totally false info gameforge introduced many functions that ask for blackbox changes every time they log into the game so other bots are using fast login even if they have manual injection, if they change login system they will not get red bar. The code here needs to be broken to auto login and create blackbox.
totally false info gameforge introduced many functions that ask for blackbox changes every time they log into the game so other bots are using fast login even if they have manual injection, if they change login system they will not get red bar. The code here needs to be broken to auto login and create blackbox.
The script that you've linked is a fingerprint, to identify a user based on hardware details.
Does that mean, that the ban is based on this generated fingerprint?
The script that you've linked is a fingerprint, to identify a user based on hardware details.
Does that mean, that the ban is based on this generated fingerprint?
It base64 encrypts it and sends it at the login and checks whether it is open with a package. If everything is fine, there is no problem, but if he does not send the package or sends the wrong way, he understands whether there is a change in the input and gives a redbar.
If the result is ok, you are entering the game.
and this is the button you pressed to play the first part
Then, using this code, it generates another code block while entering the server.
These codes change at every login, work depending on time, and the tra code does not change unless the customer is closed. After the client is opened, it is questioned every 2.5 minutes with the events package.
Code:
"client_installation_id":"802221ef-2056-4b9e-b7cc-71dd65b19f41",
"client_locale":"tur_tur",
"client_session_id":"5722fabf-e078-41a9-a601-f8b689ff103a",
"clienttime":"2022-01-02T00:36:49+0300",
"id":0,
"is_in_background":"false",
"localtime":"2022-01-02T00:36:49+0300",
"patching_games":[],
"qwevent":"GFCLIENT_HEARTBEAT",
"running_games":[{"account_id":"4eccdb3a-ab35-4db8-8c62-a744e712b489",
"game_id":"fab180a3-cd65-4b7e-bd0e-2ef77fd0c258","game_locale":"tr-TR",
"game_session_id":"80bffe1e-1c1e-45e7-b158-425208a2764d",
"user_id":"b44097e0-5dbe-4425-a0b0-564d894d017a"}],
"type":"GFCLIENT_HEARTBEAT",
"user_id":"b44097e0-5dbe-4425-a0b0-564d894d017a"} example 2.30 m input sent a package
Of these, hatz02 morsisko or zakuciael
If you combine it with your codes, you can open the game without gfclient. Since their sources are nostale, they do not need Blackbox and iovation.
Quote:
Originally Posted by ballic4
so you solve the problem of the red bar? because practically everyone who wants to use a bot fails
Could it be poisonous cloud that triggers the red bar?
no it's a login related issue, it has nothing to do with in-game functions
It base64 encrypts it and sends it at the login and checks whether it is open with a package. If everything is fine, there is no problem, but if he does not send the package or sends the wrong way, he understands whether there is a change in the input and gives a redbar.
If the result is ok, you are entering the game.
and this is the button you pressed to play the first part
Then, using this code, it generates another code block while entering the server.
These codes change at every login, work depending on time, and the tra code does not change unless the customer is closed. After the client is opened, it is questioned every 2.5 minutes with the events package.
Code:
"client_installation_id":"802221ef-2056-4b9e-b7cc-71dd65b19f41",
"client_locale":"tur_tur",
"client_session_id":"5722fabf-e078-41a9-a601-f8b689ff103a",
"clienttime":"2022-01-02T00:36:49+0300",
"id":0,
"is_in_background":"false",
"localtime":"2022-01-02T00:36:49+0300",
"patching_games":[],
"qwevent":"GFCLIENT_HEARTBEAT",
"running_games":[{"account_id":"4eccdb3a-ab35-4db8-8c62-a744e712b489",
"game_id":"fab180a3-cd65-4b7e-bd0e-2ef77fd0c258","game_locale":"tr-TR",
"game_session_id":"80bffe1e-1c1e-45e7-b158-425208a2764d",
"user_id":"b44097e0-5dbe-4425-a0b0-564d894d017a"}],
"type":"GFCLIENT_HEARTBEAT",
"user_id":"b44097e0-5dbe-4425-a0b0-564d894d017a"} example 2.30 m input sent a package
Of these, hatz02 morsisko or zakuciael
If you combine it with your codes, you can open the game without gfclient. Since their sources are nostale, they do not need Blackbox and iovation.
no it's a login related issue, it has nothing to do with in-game functions
Thanks for clarification. If i understand you correctly, you mean that they use this fraud detection right here:
Quote:
iovation fraud detection and prevention
To prevent and detect fraud in the webbrowser iovation's has developed a JavaScript based solution that generates an encoded device fingerprint string - aka black box - containing information about the end-user's computing device such as OS, browser, etc (no PII is exchanged or maintained). This device fingerprint black box string is used in conjunction with sophisticated algorithms allowing Bazaarvoice to identify, flag and report suspicious content. Without this information our fraud detection technology will not be able to identify submissions as authentic consumer generated content.
See:
And the base64 encoded string they call device fingerprint blackbox string.
But many have stated, that it causes a lot of false positives. So that normal players get detected.
I don't understand why you would need to bypass it, wouldn't it not be much easier:
1. To either replicate the launcher
2. Or to execute the script in your own browser environment and block the requests coming from the Metin2 client that are sent all few seconds
3. Or to script the login with the GF launcher
4. Or to do manual injection
There is a german youtuber, that showed, that you can simply delete some files to get a new ID string:
Can you explain what's the problem with those approaches? thx
Thanks for clarification. If i understand you correctly, you mean that they use this fraud detection right here:
See:
And the base64 encoded string they call device fingerprint blackbox string.
But many have stated, that it causes a lot of false positives. So that normal players get detected.
I don't understand why you would need to bypass it, wouldn't it not be much easier:
1. To either replicate the launcher
2. Or to execute the script in your own browser environment and block the requests coming from the Metin2 client that are sent all few seconds
3. Or to script the login with the GF launcher
4. Or to do manual injection
There is a german youtuber, that showed, that you can simply delete some files to get a new ID string:
Can you explain what's the problem with those approaches? thx
The method in the video just changes the client id, the purpose here is to login without gfclient and generate code for blackbox and iovation. The link you shared above is valid for the gf update that came last year. It generates 2 codes via game1.js that I entered. When you see these, you can log in as a 1-1 gameforge client.
Since gfservice is opened once, it is impossible to enter more than one mail at the same time, according to the last system, if gfclient exits, Metin2client does not enter the game
it writes to me this game is unavailable + invalid data, it's been over a week, vpn, restart pc, reset router, uninstall metin, change IP, nothing helped, I wrote a ticket they sent it to germany, does anyone know what they can write to me?
metin2 items nicht handel bar oder fall bar machen... 08/26/2011 - Metin2 Private Server - 4 Replies hey liebe com...
wie im titel schon steht hab ich ein prob , das ich net weiß was ich einstellen muss damit man die items nimmer fallen lassen kann und man die auch nimmer handeln kann....
hoffe mir kann einer helfen und er klären wie ich dies umsetzen kann
schon mal danke an due leute die mir helfen... :)