, the full name of the command will always work.
# For example, if WorldGuard and Essentials are both enabled, and WorldGuard takes control over /god, /essentials:god
# will still map to Essentials, whereas it might normally get forced upon WorldGuard. Commands prefixed with an "e",
# such as /egod, will always grant Essentials priority.
# We should try to take priority over /god. If this doesn't work, use
# /essentials:god or /egod. If god is set using WorldGuard, use /ungod to remove then use whichever you see fit.
overridden-commands:
- god

# Disabled commands will be completelly unavailable on the server.
disabled-commands:
# - nick

# Restricted commands will only be available to ops.
# These will have NO EFFECT if you have Permissions installed!
# These are here only if you want something simpler than Permissions.
restricted-commands:
- bigtree
- item
- give
- heal
- plugin
- time
- top
- tp
- tphere
- tree
- setspawn
- antioch
- kick
- ban
- unban
- top
- jump
- tpo
- tppos
- tpohere
- economy
- setwarp
- delwarp
- essentials
- gc
- spawnmob
- broadcast
- burn
- ext
- kill
- ping
- banip
- unban
- mute
- kick
- kickall
- unbanip
- togglejail
- setjail
- eco.loan

# Note: All items MUST be followed by a quantity!
# Times are measured in seconds.
kits:
tools:
delay: 10
items:
- 277 1
- 278 1
- 279 1

# Disable all signs
signs-disabled: false

# Backup runs a command while saving is disabled
backup:
# Interval in minutes
interval: 60
# Add a command that backups your data, e.g.
# command: 'rdiff-backup World1 backups/World1'

# Set this true to enable permission per warp.
per-warp-permission: false

# Sort output of /list command by groups
sort-list-by-groups: false

# More output to the console
debug: false

# Set the locale for all messages
# If you don't set this, the default locale of the server will be used.
#locale: de_DE

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsHome | #
# +------------------------------------------------------+ #
################################################## ##########

# When users die, should they respawn at their homes, instead of the spawnpoint?
respawn-at-home: true

# When a user interacts with a bed, should their home be set to that location?
# If you enable this and remove default user access to the /sethome command, you can make beds the only way for players to set their home location.
bed-sethome: false

#if no home is set send you to spawn when /home is used
spawn-if-no-home: false


################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsEco | #
# +------------------------------------------------------+ #
################################################## ##########

# Defines the balance with which new players begin. Defaults to 0.
starting-balance: 0

# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml

# Defines the cost to use the given commands PER USE
command-costs:
# /example costs $1000 PER USE
#example: 1000
# /kit tools costs $1500 PER USE
#kit-tools: 1500

# Set this to a currency symbol you want to use.
currency-symbol: '$'

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsHelp | #
# +------------------------------------------------------+ #
################################################## ##########

#Show other plugins commands in help
non-ess-in-help: true

################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsChat | #
# +------------------------------------------------------+ #
################################################## ##########

# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Or with essentials.chat.question can override this by prefixing text with a question mark (?)
chat:
radius: 0

# If set to the default chat format which "should" be compatible with ichat.
format: '<{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'

# You can also have group-specific formats, uncomment to enable:
group-formats:
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
# Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'





################################################## ##########
# +------------------------------------------------------+ #
# | EssentialsProtect | #
# +------------------------------------------------------+ #
################################################## ##########

protect:
# Database settings for sign/rail protection
# get mysql.jar and sqlite and place it in your serverroot/lib directory from here:
#

# mysql, sqlite or none
datatype: 'sqlite'

# If you specified MySQL above, you MUST enter the appropriate details here.
# If you specified SQLite above, these will be IGNORED.
username: 'root'
password: 'root'
mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'

# For which block types would you like to be alerted?
# You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
alert:
# 10: lava
# 11: still lava
# 46: TNT
on-placement: 10,11,46
on-use:
# 46: TNT
on-break: 46

# Users cannot PLACE these types of blocks/items.
# < 255 designates a BLOCK
# > 255 designates an ITEM (Some blocks can be placed as blocks OR items; lava blocks can be placed by lava buckets, for example.)
blacklist:
placement: 327,326,14,56,46,11,10,9,8
usage: 327,326,325

#prevent people from breaking blocks
#break: 20,50
break:


# General physics/behavior modifications
prevent:
lava-flow: false
water-flow: false
water-bucket-flow: false
fire-spread: true
lava-fire-spread: true
flint-fire: false
lightning-fire-spread: true
portal-creation: false
tnt-explosion: false
creeper-explosion: false
creeper-playerdamage: true
creeper-blockdamage: true
# Monsters won't follow players
# permission essentials.protect.entitytarget.bypass disables this
entitytarget: false
# Prevent the spawning of creatures
spawn:
chicken: false
cow: false
creeper: false
ghast: false
giant: false
monster: false
pig: false
pig_zombie: false
sheep: false
skeleton: false
slime: true
spider: false
squid: false
zombie: false
wolf: false

# Maximum height the creeper should explode. -1 allows them to explode everywhere.
# Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
creeper:
max-height: -1

# Protect various blocks.
protect:
# Protect all signs
signs: true

# Prevent users from destroying rails
rails: true

# Blocks below rails/signs are also protected if the respective rail/sign is protected.
# This makes it more difficult to circumvent protection, and should be enabled.
# This only has an effect if "rails" or "signs" is also enabled.
block-below: true

# Prevent placing blocks above protected rails, this is to stop a potential griefing
prevent-block-on-rails: false

# Disable various default physics and behaviors
disable:
# Should fall damage be disabled?
fall: false

# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
# They will be unable to attack users without that same permission node.
pvp: false

# Should drowning damage be disabled?
# (Split into two behaviors; generally, you want both set to the same value)
drown: false
suffocate: false

# Should damage via lava be disabled? Items that fall into lava will still burn to a crisp.
lavadmg: false

# Should arrow damage be disabled
projectiles: false

# This will disable damage from touching cacti.
contactdmg: false

# Burn, baby, burn! Should fire damage be disabled?
firedmg: false

# Should the damage after hit by a lightning be disabled?
lightning: false

# Should people with build: false in permissions be allowed to build
# Set true to disable building for those people
build: true

#Should we tell people they are not allowed to build
warn-on-build-disallow: false


#disable weather options
weather:
storm: false
thunder: false
lightning: false

################################################## ##########
# +------------------------------------------------------+ #
# | New Players | #
# +------------------------------------------------------+ #
################################################## ##########

newbies:
# Should we announce to the server when someone logs in for the first time?
# If so, use this format, replacing {DISPLAYNAME} with the player name.
# If not, set to ''
#announce-format: ''
announce-format: '&dWelcome {DISPLAYNAME} to the server!'

# When we spawn for the first time, which spawnpoint do we use?
spawnpoint: newbies

# End of File <-- No seriously, you're done with configuration.


Da bitte.
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Old 07/19/2011, 20:40   #8


 
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Quote:
water-bucket-flow: false
Quote:
lava-flow: false
muss auf true normal


€:denkfehler beim englishen
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Old 07/19/2011, 20:48   #9
 
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Hab ich, sobald User Wasser setzen verschwindet es. .____.
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Old 07/19/2011, 20:54   #10


 
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hast du nach den ändern den server reloadet?.
kann es dran liegen das die wasser in einer protecteten zone versuchen?
notfalls mal das plugin raußnehmen und gucken ob es dann geht.
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Old 07/19/2011, 20:56   #11
 
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Hab server schon neu gestartet, und hab das ja auserhalb der protections getestet.
mit dem plugin rausnehmen teste ich gleich mal, aber was bringt es wenn ich es rausnehme und es dann geht bringt mir das nix da ich auf das plugin ungern verzichten möchte^^
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Old 07/19/2011, 20:59   #12
 
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Quote:
Originally Posted by .ƒaℓsє. View Post
muss auf true normal
Falsch.

Prevent (Englisch für verhindern) soll diese Aktion verhindern und ich denke nicht, dass normalerweise Wasser nicht fließen soll...

So wie ich es dir gesagt habe, war das schon richtig.
Checke mal die Config von WorldGuard, am besten poste die.
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Old 07/19/2011, 21:13   #13
 
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#
# WorldGuard's main configuration file
#
# This is the global configuration file. Anything placed into here will
# be applied to all worlds. However, each world has its own configuration
# file to allow you to replace any setting in here for that world only.
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "enforce-single-session" is in the "protection"
# category.
# - If you want to check the format of this file before putting it
# into WorldGuard, paste it into
# and see if it gives "ERROR:".
# - Lines starting with # are comments and so they are ignored.
#

iconomy:
buy-on-claim-price: 1.0
enable: false
buy-on-claim: false
protection:
enforce-single-session: true
item-durability: true
remove-infinite-stacks: false
chest-protection:
enable: false
physics:
allow-portal-anywhere: false
no-physics-sand: false
no-physics-gravel: false
disable-water-damage-blocks: []
ignition:
block-tnt: false
block-lighter: false
regions:
max-region-count-per-player: 7
claim-only-inside-existing-regions: false
max-claim-volume: 30000
high-frequency-flags: false
enable: true
use-scheduler: true
wand: 287
simulation:
sponge:
redstone: false
enable: true
radius: 3
classic-water: false
fire:
disable-lava-fire-spread: false
lava-spread-blocks: []
disable-fire-spread-blocks: []
disable-all-fire-spread: false
suppress-tick-sync-warnings: false
spawn:
login-protection: 3
exact-respawn: false
teleport-to-home-on-death: true
kick-on-death: false
spawn-protection: 0
default:
disable-health-regain: false
mobs:
anti-wolf-dumbness: false
block-creature-spawn: []
block-creeper-block-damage: false
block-creeper-explosions: true
dynamics:
disable-ice-melting: false
disable-snow-formation: false
disable-mushroom-spread: false
disable-snow-melting: false
disable-leaf-decay: false
disable-ice-formation: false
blacklist:
use-as-whitelist: false
logging:
console:
enable: true
file:
path: worldguard/logs/%Y-%m-%d.log
enable: false
open-files: 10
database:
dsn: jdbc:mysql://localhost:3306/minecraft
enable: false
table: blacklist_events
user: root
pass: ''
summary-on-start: true
weather:
always-raining: false
disable-powered-creepers: false
disable-weather: false
disable-lightning-strike-fire: true
always-thundering: false
prevent-lightning-strike-blocks: []
disable-thunderstorm: true
disable-pig-zombification: false
crops:
disable-creature-trampling: false
disable-player-trampling: false
op-permissions: true
player-damage:
teleport-on-void-falling: false
disable-drowning-damage: false
disable-mob-damage: false
disable-explosion-damage: false
disable-void-damage: false
disable-fall-damage: false
disable-fire-damage: false
disable-contact-damage: false
disable-suffocation-damage: false
disable-lightning-damage: false
disable-lava-damage: false
teleport-on-suffocation: false
pumpkin-scuba: false
auto-invincible-permission: false


Da.
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Old 07/20/2011, 11:50   #14
 
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Ähm das mti dem Wasser setzten hatte ich mal, das liegt in der Blacklist von Worldguard, so blöd es sich anhört. Installiere mal World Guard neu. Speichere aber vorher die Region...


MFG

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Old 07/20/2011, 13:10   #15
 
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Code:
# Users cannot PLACE these types of blocks/items.
 # < 255 designates a BLOCK
 # > 255 designates an ITEM (Some blocks can be placed as blocks OR items; lava blocks can be placed by lava buckets, for example.)
 blacklist:
 placement: 327,326,14,56,46,11,10,9,8
 usage: 327,326,32
327, 326 ? nachdenken????
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