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[SAMMELTHREAD] Metin2 Source Compile Tips/Tuts
Discussion on [SAMMELTHREAD] Metin2 Source Compile Tips/Tuts within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
01/15/2014, 21:14
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#181
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Quote:
Originally Posted by lukeido
What do i need in my virtual machine to compile game and db?
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Everything you need is in the extern folder, you can update the libs ofc. Among those, I'd update cryptopp, boost and devil at least. I can't remember exactly everything you need, but the compiler will let you know.
Quote:
Originally Posted by niquetamereputain
How to enabling 6/7 boni ?
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I think those are disabled by default for some locales, search for the UseItemEx function (I think) and remove those verifications.
Quote:
Originally Posted by designer132
I have error:
Code:
LINK : fatal error LNK1104: cannot open file 'libboost_thread-vc90-mt-sgd-1_52.lib'
How i can remove this error?
PS. I try compile on visual studio 2008 and Visual Studio 2013. There and there i have the same error.
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Compile boost.
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01/15/2014, 21:28
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#182
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I have this error while compiling. I allready installed devil and the other stuff.
Maybe somebody can help me. Would be very nice.
Regards
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01/15/2014, 21:34
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#183
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Quote:
Originally Posted by Gl0balTheWriter
I have this error while compiling. I allready installed devil and the other stuff.
Maybe somebody can help me. Would be very nice.
Regards
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Update your ports and install devil through it (this will ensure you're installing the latest available version, also make sure to deinstall your previous version), clean the object directory and recompile.
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01/16/2014, 00:14
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#184
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Quote:
Originally Posted by GunnerMBT
Update your ports and install devil through it (this will ensure you're installing the latest available version, also make sure to deinstall your previous version), clean the object directory and recompile.
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Hey thanks for your answer, i reinstalled my whole system. But the error is still there  .
Is there a spacial way, to install devil? I tried to compile mainline on Freebsd 9.2
Regards
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01/16/2014, 00:45
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#185
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Quote:
Originally Posted by Gl0balTheWriter
Hey thanks for your answer, i reinstalled my whole system. But the error is still there  .
Is there a spacial way, to install devil? I tried to compile mainline on Freebsd 9.2
Regards
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Hm, you didn't have to re-install the whole system. Make sure to install the latest version of Devil by executing the following:
-portsnap fetch update
once this is done...
cd /usr/ports/graphics/devil && make install
You can install it with the pkg command aswell if you want to choose the installation directory.
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01/16/2014, 06:57
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#186
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Quote:
Originally Posted by GunnerMBT
Quote:
Originally Posted by designer132
I have error:
Code:
LINK : fatal error LNK1104: cannot open file 'libboost_thread-vc90-mt-sgd-1_52.lib'
How i can remove this error?
PS. I try compile on visual studio 2008 and Visual Studio 2013. There and there i have the same error.
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Compile boost.
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But i have the latest 'boost' library in folder with project of game.
I must compile only boost and named them "libboost_thread-vc90-mt-sgd-1_52.lib" or what?
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01/16/2014, 19:53
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#187
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Hi, when i try to compile says, cannot load -lmysqlclient , i installed mysql50 51 55 didn't work anyone! help
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01/16/2014, 20:48
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#188
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Join Date: Aug 2010
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Quote:
Originally Posted by Gl0balTheWriter
I have this error while compiling. I allready installed devil and the other stuff.
Maybe somebody can help me. Would be very nice.
Regards
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If you are compiling mainline, you have to link the devil binary that is missing. Just add -lIL in makefile.
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01/16/2014, 20:50
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#189
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Hat jemand schon erfolgreich die Python version des clients auf v2.7 aktualisiert? Welche auch voll funktionstüchtig ist und keine crashes verursacht?
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01/16/2014, 20:56
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#190
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Quote:
Originally Posted by designer132
But i have the latest 'boost' library in folder with project of game.
I must compile only boost and named them "libboost_thread-vc90-mt-sgd-1_52.lib" or what?
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Make sure the Lib directories are correct.
Quote:
Originally Posted by capel0
Hi, when i try to compile says, cannot load -lmysqlclient , i installed mysql50 51 55 didn't work anyone! help
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Add the absolute path to the libmysqlclient in the makefile. Something like this:
LIBS += -L/usr/local/lib/mysql -lmysqlclient -lz
If it is indeed in the /usr/local/lib/mysql directory, I'd check it but it should be (note that -lXXX will in fact look for a file named libXXX.a or libXXX.so, so look for a file named libmysqlclient.a/so)
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01/16/2014, 21:03
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#191
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Join Date: Jun 2010
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Quote:
Originally Posted by designer132
But i have the latest 'boost' library in folder with project of game.
I must compile only boost and named them "libboost_thread-vc90-mt-sgd-1_52.lib" or what?
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must compile boost, then you`ll get .lib
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01/16/2014, 22:32
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#192
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Quote:
Originally Posted by xDeStRuCtx
must compile boost, then you`ll get .lib
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I do that byt i have the same error.. ;/
I name this file "libboost_thread-vc90-mt-sgd-1_52.lib" and i upload it to folder src..
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01/17/2014, 15:18
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#193
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Quote:
Originally Posted by designer132
I do that byt i have the same error.. ;/
I name this file "libboost_thread-vc90-mt-sgd-1_52.lib" and i upload it to folder src..
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lol, .lib = library, you cant use other file
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01/17/2014, 23:17
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#194
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Join Date: Sep 2010
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Almost compiled the client source, but then.....
error C2664: 'CPythonGraphic::SaveJPEG' : cannot convert parameter 2 from 'char *' to 'LPBYTE' fille is: PythonGraphic.cpp and project eterPythonLib
Solution for this..... ?
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01/17/2014, 23:59
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#195
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which branch u use ?
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