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[RLS]mob drop item Quest
Discussion on [RLS]mob drop item Quest within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
10/30/2013, 22:09
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#1
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[RLS]mob drop item Quest
Hello
this simple Kill quest
Features :
-- you can start - stop item drop ingame
-- drop item with owner name
quest :
PHP Code:
---- anOS - 2013 Skype:mt2pro quest anOS_kill_system begin state start begin when kill begin local STATUS = game.get_event_flag("anOS_STAT") if STATUS == 1 then if npc.is_pc() then else local random_number = math.random(1,50) if random_number == 1 then game.drop_item_with_ownership(299) end end else end end when 20095.chat." GM : drop system CP " with pc.is_gm() begin local STATUS = game.get_event_flag("anOS_STAT") if STATUS == 0 then say(" welcome in drop system CP ") say(" ") say(" drop system isn't active now! ") say(" do you want to active it? ") local s = select(" yes "," no ") if s == 1 then syschat(" Drop system has been active ") game.set_event_flag("anOS_STAT",1) end elseif STATUS == 1 then say(" welcome in drop system CP ") say(" ") say(" drop system is active now ") say(" do you want to stop it? ") local ss = select(" yes "," no") if ss == 1 then syschat(" drop has been stop! ") game.set_event_flag("anOS_STAT",0) end end end end end
Sorry for my bad English !!
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10/30/2013, 22:44
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#2
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Bad quest, sorry
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10/30/2013, 22:55
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#3
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Awesome, thanks!!!
The code is very nice.
Its short like hell.
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10/31/2013, 00:53
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#4
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Your Code looks like ****.
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10/31/2013, 05:31
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#5
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Guten Tag ich "Drop" auch den ganzen Tag Packets.
Die NSA
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10/31/2013, 10:34
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#6
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PHP Code:
end end end end end
Is the best!
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10/31/2013, 16:40
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#7
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Fail Quest`?
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10/31/2013, 16:47
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#8
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what the problem in my quest ?
it work very well!
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10/31/2013, 17:47
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#9
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elite*gold: 30
Join Date: Jul 2010
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... Augenkrebs...
PHP Code:
quest anOS_kill_system begin state start begin when kill begin if game.get_event_flag("anOS_STAT") == 1 and not npc.is_pc() then if math.random(1,50) == 1 then game.drop_item_with_ownership(299) end end end when 20095.chat." GM : drop system CP " with pc.is_gm() begin local STATUS = game.get_event_flag("anOS_STAT") if STATUS == 0 then say(" welcome in drop system CP ") say(" ") say(" drop system isn't active now! ") say(" do you want to active it? ") if select(" yes "," no ") == 1 then syschat(" Drop system has been active ") game.set_event_flag("anOS_STAT",1) end elseif STATUS == 1 then say(" welcome in drop system CP ") say(" ") say(" drop system is active now ") say(" do you want to stop it? ") if select(" yes "," no") == 1 then syschat(" drop has been stop! ") game.set_event_flag("anOS_STAT",0) end end end end end
Sieht sauberer aus.. und vorallem kürzer!
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10/31/2013, 20:49
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#10
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Quote:
Originally Posted by .Risan.
... Augenkrebs...
PHP Code:
quest anOS_kill_system begin state start begin when kill begin if game.get_event_flag("anOS_STAT") == 1 and not npc.is_pc() then if math.random(1,50) == 1 then game.drop_item_with_ownership(299) end end end when 20095.chat." GM : drop system CP " with pc.is_gm() begin local STATUS = game.get_event_flag("anOS_STAT") if STATUS == 0 then say(" welcome in drop system CP ") say(" ") say(" drop system isn't active now! ") say(" do you want to active it? ") if select(" yes "," no ") == 1 then syschat(" Drop system has been active ") game.set_event_flag("anOS_STAT",1) end elseif STATUS == 1 then say(" welcome in drop system CP ") say(" ") say(" drop system is active now ") say(" do you want to stop it? ") if select(" yes "," no") == 1 then syschat(" drop has been stop! ") game.set_event_flag("anOS_STAT",0) end end end end end
Sieht sauberer aus.. und vorallem kürzer!
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PHP Code:
quest anOS_kill_system begin state start begin when kill begin if game.get_event_flag("anOS_STAT") == 1 and not npc.is_pc() then if math.random(1,50) == 1 then game.drop_item_with_ownership(299) end end end when 20095.chat." GM : drop system CP " with pc.is_gm() begin local STATUS = game.get_event_flag("anOS_STAT") say('Welcome to the drop system CP[ENTER]dropsystem is '..({'activated','deactivated'})[STATUS+1]) if select(({'activate','deactivate'})[STATUS+1],'Abbrechen') == 2 then return end if STATUS == 0 then syschat'Drop system has been activated' game.set_event_flag("anOS_STAT",1) elseif STATUS == 1 then syschat'Drop system has been deactivated' game.set_event_flag("anOS_STAT",0) end end end end
nun bsit du wieder dran.
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10/31/2013, 21:10
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#11
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elite*gold: 30
Join Date: Jul 2010
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...
Challange accept...
quest anOS_kill_system begin
state start begin
when kill with game.get_event_flag("anOS_STAT") == 1 and not npc.is_pc() and math.random(1,50) == 1 begin game.drop_item_with_ownership(299) end
when 20095.chat." GM : drop system CP " with pc.is_gm() begin
local STATUS = game.get_event_flag("anOS_STAT")
say('Welcome to the drop system CP[ENTER]dropsystem is '..({'activated','deactivated'})[STATUS+1])
if select(({'activate','deactivate'})[STATUS+1],'Abbrechen') == 2 then return end
if STATUS == 0 then
syschat'Drop system has been activated'
game.set_event_flag("anOS_STAT",1)
elseif STATUS == 1 then
syschat'Drop system has been deactivated'
game.set_event_flag("anOS_STAT",0)
end
end
end
end
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10/31/2013, 22:01
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#12
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Join Date: Oct 2013
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Quote:
Originally Posted by .Risan.
...
Challange accept...
quest anOS_kill_system begin
state start begin
when kill with game.get_event_flag("anOS_STAT") == 1 and not npc.is_pc() and math.random(1,50) == 1 begin game.drop_item_with_ownership(299) end
when 20095.chat." GM : drop system CP " with pc.is_gm() begin
local STATUS = game.get_event_flag("anOS_STAT")
say('Welcome to the drop system CP[ENTER]dropsystem is '..({'activated','deactivated'})[STATUS+1])
if select(({'activate','deactivate'})[STATUS+1],'Abbrechen') == 2 then return end
if STATUS == 0 then
syschat'Drop system has been activated'
game.set_event_flag("anOS_STAT",1)
elseif STATUS == 1 then
syschat'Drop system has been deactivated'
game.set_event_flag("anOS_STAT",0)
end
end
end
end
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PHP Code:
quest anOS_kill_system begin state start begin when kill with game.get_event_flag("anOS_STAT") == 1 and not npc.is_pc() and math.random(1,50) == 1 begin game.drop_item_with_ownership(299) end when 20095.chat." GM : drop system CP " with pc.is_gm() begin local STATUS = game.get_event_flag("anOS_STAT")+1 local tab = {0,1,'has been activated','has been deactivated'} say('Welcome to the drop system CP[ENTER]dropsystem is '..({'activated','deactivated'})[STATUS]) if select(({'deactivate','activate'})[STATUS],'Abbrechen') == 2 then return end syschat(tab[STATUS+2]) game.set_event_flag("anOS_STAT",tab[STATUS]) end end end end
Du bist.
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10/31/2013, 22:13
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#13
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elite*gold: 30
Join Date: Jul 2010
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Kürzer gehts nimmer... Aber nun checkt das kein normalo mehr xD
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10/31/2013, 22:25
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#14
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Was hier los?
Macht ihr ein Wettbewerb wer die die Quest am kürztesten schreiben kann ?
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10/31/2013, 22:29
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#15
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Quote:
Originally Posted by .Risan.
Kürzer gehts nimmer... Aber nun checkt das kein normalo mehr xD
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challange accept
PHP Code:
quest anOS_kill_system begin state start begin when kill with game.get_event_flag("anOS_STAT") ==1 and not npc.is_pc() and math.random(1,50) == 1 begin game.drop_item_with_ownership(299) end when 20095.chat."GM : drop system CP " with pc.is_gm() begin say("welcome in drop system CP[ENTER]drop system is "..({'active','deactivate','Close'})[game.get_event_flag("anOS_STAT")==0 and 2 or 1].."d now!") local s = select(unpack({'active','deactivate','Close'})); game.set_event_flag("anOS_STAT",(s==3 and game.get_event_flag("anOS_STAT")or s==2 and 0 or s)) syschat(s~=3 and "Drop system has been "..({'active','deactivate','Close'})[s]..'d'or'') end end end
blubb
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