Can someone give me a link to a updated version of the 3x damage modified files.If you don't know since the update 3x modified files are not working anymore.So please can someone help me with a updated 3x files.
On screen damage / show damage 10/03/2010 - Lineage 2 - 2 Replies Okay I just wanted to know if any1 knows how to patch the system folder for the "Asterios" servers (which isnt really the 'system' folder as much as it is 'asterios' folder) so that u can view the DMG on your screen. L2utils might be a solution, but as far as i`ve tried it doesnt work... so if any1 knows.
tnx in advance.
[Release] Fix Archer/Taoist Damage and Huge Thunder/Fire Damage 04/20/2009 - CO2 PServer Guides & Releases - 14 Replies This is what you need to Fix Archer (Skills)/Taoist Damage and Huge Thunder/Fire Damage in LOTF source.
Open Other.cs
public static uint CalculateDamage(Character Attacker, Character Attacked, byte AttackType, ushort SkillId, byte SkillLvl)
Replace the whole method with the following method
public static uint CalculateDamage(Character Attacker, Character Attacked, byte AttackType, ushort SkillId, byte SkillLvl)
{
Need Help : 10x damage launcher / melee ---> 10x damage range 06/07/2008 - RF Online - 0 Replies As long as i tried this cheat only work for the launcher / melee weapon.
I tried several times but i only get the animation speed increase when using range weapons.
Have anyone succesful using the 10x damage cheat to the range weapon :confused:
Physical Damage/Damage Reduction Question 05/20/2006 - Conquer Online 2 - 5 Replies How does phys damage work with the RB def bonus and then with blessed % dmg reduction along with tortoise gem %. Can someone just show me how to calculate the damage in a short mathematical equation showing attack, defense, reborn bonus, blessed pct and tortoise pct? Thanks in advance, it seems that not many people fully understand the way this works (me included) so I think it would help out a lot of people if they knew.
EDIT: Is the reborn 30% defense calculated in the beginning off the...