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NoCollision without BlockMovement and SkipCollision

Discussion on NoCollision without BlockMovement and SkipCollision within the Metin2 forum part of the Popular Games category.

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Unhappy NoCollision without BlockMovement and SkipCollision

Hey guys!

I'm trying to reverse a client to be able to bypass terrain collision, but I'm unable to do so, because they changed around everything. I can reversed SkipCollision easily, but they don't really use SkipCollision, because even if I change the functions that affect it nothing seems to work. That's why I tried to reverse BlockMovement with different methods. I tried using utilmap and move with mouse to an area so BlockMovement gets called once. I narrowed down the functions to 100s, but none of them explicitly work. I then tried to reverse from IsStone / IsDoor / IsObject, but was unable to do so.

Any idea on how to achieve no collision?
syntum.lol is offline  
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Tags
c++, metin2, noclip, reverse


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