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You need to find the mob pointer. With mob pointer you can read the mob position, vid, type (is stone?), vnum, "is alive". Then iterate through the mob pointer and search for type=2.
You can find the mob pointer with the same strategy as for the player pointer. Get in an area with just one monster. Scan it's position and check for the right address by freezing or modifying the x,y,z position of the mob. Change the upper offset to get all desired pointers. Iterate the lower offset to scan all monsters in your area.
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