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[PYTHON]Color yang x'D
Discussion on [PYTHON]Color yang x'D within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
04/04/2015, 08:25
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#1
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Join Date: Oct 2013
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[PYTHON]Color yang x'D
Hi hihihhi
open uiiventory.py find RefreshStatus and replace
Code:
def RefreshStatus ( self ):
money = player . GetElk ()
if money <= 100000000 :
self . wndMoney . SetFontColor ( 1.0 , 0.2 , 0.2 )
elif money >= 100000001 and money <= 1000000000 :
self . wndMoney . SetFontColor ( 1.0 , 0.6 , 0.2 )
elif money >= 1000000001 and money <= 1500000000 :
self . wndMoney . SetFontColor ( 1.0 , 1.0 , 0.2 )
elif money >= 1500000001 :
self . wndMoney . SetFontColor ( 0.6 , 1.0 , 0.2 )
self . wndMoney . SetText ( localeInfo . NumberToMoneyString ( money ))
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04/04/2015, 09:32
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#2
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elite*gold: 35
Join Date: Jan 2014
Posts: 1,421
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Schick
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04/04/2015, 10:49
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#3
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Posts: 814
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welche farben gibts alle?
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04/04/2015, 10:54
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#4
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Join Date: Oct 2013
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Quote:
Originally Posted by Giftschwert
welche farben gibts alle? 
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alle farben
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04/04/2015, 11:37
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#5
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04/04/2015, 12:56
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#6
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Join Date: Aug 2013
Posts: 1,713
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Haha ziemlich genial, danke.
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04/04/2015, 14:02
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#7
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Echt Super Idee
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04/04/2015, 14:09
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#8
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Join Date: Mar 2015
Posts: 146
Received Thanks: 12
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Für einen PVP Server würde es gut ausgehen  .
Danke!
MfG.
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04/04/2015, 14:46
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#9
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Join Date: Jun 2014
Posts: 1,046
Received Thanks: 956
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Quote:
Originally Posted by #.Melih™
Für einen PVP Server würde es gut ausgehen  .
Danke!
MfG.
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Nicht nur für PvP Server
@Release
Super Idee  danke
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04/04/2015, 15:09
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#10
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Join Date: Mar 2014
Posts: 1,619
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Und ich such wien Krüppel im Source xD
danke
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04/04/2015, 15:30
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#11
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elite*gold: 0
Join Date: Jun 2014
Posts: 1,046
Received Thanks: 956
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Bei wem es nicht geht :
Code:
def RefreshStatus(self):
money = player.GetElk()
if money <= 100000000 :
self . wndMoney . SetFontColor ( 1.0 , 0.2 , 0.2 )
elif money >= 100000001 and money <= 1000000000 :
self . wndMoney . SetFontColor ( 1.0 , 0.6 , 0.2 )
elif money >= 1000000001 and money <= 1500000000 :
self . wndMoney . SetFontColor ( 1.0 , 1.0 , 0.2 )
elif money >= 1500000001 :
self . wndMoney . SetFontColor ( 0.6 , 1.0 , 0.2 )
self.wndMoney.SetText(localeInfo.NumberToMoneyString(money))
(Tabs gesetzt)
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04/04/2015, 15:54
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#12
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elite*gold: 222
Join Date: Oct 2012
Posts: 2,369
Received Thanks: 3,389
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Quote:
Originally Posted by ImTweet™
Bei wem es nicht geht :
PHP Code:
def RefreshStatus(self):
money = player.GetElk()
if money <= 100000000 :
self . wndMoney . SetFontColor ( 1.0 , 0.2 , 0.2 )
elif money >= 100000001 and money <= 1000000000 :
self . wndMoney . SetFontColor ( 1.0 , 0.6 , 0.2 )
elif money >= 1000000001 and money <= 1500000000 :
self . wndMoney . SetFontColor ( 1.0 , 1.0 , 0.2 )
elif money >= 1500000001 :
self . wndMoney . SetFontColor ( 0.6 , 1.0 , 0.2 )
self.wndMoney.SetText(localeInfo.NumberToMoneyString(money))
(Tabs gesetzt)
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Wenn du es in nem php-codetag hier postest, sind die Tabs nicht mehr da, sondern 4 leerzeichen pro tab.
Danke für das Release.
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04/04/2015, 15:56
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#13
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Join Date: Nov 2011
Posts: 1,448
Received Thanks: 1,257
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Quote:
Originally Posted by Mr. 'Avenue™
Wenn du es in nem php-codetag hier postest, sind die Tabs nicht mehr da, sondern 4 leerzeichen pro tab.
Danke für das Release.
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Genau das habe ich ihm gerade per PN geschickt
BTT: Nette Idee und definitiv noch selbst erweiterbar!
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04/04/2015, 15:56
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#14
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elite*gold: 0
Join Date: Jun 2014
Posts: 1,046
Received Thanks: 956
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Quote:
Originally Posted by Mr. 'Avenue™
Wenn du es in nem php-codetag hier postest, sind die Tabs nicht mehr da, sondern 4 leerzeichen pro tab.
Danke für das Release.
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*** wurde grad darauf aufmerksam gemacht^^
#Erledigt
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04/04/2015, 21:08
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#15
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elite*gold: 0
Join Date: Dec 2010
Posts: 37
Received Thanks: 3
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nice ideea thanks dude
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