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[Release/Preview] Green Forest Map
Discussion on [Release/Preview] Green Forest Map within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
12/25/2014, 19:03
#31
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Wunderbar die map.
05/18/2015, 15:49
#32
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#push
06/22/2015, 14:23
#33
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hat einer mal das textureset angeschaut das doch leer xd
06/22/2015, 20:22
#34
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Serverside war das nicht mit dabei!?,zur not kann ich es dir erstellen.
Lad mal bitte das Textureset als Anhang hoch,danke sehr.
06/22/2015, 21:01
#35
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Die Map gefällt mir sehr
Finde sie allerdings ein bisschen klein.
06/22/2015, 21:41
#36
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Ich glaube das ist nicht das passende Textureset,wenn ich die Map V2 im Worldeditor öffne ist es größteil weiß des dürfte ja normal nicht sein.
06/22/2015, 21:51
#37
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Quote:
Originally Posted by
MaxChri
Komisch, hab das Textureset aus dem Update genommen.
Wenn ich das Update downloade und das Textureset.txt aufmache dann ist dies inhaltslos, auch die Propertydateien fehlen hast du diese zufällig?
hab die attr mal angehangen einfach das .txt entfernen
Attached Files
server_attr.txt
(28.2 KB, 8 views)
06/23/2015, 09:06
#38
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Join Date: Jan 2012
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Quote:
Originally Posted by
lfcmaus
Wenn ich das Update downloade und das Textureset.txt aufmache dann ist dies inhaltslos, auch die Propertydateien fehlen hast du diese zufällig?
hab die attr mal angehangen einfach das .txt entfernen
Klar hab mal den Inhalt eingefügt. Danke für die server_attr
Textureset:
PHP Code:
TextureSet
TextureCount 37
Start Texture001
"d:\ymir work\terrainmaps\green_forest\field\field01.dds"
5.000000
5.000000
0.000000
0.000000
0
0
0
End Texture001
Start Texture002
"d:\ymir work\terrainmaps\green_forest\field\field02.dds"
5.000000
5.000000
0.000000
0.000000
0
0
0
End Texture002
Start Texture003
"d:\ymir work\terrainmaps\green_forest\field\field03.dds"
5.000000
5.000000
0.000000
0.000000
0
0
0
End Texture003
Start Texture004
"d:\ymir work\terrainmaps\green_forest\grass\grass01.dds"
5.000000
5.000000
0.000000
0.000000
0
0
0
End Texture004
Start Texture005
"d:\ymir work\terrainmaps\green_forest\grass\grass02.dds"
5.000000
5.000000
0.000000
0.000000
0
0
0
End Texture005
Start Texture006
"d:\ymir work\terrainmaps\green_forest\grass\grass03.dds"
5.000000
5.000000
0.000000
0.000000
0
0
0
End Texture006
Start Texture007
"d:\ymir work\terrainmaps\green_forest\grass\grass04.dds"
5.000000
5.000000
0.000000
0.000000
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End Texture007
Start Texture008
"d:\ymir work\terrainmaps\green_forest\grass\grass05.dds"
5.000000
5.000000
0.000000
0.000000
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0
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End Texture008
Start Texture009
"d:\ymir work\terrainmaps\green_forest\grass\grass06.dds"
5.000000
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End Texture009
Start Texture010
"d:\ymir work\terrainmaps\green_forest\grass\grass07.dds"
5.000000
5.000000
0.000000
0.000000
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End Texture010
Start Texture011
"d:\ymir work\terrainmaps\green_forest\grass\grass08.dds"
5.000000
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End Texture011
Start Texture012
"d:\ymir work\terrainmaps\green_forest\grass\grass09.dds"
5.000000
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End Texture012
Start Texture013
"d:\ymir work\terrainmaps\green_forest\grass\grass10.dds"
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End Texture013
Start Texture014
"d:\ymir work\terrainmaps\green_forest\grass\grass11.dds"
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Start Texture015
"d:\ymir work\terrainmaps\green_forest\grass\grass12.dds"
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Start Texture016
"d:\ymir work\terrainmaps\green_forest\grass\grass13.dds"
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Start Texture017
"d:\ymir work\terrainmaps\green_forest\grass\grass14.dds"
5.000000
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Start Texture018
"d:\ymir work\terrainmaps\green_forest\grass\grass15.dds"
5.000000
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Start Texture019
"d:\ymir work\terrainmaps\green_forest\grass\grass16.dds"
5.000000
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Start Texture020
"d:\ymir work\terrainmaps\green_forest\grass\grass17.dds"
5.000000
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Start Texture021
"d:\ymir work\terrainmaps\green_forest\grass\grass18.dds"
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Start Texture022
"d:\ymir work\terrainmaps\green_forest\grass\grass19.dds"
5.000000
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Start Texture023
"d:\ymir work\terrainmaps\green_forest\stone\stone01.dds"
5.000000
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Start Texture024
"d:\ymir work\terrainmaps\green_forest\stone\stone02.dds"
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Start Texture025
"d:\ymir work\terrainmaps\green_forest\stone\stone03.dds"
5.000000
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Start Texture026
"d:\ymir work\terrainmaps\green_forest\stone\stone04.dds"
5.000000
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End Texture026
Start Texture027
"d:\ymir work\terrainmaps\green_forest\stone\stone05.dds"
5.000000
5.000000
0.000000
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End Texture027
Start Texture028
"d:\ymir work\terrainmaps\green_forest\stone\stone06.dds"
5.000000
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End Texture028
Start Texture029
"d:\ymir work\terrainmaps\green_forest\dirt\dirt01.dds"
5.000000
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End Texture029
Start Texture030
"d:\ymir work\terrainmaps\green_forest\tile\tile02.dds"
5.000000
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End Texture030
Start Texture031
"d:\ymir work\terrainmaps\green_forest\tile\tile03.dds"
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End Texture031
Start Texture032
"d:\ymir work\terrainmaps\green_forest\tile\tile04.dds"
8.000000
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Start Texture033
"d:\ymir work\terrainmaps\green_forest\tile\tile05.dds"
5.000000
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Start Texture034
"d:\ymir work\terrainmaps\green_forest\tile\tile06.dds"
5.000000
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Start Texture035
"d:\ymir work\terrainmaps\green_forest\tile\tile07.dds"
5.000000
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Start Texture036
"d:\ymir work\terrainmaps\green_forest\tile\tile08.dds"
5.000000
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Start Texture037
"d:\ymir work\terrainmaps\green_forest\tile\tile09.dds"
5.000000
5.000000
0.000000
0.000000
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End Texture037
MapProperty:
PHP Code:
ScriptType MapProperty
MapType "Outdoor"
setting
PHP Code:
ScriptType MapSetting
CellScale 200
HeightScale 0.500000
ViewRadius 128
MapSize 3 2
BasePosition 0 0
TextureSet textureset \ leebro_forest . txt
Environment map1 . msenv
09/10/2015, 09:08
#39
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Received Thanks: 5
Super
10/07/2015, 12:39
#40
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Posts: 364
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Gibt es auch ein Speedart dazu? Würde mal zu gern sehen wie du dir sowas aufbaust in einem Video. 3 Stunden Arbeit in einem 5-10 Minuten Video vielleicht?
10/07/2015, 15:00
#41
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Posts: 30
Received Thanks: 2
This map is amazing. More persons can use for his servers.
10/08/2015, 00:51
#42
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Received Thanks: 1,032
zuviel grün, trotzdem gute arbeit.
10/08/2015, 14:46
#43
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Join Date: Jun 2014
Posts: 1,046
Received Thanks: 956
Quote:
Originally Posted by
Nguyen.
zuviel grün, trotzdem gute arbeit.
soll es blau sein or was
#
Find die Map auch sehr schön
10/08/2015, 15:25
#44
elite*gold: 1810
Join Date: Jan 2012
Posts: 2,208
Received Thanks: 1,630
Quote:
Originally Posted by
ImTweet™
soll es blau sein or was
#
Find die Map auch sehr schön
Vielleicht meint er, dass man noch andersfarbige Texturen hätte verwenden können
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