Quote:
Originally Posted by Hop64
Very good, thanks but I did find a thread last night and this is your thread:  You are the expert  Can you help me, please?
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Google the source code for Metin2 and open the solution in any Visual Studio Version (you can also open the .cpp/.h files in a text editor). You'll eventually find the implementation for the Collision in the game.
You'll need basic knowledge of reverse engineering and assembly in order to find the Player-Pointer in the memory of the game... I think the next steps are self-explainable since nobody will spoon-fed you here