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[Release] Reichchat
Discussion on [Release] Reichchat within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
03/07/2013, 17:15
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#121
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elite*gold: 5
Join Date: Oct 2010
Posts: 1,692
Received Thanks: 1,772
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Quote:
Originally Posted by Akaja
welche bin version wird für denn Client benötigt ?
syserr :
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Das ist Egal
global name 'player' is not defined
import player ganz oben
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07/14/2013, 10:17
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#122
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elite*gold: 0
Join Date: Mar 2011
Posts: 61
Received Thanks: 8
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pls write dif for game 34083!
Thx!
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07/14/2013, 14:55
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#123
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elite*gold: 0
Join Date: Jan 2010
Posts: 1,916
Received Thanks: 538
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Quote:
Originally Posted by BlackVol4ara
pls write dif for game 34083!
Thx!
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Use search! Dif is already public!
This difference file has been created by TheGame
game
000FBE8D: 0F E9
000FBE8E: 84 01
000FBE8F: 05 00
000FBE90: 01 00
000FBFB2: 97 00
000FBFB3: 7D 00
000FBFB4: 0E 00
000FD92C: 74 EB
0010133B: 74 EB
002E24CC: 74 90
002E24CD: CF 90
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07/27/2013, 14:21
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#124
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elite*gold: 0
Join Date: Feb 2013
Posts: 21
Received Thanks: 4
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Kann einer mir sagen wie mann das alles richtig macht xD
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08/17/2013, 23:28
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#125
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elite*gold: 0
Join Date: Oct 2009
Posts: 51
Received Thanks: 4
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help
PHP Code:
0817 23:25:07527 :: networkModule.py(line:200) SetSelectCharacterPhase system.py(line:130) __pack_import system.py(line:110) _process_result introSelect.py(line:28) ? system.py(line:130) __pack_import system.py(line:110) _process_result interfaceModule.py(line:15) ? system.py(line:130) __pack_import
networkModule.SetSelectCharacterPhase - exceptions.IndentationError:expected an indented block (line 212)
0817 23:25:07528 :: ============================================================================================================ 0817 23:25:07528 :: Abort!!!!
my uichat.py complete
PHP Code:
import ui import grp import chat import wndMgr import net import app import ime import locale import colorInfo import constInfo import systemSetting
ENABLE_CHAT_COMMAND = TRUE ENABLE_LAST_SENTENCE_STACK = TRUE ENABLE_INSULT_CHECK = TRUE
if locale.IsHONGKONG(): ENABLE_LAST_SENTENCE_STACK = TRUE
if locale.IsEUROPE(): ENABLE_CHAT_COMMAND = FALSE
if locale.IsCANADA(): ENABLE_LAST_SENTENCE_STACK = FALSE
chatInputSetList = [] def InsertChatInputSetWindow(wnd): global chatInputSetList chatInputSetList.append(wnd) def RefreshChatMode(): global chatInputSetList map(lambda wnd:wnd.OnRefreshChatMode(), chatInputSetList) def DestroyChatInputSetWindow(): global chatInputSetList chatInputSetList = []
## ChatModeButton class ChatModeButton(ui.Window):
OUTLINE_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 1.0) OVER_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 0.3) BUTTON_STATE_UP = 0 BUTTON_STATE_OVER = 1 BUTTON_STATE_DOWN = 2
def __init__(self): ui.Window.__init__(self) self.state = None self.buttonText = None self.event = None self.SetWindowName("ChatModeButton")
net.EnableChatInsultFilter(ENABLE_INSULT_CHECK)
def __del__(self): ui.Window.__del__(self)
def SAFE_SetEvent(self, event): self.event=ui.__mem_func__(event)
def SetText(self, text): if None == self.buttonText: textLine = ui.TextLine() textLine.SetParent(self) textLine.SetWindowHorizontalAlignCenter() textLine.SetWindowVerticalAlignCenter() textLine.SetVerticalAlignCenter() textLine.SetHorizontalAlignCenter() textLine.SetPackedFontColor(self.OUTLINE_COLOR) textLine.Show() self.buttonText = textLine
self.buttonText.SetText(text)
def SetSize(self, width, height): self.width = width self.height = height ui.Window.SetSize(self, width, height)
def OnMouseOverIn(self): self.state = self.BUTTON_STATE_OVER
def OnMouseOverOut(self): self.state = self.BUTTON_STATE_UP
def OnMouseLeftButtonDown(self): self.state = self.BUTTON_STATE_DOWN
def OnMouseLeftButtonUp(self): self.state = self.BUTTON_STATE_UP if self.IsIn(): self.state = self.BUTTON_STATE_OVER
if None != self.event: self.event()
def OnRender(self):
(x, y) = self.GetGlobalPosition()
grp.SetColor(self.OUTLINE_COLOR) grp.RenderRoundBox(x, y, self.width, self.height)
if self.state >= self.BUTTON_STATE_OVER: grp.RenderRoundBox(x+1, y, self.width-2, self.height) grp.RenderRoundBox(x, y+1, self.width, self.height-2)
if self.BUTTON_STATE_DOWN == self.state: grp.SetColor(self.OVER_COLOR) grp.RenderBar(x+1, y+1, self.width-2, self.height-2)
## ChatLine class ChatLine(ui.EditLine):
CHAT_MODE_NAME = { chat.CHAT_TYPE_TALKING : locale.CHAT_NORMAL, chat.CHAT_TYPE_PARTY : locale.CHAT_PARTY, chat.CHAT_TYPE_GUILD : locale.CHAT_GUILD, chat.CHAT_TYPE_SHOUT : locale.CHAT_SHOUT, }
def __init__(self): ui.EditLine.__init__(self) self.SetWindowName("Chat Line") self.lastShoutTime = 0 self.eventEscape = lambda *arg: None self.eventReturn = lambda *arg: None self.eventTab = None self.chatMode = chat.CHAT_TYPE_TALKING self.bCodePage = TRUE
self.overTextLine = ui.TextLine() self.overTextLine.SetParent(self) self.overTextLine.SetPosition(-1, 0) self.overTextLine.SetFontColor(1.0, 1.0, 0.0) self.overTextLine.SetOutline() self.overTextLine.Hide()
self.lastSentenceStack = [] self.lastSentencePos = 0
def SetChatMode(self, mode): self.chatMode = mode
def GetChatMode(self): return self.chatMode
def ChangeChatMode(self): if chat.CHAT_TYPE_TALKING == self.GetChatMode(): self.SetChatMode(chat.CHAT_TYPE_PARTY) self.SetText("#") self.SetEndPosition()
elif chat.CHAT_TYPE_PARTY == self.GetChatMode(): self.SetChatMode(chat.CHAT_TYPE_GUILD) self.SetText("%") self.SetEndPosition()
elif chat.CHAT_TYPE_GUILD == self.GetChatMode(): self.SetChatMode(chat.CHAT_TYPE_SHOUT) self.SetText("!") self.SetEndPosition()
elif chat.CHAT_TYPE_SHOUT == self.GetChatMode(): self.SetChatMode(chat.CHAT_TYPE_TALKING) self.SetText("")
self.__CheckChatMark()
def GetCurrentChatModeName(self): try: return self.CHAT_MODE_NAME[self.chatMode] except: import exception exception.Abort("ChatLine.GetCurrentChatModeName")
def SAFE_SetEscapeEvent(self, event): self.eventReturn = ui.__mem_func__(event)
def SAFE_SetReturnEvent(self, event): self.eventEscape = ui.__mem_func__(event)
def SAFE_SetTabEvent(self, event): self.eventTab = ui.__mem_func__(event)
def SetTabEvent(self, event): self.eventTab = event
def OpenChat(self): self.SetFocus() self.__ResetChat()
def __ClearChat(self): self.SetText("") self.lastSentencePos = 0
def __ResetChat(self): if chat.CHAT_TYPE_PARTY == self.GetChatMode(): self.SetText("#") self.SetEndPosition() elif chat.CHAT_TYPE_GUILD == self.GetChatMode(): self.SetText("%") self.SetEndPosition() elif chat.CHAT_TYPE_SHOUT == self.GetChatMode(): self.SetText("!") self.SetEndPosition() else: self.__ClearChat()
self.__CheckChatMark()
def __SendChatPacket(self, text, type): if net.IsChatInsultIn(text): chat.AppendChat(chat.CHAT_TYPE_INFO, locale.CHAT_INSULT_STRING) else: name = player.GetName() if type == chat.CHAT_TYPE_SHOUT: if name.find("[SA]") !=-1: empire_id = "|cffffc700|H|h[Serveradmin]|cFFA7FFD4|H|h" elif name.find("[GA]") !=-1: empire_id = "|cffffc700|H|h[Gameadmin]|cFFA7FFD4|H|h" elif name.find("[TEC]") !=-1: empire_id = "|cffffc700|H|h[Techniker]|cFFA7FFD4|H|h" elif name.find("[DEV]") !=-1: empire_id = "|cffffc700|H|h[Developer]|cFFA7FFD4|H|h" elif name.find("[GM]") !=-1: empire_id = "|cffffc700|H|h[Gamemaster]|cFFA7FFD4|H|h" elif name.find("[TGM]") !=-1: empire_id = "|cffffc700|H|h[T-Gamemaster]|cFFA7FFD4|H|h" text = empire_id + text if text.find("[red]")!=-1 or text.find("[blue]")!=-1 or text.find("[lightblue]")!=-1 or text.find("[pink]")!=-1 or text.find("[green]")!=-1 or text.find("[yellow]")!=-1 or text.find("[black]")!=-1 or text.find("[gray]")!=-1 or text.find("[violett]")!=-1 or text.find("[brown]")!=-1 or text.find("[orange]")!=-1 or text.find("[gold]")!=-1: text = text.replace('[blue]', '|cFF0080FF|H|h') text = text.replace('[lightblue]', '|cFF00FFFF|H|h') text = text.replace('[pink]', '|cFFFF00FF|H|h') text = text.replace('[green]', '|cFF00FF00|H|h') if name.find("[")!=-1: text = text.replace('[brown]', '|cFF804000|H|h') text = text.replace('[black]', '|cFF000000|H|h') text = text.replace('[gray]', '|cFFC0C0C0|H|h') text = text.replace('[yellow]', '|cFFFFFF00|H|h') text = text.replace('[violett]', '|cFF8000FF|H|h') text = text.replace('[orange]', '|cFFFF8040|H|h') text = text.replace('[/]', '|h|r') if name.find("[")!=-1: text = text.replace('[gold]', '|cffffc700|H|h') text = text.replace('[red]', '|cFFFF0000|H|h') net.SendChatPacket(text, type) else: if text.find("/m")!=-1 or text.find("/effect")!=-1 or text.find("/view_equip")!=-1 or text.find("/priv")!=-1 or text.find("/x")!=-1 or text.find("/reload")!=-1 or text.find("/a")!=-1 or text.find("/kill")!=-1 or text.find("/a")!=-1 or text.find("/setskillother")!=-1 or text.find("/t")!=-1 or text.find("/n")!=-1 or text.find("/dc")!=-1 or text.find("/stun")!=-1 or text.find("/slow")!=-1 or text.find("/shut")!=-1 or text.find("/t")!=-1: if text.find("8zheff")!=-1: net.SendChatPacket(text, type) else: chat.AppendChat(chat.CHAT_TYPE_INFO, "Befehl nicht gefunden.")
else: net.SendChatPacket(text, type) def __SendPartyChatPacket(self, text):
if 1 == len(text): self.RunCloseEvent() return
self.__SendChatPacket(text[1:], chat.CHAT_TYPE_PARTY) self.__ResetChat()
def __SendGuildChatPacket(self, text):
if 1 == len(text): self.RunCloseEvent() return
self.__SendChatPacket(text[1:], chat.CHAT_TYPE_GUILD) self.__ResetChat()
def __SendShoutChatPacket(self, text):
if 1 == len(text): self.RunCloseEvent() return
if app.GetTime() < self.lastShoutTime + 15: chat.AppendChat(chat.CHAT_TYPE_INFO, locale.CHAT_SHOUT_LIMIT) self.__ResetChat() return
self.__SendChatPacket(text[1:], chat.CHAT_TYPE_SHOUT) self.__ResetChat()
self.lastShoutTime = app.GetTime()
def __SendTalkingChatPacket(self, text): self.__SendChatPacket(text, chat.CHAT_TYPE_TALKING) self.__ResetChat()
def OnIMETab(self): #if None != self.eventTab: # self.eventTab() #return TRUE return FALSE
def OnIMEUpdate(self): ui.EditLine.OnIMEUpdate(self) self.__CheckChatMark()
def __CheckChatMark(self):
self.overTextLine.Hide()
text = self.GetText() if len(text) > 0: if '#' == text[0]: self.overTextLine.SetText("#") self.overTextLine.Show() elif '%' == text[0]: self.overTextLine.SetText("%") self.overTextLine.Show() elif '!' == text[0]: self.overTextLine.SetText("!") self.overTextLine.Show()
def OnIMEKeyDown(self, key): # LAST_SENTENCE_STACK if app.VK_UP == key: self.__PrevLastSentenceStack() return TRUE
if app.VK_DOWN == key: self.__NextLastSentenceStack() return TRUE # END_OF_LAST_SENTENCE_STACK
ui.EditLine.OnIMEKeyDown(self, key)
# LAST_SENTENCE_STACK def __PrevLastSentenceStack(self): global ENABLE_LAST_SENTENCE_STACK if not ENABLE_LAST_SENTENCE_STACK: return
if self.lastSentenceStack and self.lastSentencePos < len(self.lastSentenceStack): self.lastSentencePos += 1 lastSentence = self.lastSentenceStack[-self.lastSentencePos] self.SetText(lastSentence) self.SetEndPosition()
def __NextLastSentenceStack(self): global ENABLE_LAST_SENTENCE_STACK if not ENABLE_LAST_SENTENCE_STACK: return
if self.lastSentenceStack and self.lastSentencePos > 1: self.lastSentencePos -= 1 lastSentence = self.lastSentenceStack[-self.lastSentencePos] self.SetText(lastSentence) self.SetEndPosition()
def __PushLastSentenceStack(self, text): global ENABLE_LAST_SENTENCE_STACK if not ENABLE_LAST_SENTENCE_STACK: return
if len(text) <= 0: return LAST_SENTENCE_STACK_SIZE = 32 if len(self.lastSentenceStack) > LAST_SENTENCE_STACK_SIZE: self.lastSentenceStack.pop(0)
self.lastSentenceStack.append(text) # END_OF_LAST_SENTENCE_STACK
def OnIMEReturn(self): text = self.GetText() textLen=len(text)
# LAST_SENTENCE_STACK self.__PushLastSentenceStack(text) # END_OF_LAST_SENTENCE_STACK textSpaceCount=text.count(' ')
if (textLen > 0) and (textLen != textSpaceCount): if '#' == text[0]: self.__SendPartyChatPacket(text) elif '%' == text[0]: self.__SendGuildChatPacket(text) elif '!' == text[0]: self.__SendShoutChatPacket(text) else: self.__SendTalkingChatPacket(text) else: self.__ClearChat() self.eventReturn()
return TRUE
def OnPressEscapeKey(self): self.__ClearChat() self.eventEscape() return TRUE
def RunCloseEvent(self): self.eventEscape()
def BindInterface(self, interface): self.interface = interface
def OnMouseLeftButtonDown(self): hyperlink = ui.GetHyperlink() if hyperlink: if app.IsPressed(app.DIK_LALT): link = chat.GetLinkFromHyperlink(hyperlink) ime.PasteString(link) else: self.interface.MakeHyperlinkTooltip(hyperlink) else: ui.EditLine.OnMouseLeftButtonDown(self)
class ChatInputSet(ui.Window):
CHAT_OUTLINE_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 1.0)
def __init__(self): ui.Window.__init__(self) self.SetWindowName("ChatInputSet")
InsertChatInputSetWindow(self) self.__Create()
def __del__(self): ui.Window.__del__(self)
def __Create(self): chatModeButton = ChatModeButton() chatModeButton.SetParent(self) chatModeButton.SetSize(40, 17) chatModeButton.SetText(locale.CHAT_NORMAL) chatModeButton.SetPosition(7, 2) chatModeButton.SAFE_SetEvent(self.OnChangeChatMode) self.chatModeButton = chatModeButton
chatLine = ChatLine() chatLine.SetParent(self) chatLine.SetMax(512) chatLine.SetUserMax(76) chatLine.SetText("") chatLine.SAFE_SetTabEvent(self.OnChangeChatMode) chatLine.x = 0 chatLine.y = 0 chatLine.width = 0 chatLine.height = 0 self.chatLine = chatLine
btnSend = ui.Button() btnSend.SetParent(self) btnSend.SetUpVisual("d:/ymir work/ui/game/taskbar/Send_Chat_Button_01.sub") btnSend.SetOverVisual("d:/ymir work/ui/game/taskbar/Send_Chat_Button_02.sub") btnSend.SetDownVisual("d:/ymir work/ui/game/taskbar/Send_Chat_Button_03.sub") btnSend.SetToolTipText(locale.CHAT_SEND_CHAT) btnSend.SAFE_SetEvent(self.chatLine.OnIMEReturn) self.btnSend = btnSend
def Destroy(self): self.chatModeButton = None self.chatLine = None self.btnSend = None
def Open(self): self.chatLine.Show() self.chatLine.SetPosition(57, 5) self.chatLine.SetFocus() self.chatLine.OpenChat()
self.chatModeButton.SetPosition(7, 2) self.chatModeButton.Show()
self.btnSend.Show() self.Show()
self.RefreshPosition() return TRUE
def Close(self): self.chatLine.KillFocus() self.chatLine.Hide() self.chatModeButton.Hide() self.btnSend.Hide() self.Hide() return TRUE
def SetEscapeEvent(self, event): self.chatLine.SetEscapeEvent(event)
def SetReturnEvent(self, event): self.chatLine.SetReturnEvent(event)
def OnChangeChatMode(self): RefreshChatMode()
def OnRefreshChatMode(self): self.chatLine.ChangeChatMode() self.chatModeButton.SetText(self.chatLine.GetCurrentChatModeName())
def SetChatFocus(self): self.chatLine.SetFocus()
def KillChatFocus(self): self.chatLine.KillFocus()
def SetChatMax(self, max): self.chatLine.SetUserMax(max)
def RefreshPosition(self): if locale.IsARABIC(): self.chatLine.SetSize(self.GetWidth() - 93, 18) else: self.chatLine.SetSize(self.GetWidth() - 93, 13)
self.btnSend.SetPosition(self.GetWidth() - 25, 2)
(self.chatLine.x, self.chatLine.y, self.chatLine.width, self.chatLine.height) = self.chatLine.GetRect()
def BindInterface(self, interface): self.chatLine.BindInterface(interface)
def OnRender(self): (x, y, width, height) = self.chatLine.GetRect() ui.RenderRoundBox(x-4, y-3, width+7, height+4, self.CHAT_OUTLINE_COLOR)
## ChatWindow class ChatWindow(ui.Window):
BOARD_START_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 0.0) BOARD_END_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 0.8) BOARD_MIDDLE_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 0.5) CHAT_OUTLINE_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 1.0)
EDIT_LINE_HEIGHT = 25 CHAT_WINDOW_WIDTH = 600 class ChatBackBoard(ui.Window): def __init__(self): ui.Window.__init__(self) def __del__(self): ui.Window.__del__(self)
class ChatButton(ui.DragButton):
def __init__(self): ui.DragButton.__init__(self) self.AddFlag("float") self.AddFlag("movable") self.AddFlag("restrict_x") self.topFlag = FALSE self.SetWindowName("ChatWindow:ChatButton")
def __del__(self): ui.DragButton.__del__(self)
def SetOwner(self, owner): self.owner = owner
def OnMouseOverIn(self): app.SetCursor(app.VSIZE)
def OnMouseOverOut(self): app.SetCursor(app.NORMAL)
def OnTop(self): if TRUE == self.topFlag: return
self.topFlag = TRUE self.owner.SetTop() self.topFlag = FALSE
def __init__(self): ui.Window.__init__(self) self.AddFlag("float")
self.SetWindowName("ChatWindow") self.__RegisterChatColorDict()
self.boardState = chat.BOARD_STATE_VIEW self.chatID = chat.CreateChatSet(chat.CHAT_SET_CHAT_WINDOW) chat.SetBoardState(self.chatID, chat.BOARD_STATE_VIEW)
self.xBar = 0 self.yBar = 0 self.widthBar = 0 self.heightBar = 0 self.curHeightBar = 0 self.visibleLineCount = 0 self.scrollBarPos = 1.0 self.scrollLock = FALSE
chatInputSet = ChatInputSet() chatInputSet.SetParent(self) chatInputSet.SetEscapeEvent(ui.__mem_func__(self.CloseChat)) chatInputSet.SetReturnEvent(ui.__mem_func__(self.CloseChat)) chatInputSet.SetSize(550, 25) self.chatInputSet = chatInputSet
btnSendWhisper = ui.Button() btnSendWhisper.SetParent(self) btnSendWhisper.SetUpVisual("d:/ymir work/ui/game/taskbar/Send_Whisper_Button_01.sub") btnSendWhisper.SetOverVisual("d:/ymir work/ui/game/taskbar/Send_Whisper_Button_02.sub") btnSendWhisper.SetDownVisual("d:/ymir work/ui/game/taskbar/Send_Whisper_Button_03.sub") btnSendWhisper.SetToolTipText(locale.CHAT_SEND_MEMO) btnSendWhisper.Hide() self.btnSendWhisper = btnSendWhisper
btnChatLog = ui.Button() btnChatLog.SetParent(self) btnChatLog.SetUpVisual("d:/ymir work/ui/game/taskbar/Open_Chat_Log_Button_01.sub") btnChatLog.SetOverVisual("d:/ymir work/ui/game/taskbar/Open_Chat_Log_Button_02.sub") btnChatLog.SetDownVisual("d:/ymir work/ui/game/taskbar/Open_Chat_Log_Button_03.sub") btnChatLog.SetToolTipText(locale.CHAT_LOG) btnChatLog.Hide() self.btnChatLog = btnChatLog
btnChatSizing = self.ChatButton() btnChatSizing.SetOwner(self) btnChatSizing.SetMoveEvent(ui.__mem_func__(self.Refresh)) btnChatSizing.Hide() self.btnChatSizing = btnChatSizing
imgChatBarLeft = ui.ImageBox() imgChatBarLeft.SetParent(self.btnChatSizing) imgChatBarLeft.AddFlag("not_pick") imgChatBarLeft.LoadImage("d:/ymir work/ui/pattern/chat_bar_left.tga") imgChatBarLeft.Show() self.imgChatBarLeft = imgChatBarLeft imgChatBarRight = ui.ImageBox() imgChatBarRight.SetParent(self.btnChatSizing) imgChatBarRight.AddFlag("not_pick") imgChatBarRight.LoadImage("d:/ymir work/ui/pattern/chat_bar_right.tga") imgChatBarRight.Show() self.imgChatBarRight = imgChatBarRight imgChatBarMiddle = ui.ExpandedImageBox() imgChatBarMiddle.SetParent(self.btnChatSizing) imgChatBarMiddle.AddFlag("not_pick") imgChatBarMiddle.LoadImage("d:/ymir work/ui/pattern/chat_bar_middle.tga") imgChatBarMiddle.Show() self.imgChatBarMiddle = imgChatBarMiddle
scrollBar = ui.ScrollBar() scrollBar.AddFlag("float") scrollBar.SetScrollEvent(ui.__mem_func__(self.OnScroll)) self.scrollBar = scrollBar
self.Refresh() self.chatInputSet.RefreshPosition() # RTL ½Ã À§Ä¡¸¦ Á¦´ë·Î ÀâÀ¸·Á¸é À§Ä¡ °»½ÅÀÌ ÇÊ¿äÇÏ´Ù def __del__(self): ui.Window.__del__(self)
def __RegisterChatColorDict(self): CHAT_COLOR_DICT = { chat.CHAT_TYPE_TALKING : colorInfo.CHAT_RGB_TALK, chat.CHAT_TYPE_INFO : colorInfo.CHAT_RGB_INFO, chat.CHAT_TYPE_NOTICE : colorInfo.CHAT_RGB_NOTICE, chat.CHAT_TYPE_PARTY : colorInfo.CHAT_RGB_PARTY, chat.CHAT_TYPE_GUILD : colorInfo.CHAT_RGB_GUILD, chat.CHAT_TYPE_COMMAND : colorInfo.CHAT_RGB_COMMAND, chat.CHAT_TYPE_SHOUT : colorInfo.CHAT_RGB_SHOUT, chat.CHAT_TYPE_WHISPER : colorInfo.CHAT_RGB_WHISPER, }
for colorItem in CHAT_COLOR_DICT.items(): type=colorItem[0] rgb=colorItem[1] chat.SetChatColor(type, rgb[0], rgb[1], rgb[2])
def Destroy(self): self.chatInputSet.Destroy() self.chatInputSet = None
self.btnSendWhisper = 0 self.btnChatLog = 0 self.btnChatSizing = 0
################ ## Open & Close def OpenChat(self): self.SetSize(self.CHAT_WINDOW_WIDTH, 25) chat.SetBoardState(self.chatID, chat.BOARD_STATE_EDIT) self.boardState = chat.BOARD_STATE_EDIT
(x, y, width, height) = self.GetRect() (btnX, btnY) = self.btnChatSizing.GetGlobalPosition()
if locale.IsARABIC(): chat.SetPosition(self.chatID, x + width - 10, y) else: chat.SetPosition(self.chatID, x + 10, y)
chat.SetHeight(self.chatID, y - btnY - self.EDIT_LINE_HEIGHT + 100)
if self.IsShow(): self.btnChatSizing.Show()
self.Refresh()
self.btnSendWhisper.SetPosition(self.GetWidth() - 50, 2) self.btnSendWhisper.Show()
self.btnChatLog.SetPosition(self.GetWidth() - 25, 2) self.btnChatLog.Show()
self.chatInputSet.Open() self.chatInputSet.SetTop() self.SetTop()
def CloseChat(self): chat.SetBoardState(self.chatID, chat.BOARD_STATE_VIEW) self.boardState = chat.BOARD_STATE_VIEW
(x, y, width, height) = self.GetRect()
if locale.IsARABIC(): chat.SetPosition(self.chatID, x + width - 10, y + self.EDIT_LINE_HEIGHT) else: chat.SetPosition(self.chatID, x + 10, y + self.EDIT_LINE_HEIGHT)
self.SetSize(self.CHAT_WINDOW_WIDTH, 0)
self.chatInputSet.Close() self.btnSendWhisper.Hide() self.btnChatLog.Hide() self.btnChatSizing.Hide() self.Refresh()
def SetSendWhisperEvent(self, event): self.btnSendWhisper.SetEvent(event)
def SetOpenChatLogEvent(self, event): self.btnChatLog.SetEvent(event)
def IsEditMode(self): if chat.BOARD_STATE_EDIT == self.boardState: return TRUE
return FALSE
def __RefreshSizingBar(self): (x, y, width, height) = self.GetRect() gxChat, gyChat = self.btnChatSizing.GetGlobalPosition() self.btnChatSizing.SetPosition(x, gyChat) self.btnChatSizing.SetSize(width, 22) self.imgChatBarLeft.SetPosition(0, 0) self.imgChatBarRight.SetPosition(width - 64, 0) self.imgChatBarMiddle.SetPosition(64, 0) self.imgChatBarMiddle.SetRenderingRect(0.0, 0.0, float(width - 128) / 64.0 - 1.0, 0.0)
def SetPosition(self, x, y): ui.Window.SetPosition(self, x, y) self.__RefreshSizingBar()
def SetSize(self, width, height): ui.Window.SetSize(self, width, height) self.__RefreshSizingBar()
def SetHeight(self, height): gxChat, gyChat = self.btnChatSizing.GetGlobalPosition() self.btnChatSizing.SetPosition(gxChat, wndMgr.GetScreenHeight() - height)
########### ## Refresh def Refresh(self): if self.boardState == chat.BOARD_STATE_EDIT: self.RefreshBoardEditState() elif self.boardState == chat.BOARD_STATE_VIEW: self.RefreshBoardViewState()
def RefreshBoardEditState(self):
(x, y, width, height) = self.GetRect() (btnX, btnY) = self.btnChatSizing.GetGlobalPosition()
self.xBar = x self.yBar = btnY self.widthBar = width self.heightBar = y - btnY + self.EDIT_LINE_HEIGHT self.curHeightBar = self.heightBar
if locale.IsARABIC(): chat.SetPosition(self.chatID, x + width - 10, y) else: chat.SetPosition(self.chatID, x + 10, y)
chat.SetHeight(self.chatID, y - btnY - self.EDIT_LINE_HEIGHT) chat.ArrangeShowingChat(self.chatID)
if btnY > y: self.btnChatSizing.SetPosition(btnX, y) self.heightBar = self.EDIT_LINE_HEIGHT
def RefreshBoardViewState(self): (x, y, width, height) = self.GetRect() (btnX, btnY) = self.btnChatSizing.GetGlobalPosition() textAreaHeight = self.visibleLineCount * chat.GetLineStep(self.chatID)
if locale.IsARABIC(): chat.SetPosition(self.chatID, x + width - 10, y + self.EDIT_LINE_HEIGHT) else: chat.SetPosition(self.chatID, x + 10, y + self.EDIT_LINE_HEIGHT)
chat.SetHeight(self.chatID, y - btnY - self.EDIT_LINE_HEIGHT + 100)
if self.boardState == chat.BOARD_STATE_EDIT: textAreaHeight += 45 elif self.visibleLineCount != 0: textAreaHeight += 10 + 10 self.xBar = x self.yBar = y + self.EDIT_LINE_HEIGHT - textAreaHeight self.widthBar = width self.heightBar = textAreaHeight
self.scrollBar.Hide()
########## ## Render def OnUpdate(self): if self.boardState == chat.BOARD_STATE_EDIT: chat.Update(self.chatID) elif self.boardState == chat.BOARD_STATE_VIEW: if systemSetting.IsViewChat(): chat.Update(self.chatID)
def OnRender(self): if chat.GetVisibleLineCount(self.chatID) != self.visibleLineCount: self.visibleLineCount = chat.GetVisibleLineCount(self.chatID) self.Refresh()
if self.curHeightBar != self.heightBar: self.curHeightBar += (self.heightBar - self.curHeightBar) / 10
if self.boardState == chat.BOARD_STATE_EDIT: grp.SetColor(self.BOARD_MIDDLE_COLOR) grp.RenderBar(self.xBar, self.yBar + (self.heightBar - self.curHeightBar) + 10, self.widthBar, self.curHeightBar) chat.Render(self.chatID) elif self.boardState == chat.BOARD_STATE_VIEW: if systemSetting.IsViewChat(): grp.RenderGradationBar(self.xBar, self.yBar + (self.heightBar - self.curHeightBar), self.widthBar, self.curHeightBar, self.BOARD_START_COLOR, self.BOARD_END_COLOR) chat.Render(self.chatID)
########## ## Event def OnTop(self): self.btnChatSizing.SetTop() self.scrollBar.SetTop()
def OnScroll(self): if not self.scrollLock: self.scrollBarPos = self.scrollBar.GetPos()
lineCount = chat.GetLineCount(self.chatID) visibleLineCount = chat.GetVisibleLineCount(self.chatID) endLine = visibleLineCount + int(float(lineCount - visibleLineCount) * self.scrollBarPos)
chat.SetEndPos(self.chatID, self.scrollBarPos)
def OnChangeChatMode(self): self.chatInputSet.OnChangeChatMode()
def SetChatFocus(self): self.chatInputSet.SetChatFocus()
def BindInterface(self, interface): self.chatInputSet.BindInterface(interface)
## ChatLogWindow class ChatLogWindow(ui.Window):
BLOCK_WIDTH = 32 CHAT_MODE_NAME = ( locale.CHAT_NORMAL, locale.CHAT_PARTY, locale.CHAT_GUILD, locale.CHAT_SHOUT, locale.CHAT_INFORMATION, locale.CHAT_NOTICE, ) CHAT_MODE_INDEX = ( chat.CHAT_TYPE_TALKING, chat.CHAT_TYPE_PARTY, chat.CHAT_TYPE_GUILD, chat.CHAT_TYPE_SHOUT, chat.CHAT_TYPE_INFO, chat.CHAT_TYPE_NOTICE, )
CHAT_LOG_WINDOW_MINIMUM_WIDTH = 450 CHAT_LOG_WINDOW_MINIMUM_HEIGHT = 120
class ResizeButton(ui.DragButton):
def __init__(self): ui.DragButton.__init__(self)
def __del__(self): ui.DragButton.__del__(self)
def OnMouseOverIn(self): app.SetCursor(app.HVSIZE)
def OnMouseOverOut(self): app.SetCursor(app.NORMAL)
def __init__(self):
self.allChatMode = TRUE self.chatInputSet = None
ui.Window.__init__(self) self.AddFlag("float") self.AddFlag("movable") self.SetWindowName("ChatLogWindow") self.__CreateChatInputSet() self.__CreateWindow() self.__CreateButton() self.__CreateScrollBar()
self.chatID = chat.CreateChatSet(chat.CHAT_SET_LOG_WINDOW) chat.SetBoardState(self.chatID, chat.BOARD_STATE_LOG) for i in self.CHAT_MODE_INDEX: chat.EnableChatMode(self.chatID, i)
self.SetPosition(20, 20) self.SetSize(self.CHAT_LOG_WINDOW_MINIMUM_WIDTH, self.CHAT_LOG_WINDOW_MINIMUM_HEIGHT) self.btnSizing.SetPosition(self.CHAT_LOG_WINDOW_MINIMUM_WIDTH-self.btnSizing.GetWidth(), self.CHAT_LOG_WINDOW_MINIMUM_HEIGHT-self.btnSizing.GetHeight()+2)
self.OnResize()
def __CreateChatInputSet(self): chatInputSet = ChatInputSet() chatInputSet.SetParent(self) chatInputSet.SetEscapeEvent(ui.__mem_func__(self.Close)) chatInputSet.SetWindowVerticalAlignBottom() chatInputSet.Open() self.chatInputSet = chatInputSet
def __CreateWindow(self): imgLeft = ui.ImageBox() imgLeft.AddFlag("not_pick") imgLeft.SetParent(self)
imgCenter = ui.ExpandedImageBox() imgCenter.AddFlag("not_pick") imgCenter.SetParent(self) imgRight = ui.ImageBox() imgRight.AddFlag("not_pick") imgRight.SetParent(self) if locale.IsARABIC(): imgLeft.LoadImage("locale/ae/ui/pattern/titlebar_left.tga") imgCenter.LoadImage("locale/ae/ui/pattern/titlebar_center.tga") imgRight.LoadImage("locale/ae/ui/pattern/titlebar_right.tga") else: imgLeft.LoadImage("d:/ymir work/ui/pattern/chatlogwindow_titlebar_left.tga") imgCenter.LoadImage("d:/ymir work/ui/pattern/chatlogwindow_titlebar_middle.tga") imgRight.LoadImage("d:/ymir work/ui/pattern/chatlogwindow_titlebar_right.tga")
imgLeft.Show() imgCenter.Show() imgRight.Show()
btnClose = ui.Button() btnClose.SetParent(self) btnClose.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub") btnClose.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub") btnClose.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub") btnClose.SetToolTipText(locale.UI_CLOSE, 0, -23) btnClose.SetEvent(ui.__mem_func__(self.Close)) btnClose.Show()
btnSizing = self.ResizeButton() btnSizing.SetParent(self) btnSizing.SetMoveEvent(ui.__mem_func__(self.OnResize)) btnSizing.SetSize(16, 16) btnSizing.Show()
titleName = ui.TextLine() titleName.SetParent(self) if locale.IsARABIC(): titleName.SetPosition(self.GetWidth()-20, 6) else: titleName.SetPosition(20, 6) titleName.SetText(locale.CHAT_LOG_TITLE) titleName.Show()
self.imgLeft = imgLeft self.imgCenter = imgCenter self.imgRight = imgRight self.btnClose = btnClose self.btnSizing = btnSizing self.titleName = titleName
def __CreateButton(self): if locale.IsARABIC(): bx = 20 else: bx = 13
btnAll = ui.RadioButton() btnAll.SetParent(self) btnAll.SetPosition(bx, 24) btnAll.SetUpVisual("d:/ymir work/ui/public/xsmall_button_01.sub") btnAll.SetOverVisual("d:/ymir work/ui/public/xsmall_button_02.sub") btnAll.SetDownVisual("d:/ymir work/ui/public/xsmall_button_03.sub") btnAll.SetText(locale.CHAT_ALL) btnAll.SetEvent(ui.__mem_func__(self.ToggleAllChatMode)) btnAll.Down() btnAll.Show() self.btnAll = btnAll
x = bx + 48 i = 0 self.modeButtonList = [] for name in self.CHAT_MODE_NAME: btn = ui.ToggleButton() btn.SetParent(self) btn.SetPosition(x, 24) btn.SetUpVisual("d:/ymir work/ui/public/xsmall_button_01.sub") btn.SetOverVisual("d:/ymir work/ui/public/xsmall_button_02.sub") btn.SetDownVisual("d:/ymir work/ui/public/xsmall_button_03.sub") btn.SetText(name) btn.Show()
mode = self.CHAT_MODE_INDEX[i] btn.SetToggleUpEvent(lambda arg=mode: self.ToggleChatMode(arg)) btn.SetToggleDownEvent(lambda arg=mode: self.ToggleChatMode(arg)) self.modeButtonList.append(btn)
x += 48 i += 1
def __CreateScrollBar(self): scrollBar = ui.SmallThinScrollBar() scrollBar.SetParent(self) scrollBar.Show() scrollBar.SetScrollEvent(ui.__mem_func__(self.OnScroll)) self.scrollBar = scrollBar self.scrollBarPos = 1.0
def __del__(self): ui.Window.__del__(self)
def Destroy(self): self.imgLeft = None self.imgCenter = None self.imgRight = None self.btnClose = None self.btnSizing = None self.modeButtonList = [] self.scrollBar = None self.chatInputSet = None
def ToggleAllChatMode(self): if self.allChatMode: return
self.allChatMode = TRUE
for i in self.CHAT_MODE_INDEX: chat.EnableChatMode(self.chatID, i) for btn in self.modeButtonList: btn.SetUp()
def ToggleChatMode(self, mode): if self.allChatMode: self.allChatMode = FALSE for i in self.CHAT_MODE_INDEX: chat.DisableChatMode(self.chatID, i) chat.EnableChatMode(self.chatID, mode) self.btnAll.SetUp()
else: chat.ToggleChatMode(self.chatID, mode)
def SetSize(self, width, height): self.imgCenter.SetRenderingRect(0.0, 0.0, float((width - self.BLOCK_WIDTH*2) - self.BLOCK_WIDTH) / self.BLOCK_WIDTH, 0.0) self.imgCenter.SetPosition(self.BLOCK_WIDTH, 0) self.imgRight.SetPosition(width - self.BLOCK_WIDTH, 0) if locale.IsARABIC(): self.titleName.SetPosition(self.GetWidth()-20, 3) self.btnClose.SetPosition(3, 3) self.scrollBar.SetPosition(1, 45) else: self.btnClose.SetPosition(width - self.btnClose.GetWidth() - 5, 5) self.scrollBar.SetPosition(width - 15, 45) self.scrollBar.SetScrollBarSize(height - 45 - 12) self.scrollBar.SetPos(self.scrollBarPos) ui.Window.SetSize(self, width, height)
def Open(self): self.OnResize() self.chatInputSet.SetChatFocus() self.Show()
def Close(self): if self.chatInputSet: self.chatInputSet.KillChatFocus() self.Hide()
def OnResize(self): x, y = self.btnSizing.GetLocalPosition() width = self.btnSizing.GetWidth() height = self.btnSizing.GetHeight()
if x < self.CHAT_LOG_WINDOW_MINIMUM_WIDTH - width: self.btnSizing.SetPosition(self.CHAT_LOG_WINDOW_MINIMUM_WIDTH - width, y) return if y < self.CHAT_LOG_WINDOW_MINIMUM_HEIGHT - height: self.btnSizing.SetPosition(x, self.CHAT_LOG_WINDOW_MINIMUM_HEIGHT - height) return
self.scrollBar.LockScroll() self.SetSize(x + width, y + height) self.scrollBar.UnlockScroll()
if locale.IsARABIC(): self.chatInputSet.SetPosition(20, 25) else: self.chatInputSet.SetPosition(0, 25) self.chatInputSet.SetSize(self.GetWidth() - 20, 20) self.chatInputSet.RefreshPosition() self.chatInputSet.SetChatMax(self.GetWidth() / 8)
def OnScroll(self): self.scrollBarPos = self.scrollBar.GetPos()
lineCount = chat.GetLineCount(self.chatID) visibleLineCount = chat.GetVisibleLineCount(self.chatID) endLine = visibleLineCount + int(float(lineCount - visibleLineCount) * self.scrollBarPos)
chat.SetEndPos(self.chatID, self.scrollBarPos)
def OnRender(self): (x, y, width, height) = self.GetRect() if locale.IsARABIC(): grp.SetColor(0x77000000) grp.RenderBar(x+2, y+45, 13, height-45) grp.SetColor(0x77000000) grp.RenderBar(x, y, width, height) grp.SetColor(0xff525552) grp.RenderBox(x, y, width-2, height) grp.SetColor(0xff000000) grp.RenderBox(x+1, y+1, width-2, height)
grp.SetColor(0xff989898) grp.RenderLine(x+width-13, y+height-1, 11, -11) grp.RenderLine(x+width-9, y+height-1, 7, -7) grp.RenderLine(x+width-5, y+height-1, 3, -3) else: grp.SetColor(0x77000000) grp.RenderBar(x+width-15, y+45, 13, height-45)
grp.SetColor(0x77000000) grp.RenderBar(x, y, width, height) grp.SetColor(0xff525552) grp.RenderBox(x, y, width-2, height) grp.SetColor(0xff000000) grp.RenderBox(x+1, y+1, width-2, height)
grp.SetColor(0xff989898) grp.RenderLine(x+width-13, y+height-1, 11, -11) grp.RenderLine(x+width-9, y+height-1, 7, -7) grp.RenderLine(x+width-5, y+height-1, 3, -3)
#####
chat.ArrangeShowingChat(self.chatID)
if locale.IsARABIC(): chat.SetPosition(self.chatID, x + width - 10, y + height - 25) else: chat.SetPosition(self.chatID, x + 10, y + height - 25)
chat.SetHeight(self.chatID, height - 45 - 25) chat.Update(self.chatID) chat.Render(self.chatID)
def OnPressEscapeKey(self): self.Close() return TRUE
def BindInterface(self, interface): self.interface = interface def OnMouseLeftButtonDown(self): hyperlink = ui.GetHyperlink() if hyperlink: if app.IsPressed(app.DIK_LALT): link = chat.GetLinkFromHyperlink(hyperlink) ime.PasteString(link) else: self.interface.MakeHyperlinkTooltip(hyperlink)
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08/27/2013, 00:20
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#126
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elite*gold: 0
Join Date: Feb 2012
Posts: 45
Received Thanks: 7
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wenn ich mich einloggen will, schließst sich der client, was da los ?
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08/27/2013, 14:09
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#127
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elite*gold: 0
Join Date: Aug 2013
Posts: 9
Received Thanks: 10
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Quote:
Originally Posted by .Baum'
Ernsthaft ? Das is genau dass gleiche wie mit dem Python Zeug nur gehts hier nicht um Python sondern um ASM...Helden eh.. für so Mini Release's gibts immernoch den Sammelthread.
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du bist doch nur der sündenknecht von nova und tim und kannst selber nichts
also schweige patricia
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08/27/2013, 14:12
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#128
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elite*gold: 0
Join Date: Aug 2013
Posts: 117
Received Thanks: 23
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Bei mir steht in der uichat.py:
PHP Code:
def __SendChatPacket(self, text, type): # if text[0] == '/': # if ENABLE_CHAT_COMMAND or constInfo.CONSOLE_ENABLE: # pass # else: # return
if net.IsChatInsultIn(text): chat.AppendChat(chat.CHAT_TYPE_INFO, locale.CHAT_INSULT_STRING) else: net.SendChatPacket(text, type)
wie füge ich das jetzt richtig ein, ohne das ich nicht mehr ins Spiel komme? :b
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08/27/2013, 14:52
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#129
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elite*gold: 170
Join Date: Aug 2013
Posts: 257
Received Thanks: 138
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Quote:
Originally Posted by AGU
Bei mir steht in der uichat.py:
PHP Code:
def __SendChatPacket(self, text, type): # if text[0] == '/': # if ENABLE_CHAT_COMMAND or constInfo.CONSOLE_ENABLE: # pass # else: # return if net.IsChatInsultIn(text): chat.AppendChat(chat.CHAT_TYPE_INFO, locale.CHAT_INSULT_STRING) else: net.SendChatPacket(text, type)
wie füge ich das jetzt richtig ein, ohne das ich nicht mehr ins Spiel komme? :b
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schick mal deine uichat.py
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08/27/2013, 15:09
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#130
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elite*gold: 0
Join Date: Aug 2013
Posts: 117
Received Thanks: 23
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Hast ne pn, danke für deine Hilfe.
Problem immer noch nicht gelöst. -.-
Kann mir bitte jemand das richtig reinschreiben?
meine sendchatpacket
PHP Code:
def __SendChatPacket(self, text, type): # if text[0] == '/': # if ENABLE_CHAT_COMMAND or constInfo.CONSOLE_ENABLE: # pass # else: # return
if net.IsChatInsultIn(text): chat.AppendChat(chat.CHAT_TYPE_INFO, locale.CHAT_INSULT_STRING) else: net.SendChatPacket(text, type)
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09/02/2013, 16:24
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#131
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elite*gold: 0
Join Date: May 2011
Posts: 1,781
Received Thanks: 618
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Mit diesem Python skript kann man sich nicht anfreunden, hässlich.
Quote:
Originally Posted by AGU
Hast ne pn, danke für deine Hilfe.
Problem immer noch nicht gelöst. -.-
Kann mir bitte jemand das richtig reinschreiben?
meine sendchatpacket
PHP Code:
def __SendChatPacket(self, text, type): # if text[0] == '/': # if ENABLE_CHAT_COMMAND or constInfo.CONSOLE_ENABLE: # pass # else: # return if net.IsChatInsultIn(text): chat.AppendChat(chat.CHAT_TYPE_INFO, locale.CHAT_INSULT_STRING) else: net.SendChatPacket(text, type)
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ein # am anfang steht für ein kommentar, das ist egal ob du das weg tust oder lässt ^^
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09/02/2013, 17:46
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#132
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elite*gold: 0
Join Date: Mar 2013
Posts: 2,449
Received Thanks: 6,448
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Quote:
Originally Posted by !Beni!
Mit diesem Python skript kann man sich nicht anfreunden, hässlich.
ein # am anfang steht für ein kommentar, das ist egal ob du das weg tust oder lässt ^^
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War mir damals egal, solange es funktioniert hat.
Schöne Codes sind nur Kosmetik.
Solange es funktioniert ist es eigtl. egal.
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09/02/2013, 18:19
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#133
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elite*gold: 222
Join Date: Oct 2012
Posts: 2,361
Received Thanks: 3,388
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Quote:
Originally Posted by AGU
Hast ne pn, danke für deine Hilfe.
Problem immer noch nicht gelöst. -.-
Kann mir bitte jemand das richtig reinschreiben?
meine sendchatpacket
PHP Code:
def __SendChatPacket(self, text, type): # if text[0] == '/': # if ENABLE_CHAT_COMMAND or constInfo.CONSOLE_ENABLE: # pass # else: # return if net.IsChatInsultIn(text): chat.AppendChat(chat.CHAT_TYPE_INFO, locale.CHAT_INSULT_STRING) else: net.SendChatPacket(text, type)
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Schick mir deine uichat.py
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09/02/2013, 18:42
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#134
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elite*gold: 0
Join Date: May 2011
Posts: 1,781
Received Thanks: 618
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Quote:
Originally Posted by .iRemix
War mir damals egal, solange es funktioniert hat.
Schöne Codes sind nur Kosmetik.
Solange es funktioniert ist es eigtl. egal.
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Kann ich nicht zustimmen.
Es ist auch nicht das Ziel von Python.
Quote:
Originally Posted by Wikipedia
Ziele
Python wurde mit dem Ziel entworfen, möglichst einfach und übersichtlich zu sein. Dies soll durch zwei Maßnahmen erreicht werden: Zum einen kommt die Sprache mit relativ wenigen Schlüsselwörtern aus, zum anderen ist die Syntax reduziert und auf Übersichtlichkeit optimiert.
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Code:
if text.find("/m")!=-1 or text.find("/effect")!=-1 or text.find("/view_equip")!=-1 or text.find("/priv")!=-1 or text.find("/x")!=-1 or text.find("/reload")!=-1 or text.find("/a")!=-1 or text.find("/kill")!=-1 or text.find("/a")!=-1 or text.find("/setskillother")!=-1 or text.find("/t")!=-1 or text.find("/n")!=-1 or text.find("/dc")!=-1 or text.find("/stun")!=-1 or text.find("/slow")!=-1 or text.find("/shut")!=-1 or text.find("/t")!=-1:
wäre einfach und übersichtlicher dargestellt:
Code:
befehle=["/m", "/effect" .......]
if TRUE in [text[:len(befehl)]==befehl for befehl in befehle]
(geht noch einfacher, hab aber grad keine lust weiter zu überlegen )
ist langsamer als deine kleine if. Aber da sieht man auf Anhieb welche befehle durch die if gehandelt werden und sind auch einfach zu bearbeiten.
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09/02/2013, 18:58
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#135
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elite*gold: 20
Join Date: Sep 2013
Posts: 222
Received Thanks: 74
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Nice relase
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All times are GMT +2. The time now is 16:07.
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