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[Release]Dungeon_Points.quest

Discussion on [Release]Dungeon_Points.quest within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.

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Old   #1
 
elite*gold: 0
Join Date: Aug 2012
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Wink [Release]Dungeon_Points.quest +rangking

Hier mal eine Quest die ich noch auf meinem PC gefunden habe. Viel Spass damit!

**HOT**_________**HOT**
PHP Code:
quest dungeon_points begin
    state start begin        
        when login with pc
.get_map_index() ~= 300 begin
            pc
.setqf("dtrun1B",0)
            
pc.setqf("dtrun2B",0)
            
pc.setqf("askariaB",0)
            
pc.setqf("iceB",0)
            
pc.setqf("gezeitenB",0)
        
end
        
--when 20091.chat with pc.is_gm() begin
            
--pc.setqf("dungeonpoints",pc.getqf("dungeonpoints")+1000)
            --
say("1000 DP erhalten")
        --
end
        
function dungeonshop(oberkat1,kat1,unterkat1,itemnummer,kosten,stapel)
            
local oberkat local kat local unterkat
            say
("[WINDOW_SIZE width;300|height;460]")
            if 
oberkat1==1 then
                oberkat
"Steine"
                
if kat1==1 then
                    kat
"Stein für Waffen"
                    
if unterkat1==1 then
                        unterkat
"Stein gegen Sura"
                    
elseif unterkat1==2 then
                        unterkat
"Stein gegen Schamane"
                    
elseif unterkat1==3 then
                        unterkat
"Stein gegen Krieger"
                    
elseif unterkat1==4 then
                        unterkat
"Stein gegen Ninja"
                    
elseif unterkat1==5 then
                        unterkat
"Stein gegen Monster"
                    
elseif unterkat1==6 then
                        unterkat
"Stein der Wiederkehr"
                    
elseif unterkat1==7 then
                        unterkat
"Stein des Todesstoßes"
                    
elseif unterkat1==8 then
                        unterkat
"Stein des Durchbruchs"
                    
end
                
elseif kat1==2 then
                    kat
"Stein für Rüstungen"
                    
if unterkat1==1 then
                        unterkat
"Stein des Ausweichens"
                    
elseif unterkat1==2 then
                        unterkat
"Stein des Duckens"
                    
elseif unterkat1==3 then
                        unterkat
"Stein der Magie"
                    
elseif unterkat1==4 then
                        unterkat
"Stein der Vitalität"
                    
elseif unterkat1==5 then
                        unterkat
"Stein des Schutzes"
                    
elseif unterkat1==6 then
                        unterkat
"Stein der Hast"
                    
end
                end
            
elseif oberkat1==2 then
                oberkat
"Waffen"
                
                
if kat1==1 then
                    kat
"Waffen zum Weiterentwickeln"
                    
if unterkat1==1 then
                        unterkat
"Schlachtschwert"
                    
elseif unterkat1==2 then
                        unterkat
"Geisterzahnklinge"
                    
elseif unterkat1==3 then
                        unterkat
"Drachenmesser"
                    
elseif unterkat1==4 then
                        unterkat
"Großgelbdrachenbogen"
                    
elseif unterkat1==5 then
                        unterkat
"Himmel-Erde Glocke"
                    
elseif unterkat1==6 then
                        unterkat
"Erlösungsfächer"
                    
end
                end
            
elseif oberkat1==3 then
                oberkat
"Sonstiges"
                
if kat1==1 then
                    kat
"Fischerei"
                    
if unterkat1==1 then
                        unterkat
"Weiße Perle"
                    
elseif unterkat1==2 then
                        unterkat
"Blaue Perle"
                    
elseif unterkat1==3 then
                        unterkat
"Rote Perle"
                    
elseif unterkat1==4 then
                        unterkat
"Angelrute+20"
                    
end
                
elseif kat1==2 then
                    kat
"5/6/7Boni"
                    
if unterkat1==1 then
                        unterkat
"Segenskugel"
                    
elseif unterkat1==2 then
                        unterkat
"Boni hinzufügen"    
                    
elseif unterkat1==3 then
                        unterkat
"Boni wechseln"
                    
end
                
elseif kat1==3 then
                    kat
"Regenbogenstein"
                    
if unterkat1==1 then
                        unterkat
"Regenbogenstein"
                    
end
                
elseif kat1==4 then
                    kat
"besondere Uppitems"
                    
if unterkat1==1 then
                        unterkat
"Drachenschuppe"
                    
elseif unterkat1==2 then
                        unterkat
"Drachenkralle"
                    
elseif unterkat1==3 then
                        unterkat
"Traktat zur Fechtkunst"
                    
elseif unterkat1==4 then
                        unterkat
"Magischer Samen"
                    
elseif unterkat1==5 then
                        unterkat
"Wasserkristal"
                    
elseif unterkat1==6 then
                        unterkat
"Blauer Kristal"    
                    
end    
                
elseif kat1==5 then
                    kat
"Pferdeladen"
                    
if unterkat1==1 then
                        unterkat
"Pferdemedaillie"
                    
end    
                end
                
            
elseif oberkat1==4 then
                oberkat
"Ausrüstung"
                
if kat1==1 then
                    kat
"Helme"
                    
if unterkat1==1 then
                        unterkat
"Burghelm"
                    
elseif unterkat1==2 then
                        unterkat
"Sonnenlichthut"
                    
elseif unterkat1==3 then
                        unterkat
"Stahlkapuze"
                    
elseif unterkat1==4 then
                        unterkat
"Geistermaskenschaller"
                    
end
                
elseif kat1==2 then
                    kat
"Rüstungen"
                    
if unterkat1==1 then
                        unterkat
"Magie-Plattenpanzer"
                    
elseif unterkat1==2 then
                        unterkat
"Schwarze Kleidung"
                    
elseif unterkat1==3 then
                        unterkat
"Schwarzwindanzug"
                    
elseif unterkat1==4 then
                        unterkat
"Schwarzstahl-Panzer"
                    
end
                
elseif kat1==3 then
                    kat
"Farm-Rüstungen"
                    
if unterkat1==1 then
                        unterkat
"Krieger-Farmrüstung"
                    
elseif unterkat1==2 then
                        unterkat
"Ninja-Farmrüstung"
                    
elseif unterkat1==3 then
                        unterkat
"Sura-Farmrüstung"
                    
elseif unterkat1==4 then
                        unterkat
"Schamanen-Farmrüstung"
                    
end    
                
                
elseif kat1==4 then
                    kat
"100er Farm-Rüstungen"
                    
if unterkat1==1 then
                        unterkat
"100er Krieger-Farmrüstung"
                    
elseif unterkat1==2 then
                        unterkat
"100er Ninja-Farmrüstung"
                    
elseif unterkat1==3 then
                        unterkat
"100er Sura-Farmrüstung"
                    
elseif unterkat1==4 then
                        unterkat
"100er Schamanen-Farmrüstung"
                    
end    
                end
            end
            
            
if stapel == 1 then
                say_green
(oberkat.."->"..kat.."->"..unterkat)
                
say("")
                
say("Du hast dich für")
                
say_item_vnum(itemnummer)
                
say("entschieden!")
                
say("")
                
say("Guthaben: "..pc.getqf("dungeonpoints").." DP")
                
say("Preis: "..kosten.." DP")
                
say("")
                
say("Wie oft möchtest du den Gegenstand kaufen?")
                
local anzahl_gegenstand tonumber(input(""))
                if 
anzahl_gegenstand == 0 then
                    say
("")
                    
say_red("Du musst mindestens 1 auswählen!")
                
end    
                
if pc.getqf("dungeonpoints")>=kosten*anzahl_gegenstand and anzahl_gegenstand >= 1 then
                    say_green
("Möchtest du das Item "..anzahl_gegenstand.." Mal einkaufen?")
                    
say("")
                    
say("")
                    
say("")
                    
say("")
                    
local einkaufselect("Ja, kaufen!","Nein, abbrechen!")
                    if 
einkauf==1 then
                        say
("[WINDOW_SIZE width;300|height;460]")
                        
pc.setqf("dungeonpoints",pc.getqf("dungeonpoints")-kosten*anzahl_gegenstand)
                        
pc.setqf("einkäufe",pc.getqf("einkäufe")+1)
                        
pc.setqf("ausgegeben",pc.getqf("ausgegeben")+kosten*anzahl_gegenstand)
                        
pc.give_item2(itemnummer,anzahl_gegenstand)
                        
say_green(oberkat.."->"..kat.."->"..unterkat)
                        
say("")
                        
say("Du hast erfolgreich eingekauft!")
                        
say("")
                        
say("Anzahl: "..anzahl_gegenstand.." Mal")
                        
say("")
                        
say_item_vnum(itemnummer)
                        
say("")
                        
say("gehört nun dir!!")
                        
say("Neues Guthaben: "..pc.getqf("dungeonpoints").." DP")
                    elseif 
einkauf==2 then
                        
return
                    
end
                
else
                    
say("")
                    
say_green("Deine Dungeonpoints reichen nicht aus!")
                
end
            
else
                
say_green(oberkat.."->"..kat.."->"..unterkat)
                
say("")
                
say("Du hast dich für")
                
say_item_vnum(itemnummer)
                
say("entschieden!")
                
say("")
                
say("Guthaben: "..pc.getqf("dungeonpoints").." DP")
                
say("Preis: "..kosten.." DP")
                
say("")
                
say("Wie oft möchtest du den Gegenstand kaufen?")
                if 
pc.getqf("dungeonpoints")>=kosten then
                    say_green
("Möchtest du das Item einkaufen?")
                    
say("")
                    
say("")
                    
say("")
                    
say("")
                    
local einkaufselect("Ja, kaufen!","Nein, abbrechen!")
                    if 
einkauf==1 then
                        say
("[WINDOW_SIZE width;300|height;460]")
                        
pc.setqf("dungeonpoints",pc.getqf("dungeonpoints")-kosten)
                        
pc.setqf("einkäufe",pc.getqf("einkäufe")+1)
                        
pc.setqf("ausgegeben",pc.getqf("ausgegeben")+kosten)
                        
pc.give_item2(itemnummer)
                        
say_green(oberkat.."->"..kat.."->"..unterkat)
                        
say("")
                        
say("Du hast erfolgreich eingekauft!")
                        
say("")
                        
say_item_vnum(itemnummer)
                        
say("")
                        
say("gehört nun dir!!")
                        
say("Neues Guthaben: "..pc.getqf("dungeonpoints").." DP")
                    elseif 
einkauf==2 then
                        
return
                    
end
                
else
                    
say("")
                    
say_green("Deine Dungeonpoints reichen nicht aus!")
                
end
            end    
        end
        when 20091.chat
."Dungeon-Points eintauschen" begin
            say
("[WINDOW_SIZE width;300|height;460]")
            
say_green("Dungeon-Points eintauschen")
            
say("Guthaben: "..pc.getqf("dungeonpoints").." DP")
            
say("")
            
say("Bitte wähle eine der folgenden Kategorien!"
            
local oberkategorieselect("Steine","Waffen","Sonstiges","Ausrüstung","Schließen")
            if 
oberkategorie==1 then 
                say
("[WINDOW_SIZE width;300|height;460]")
                
local kategorieselect("Stein für Waffen","Stein für Rüstungen","Schließen")
                if 
kategorie==1 then 
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Stein gegen Sura","Stein gegen Schamane","Stein gegen Krieger","Stein gegen Ninja","Stein gegen Monster","Stein der Wiederkehr","Stein des Todesstoßes","Stein des Durchbruchs","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28535,100,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28536,100,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28533,100,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28534,100,0)
                    elseif 
unterkategorie==5 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28537,50,0)
                    elseif 
unterkategorie==6 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28532,100,0)
                    elseif 
unterkategorie==7 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28531,100,0)
                    elseif 
unterkategorie==8 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28530,100,0)
                    else
                        return
                    
end
                
elseif kategorie==2 then 
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Stein des Ausweichens","Stein des Duckens","Stein der Magie","Stein der Vitalität","Stein des Schutzes","Stein der Hast","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28538,50,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28539,50,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28540,50,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28541,50,0)
                    elseif 
unterkategorie==5 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28542,50,0)
                    elseif 
unterkategorie==6 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28543,50,0)
                    
end
                end
            
elseif oberkategorie==2 then
                say
("[WINDOW_SIZE width;300|height;460]")
                
local kategorieselect("Waffen zum Weiterentwickeln","Schließen")
                if 
kategorie==1 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Schlachtschwert","Geisterzahnklinge","Drachenmesser","Großgelbdrachenbogen","Himmel-Erde Glocke","Erlösungsfächer","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,140,1000,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,150,1000,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,1100,1000,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,2140,1000,0)
                    elseif 
unterkategorie==5 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,5100,1000,0)
                    elseif 
unterkategorie==6 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,7140,1000,0)
                    
end
                end
            
elseif oberkategorie==3 then
                say
("[WINDOW_SIZE width;300|height;460]")
                
local kategorieselect("Fischerei","5/6/7Boni","besondere Uppitems","Pferdeshop","Schließen")
                if 
kategorie==1 then 
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Weiße Perle","Blaue Perle","Rote Perle","Angelrute+20","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,27992,50,1)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,27993,50,1)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,27994,50,1)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,27590,500,0)
                    
end
                
elseif kategorie==2 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Segenskugel","Boni hinzufügen","Boni wechseln","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,70024,5,1)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,71051,75,0)    
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,71052,30,0)
                    
end
                
elseif kategorie==4 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Drachenschuppe","Drachenkralle","Traktat zur Fechtkunst","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,71123,25,1)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,71129,25,1)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,70031,20,1)
                    
end
                
elseif kategorie==5 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Pferdemedaille","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,50050,30,1)    
                    
end        
                end
            
elseif oberkategorie==4 then
                say
("[WINDOW_SIZE width;300|height;460]")
                
local kategorieselect("Helme","Rüstungen","Farmrüstungen","100er Farmrüstungen","Schließen")
                if 
kategorie==1 then 
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Burghelm","Sonnenlichthut","Stahlkapuze","Geistermaskenschaller","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,12529,600,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,12669,600,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,12389,600,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,12249,600,0)
                    
end
                
elseif kategorie==2 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Magie-Plattenpanzer","Schwarze Kleidung","Schwarzwindanzug","Schwarzstahl-Panzer","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11696,800,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11896,800,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11496,800,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11296,800,0)
                    
end
                
elseif kategorie==3 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Krieger-Farmrüstung","Ninja-Farmrüstung","Sura-Farmrüstung","Schamanen-Farmrüstung","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11971,300,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11972,300,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11973,300,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11974,300,0)
                    
end    
                
elseif kategorie==4 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("100er Krieger-Farmrüstung","100er Ninja-Farmrüstung","100er Sura-Farmrüstung","100er Schamanen-Farmrüstung","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,41012,1200,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,41022,1200,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,41032,1200,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,41042,1200,0)
                    
end    
                end
            
else
                return
            
end
        end
        when kill begin
            local pe_tab 
= {
                [
191] = 3,
                [
192] = 3,
                [
193] = 3,
                [
194] = 4,
                [
391] = 4,
                [
392] = 4,
                [
393] = 4,
                [
394] = 4,
                [
591] = 10,
                [
691] = 10,
                [
1091] = 30,
                [
1092] = 40,
                [
1093] = 50,
                [
1094] = 60,
                [
1095] = 70,
                [
1191] = 10,
                [
1304] = 10,
                [
1901] = 10,
                [
2091] = 10,
                [
2191] = 50,
                [
2206] = 50,
                [
2291] = 50,
                [
2493] = 50,
                [
2593] = 50,
                [
2597] = 50,
                [
2598] = 100,
                [
5163] = 10,
                [
8001] =  5,
                [
8002] =  5,
                [
8003] =  5,
                [
8004] =  5,
                [
8005] =  5,
                [
8006] =  5,
                [
8007] =  5,
                [
8008] =  5,
                [
8009] =  5,
                [
8010] =  5,
                [
8011] =  5,
                [
8012] =  5,
                [
8013] =  5,
                [
8014] =  5,
                [
8015] =  5,
                [
8016] =  5,
                [
8017] =  5,
                [
8018] =  5,
                [
8019] =  5,
                [
8020] =  5,
                [
8021] =  5,
                [
8022] =  5,
                [
8023] =  5,
                [
8024] =  5,
                [
8025] =  5,
                [
8026] =  5,
                [
8027] =  5,
                [
8028] =  5,
                [
8029] =  5,
                [
8030] =  5,
                [
8031] =  5,
                [
8032] =  5,
                [
8033] =  5,
                [
8034] =  5,
                [
8035] =  5,
                [
8036] =  5,
                [
8037] =  5,
                [
8038] =  5,
                [
8040] =  5,
                [
8041] =  5,
                [
8042] =  5,
                [
8101] =  5,
                [
8102] =  5,
                [
8103] =  5,
                [
8104] =  5,
                [
8105] =  5,
                [
8106] =  5,
                [
8107] =  5,
                [
8108] =  5,
                [
8109] =  5,
                [
8110] =  5,
                [
8111] =  5,
                [
8112] =  5,
                [
8113] =  5,
                [
8114] =  5,
                [
8200] =  5,
                [
11505] =  25,
                [
11506] =  25,
                [
11507] =  25,
                [
11508] =  25,
                [
11509] =  25,
                [
11510] =  25,
            }
            
local e pe_tab[npc.get_race()]
            if 
~= nil and 0 then
                pc
.setqf("dungeonpoints",pc.getqf("dungeonpoints")+e)
            elseif 
npc.get_race() ~= pe_tab[npc.get_race()] then
                local dpo 
number(1,15)
                if 
dpo==3 then
                pc
.setqf("dungeonpoints",pc.getqf("dungeonpoints")+3)
                
end
            end
        end
        
        
--when 30123.chat."Belohnungstabelle" with pc.get_map_index() ~= 300 begin
            
--say_green("Dungeon            Dungeon-Points")
            --
say_orange("Askaria-Run                    300")
            --
say_orange("Dämonenturm-Schmied    50")
            --
say_orange("Dämonenturm-Blauer Tod 30")
            --
say_orange("Gezeitenrun                     100")
            --
say_orange("Icerun                             200")
        --
end
        
        
--when 21601.chat."Dungeon-Statistik" with pc.get_map_index() == 204 begin
            
--say_green("Dungeon-Statistik")
            --
say_darkgreen("Dungeon  Anzahl    Ertrag")
            --
say_orange("Askaria:        "..pc.getqf("askaria").."x        "..(pc.getqf("askaria")*300).." DP")
            --
say_orange("DT-Schmied: "..pc.getqf("dtrun1").."x        "..(pc.getqf("dtrun1")*50).." DP")
            --
say_orange("DT-Bl.Tod:    "..pc.getqf("dtrun2").."x        "..(pc.getqf("dtrun2")*30).." DP")
            --
say_orange("Gezeiten:       "..pc.getqf("gezeiten").."x        "..(pc.getqf("gezeiten")*100).." DP")
            --
say_orange("Ice:               "..pc.getqf("ice").."x        "..(pc.getqf("ice")*200).." DP")
            --
say("")
            --
say_green("Gesamt: "..(pc.getqf("askaria")+pc.getqf("dtrun1")+pc.getqf("dtrun2")+pc.getqf("gezeiten")+pc.getqf("ice")).." Dungeons erbrachten "..((pc.getqf("askaria")*300)+(pc.getqf("dtrun1")*50)+(pc.getqf("dtrun2")*30)+(pc.getqf("gezeiten")*100)+(pc.getqf("ice")*200)).." DPs.")
            --
say_orange("Du hast insgesamt "..pc.getqf("einkäufe").." Einkäufe getätigt")
            --
say_orange("und dabei "..pc.getqf("ausgegeben").." Dungeonpoints ausgegeben.")
        --
end
        
        
--when 30123.chat."Was sind Dungeon-Points?" begin
            
--say_green("Dungeon-Points")
            --
say("sind Belohnungspunkte die man nach")
            --
say("Abschluss eines Dungeons bekommt.")
            --
say("Man kann sie in wertvolle Items")
            --
say("eintauschen.")
        --
end
    end
end 
PHP Code:
quest dungeonranking begin
    state start begin
        when login begin
            
if pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz1lvl"then
                
if global_getvarchar("ingamerankingplatz1") != "" and global_getvarchar("ingamerankingplatz1") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz2") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz3") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz4") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz5") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz6") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz7") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))                    
                    
end
                end
                global_setvarchar
("ingamerankingplatz1"pc.get_name())
                
game.set_event_flag("ingamerankingplatz1lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz2lvl"then
                
if global_getvarchar("ingamerankingplatz2") != "" and global_getvarchar("ingamerankingplatz2") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz3") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz4") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz5") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz6") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz7") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz2"pc.get_name())
                
game.set_event_flag("ingamerankingplatz2lvl"pc.getqf("dungeons_complete"))                                    
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz3lvl"then
                
if global_getvarchar("ingamerankingplatz3") != "" and global_getvarchar("ingamerankingplatz3") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz4") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz5") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz6") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz7") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz3"pc.get_name())
                
game.set_event_flag("ingamerankingplatz3lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz4lvl"then
                
if global_getvarchar("ingamerankingplatz4") != "" and global_getvarchar("ingamerankingplatz4") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz5") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz6") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz7") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz4"pc.get_name())
                
game.set_event_flag("ingamerankingplatz4lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz5lvl"then
                
if global_getvarchar("ingamerankingplatz5") != "" and global_getvarchar("ingamerankingplatz5") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz6") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz7") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz5"pc.get_name())
                
game.set_event_flag("ingamerankingplatz5lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz6lvl"then
                
if global_getvarchar("ingamerankingplatz6") != "" and global_getvarchar("ingamerankingplatz6") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz7") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz6"pc.get_name())
                
game.set_event_flag("ingamerankingplatz6lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz7lvl"then
                
if global_getvarchar("ingamerankingplatz7") != "" and global_getvarchar("ingamerankingplatz7") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz7"pc.get_name())
                
game.set_event_flag("ingamerankingplatz7lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz8lvl"then
                
if global_getvarchar("ingamerankingplatz8") != "" and global_getvarchar("ingamerankingplatz8") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz8"pc.get_name())
                
game.set_event_flag("ingamerankingplatz8lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz9lvl"then
                
if global_getvarchar("ingamerankingplatz9") != "" and global_getvarchar("ingamerankingplatz9") != pc.get_name() then
                    global_setvarchar
("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                    
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                
end
                global_setvarchar
("ingamerankingplatz9"pc.get_name())
                
game.set_event_flag("ingamerankingplatz9lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz1lvl0lvl"then
                global_setvarchar
("ingamerankingplatz10"pc.get_name())
                
game.set_event_flag("ingamerankingplatz10lvl"pc.getqf("dungeons_complete"))
            
end
        end
    end
end 
Password: SkyFusion™
Attached Files
File Type: rar Dungeon_Points.rar (3.2 KB, 77 views)
File Type: rar dungeonranking.rar (835 Bytes, 67 views)
Skyƒusioη is offline  
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Old 11/27/2012, 08:51   #2

 
Dєℓicια's Avatar
 
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Warum machst du kein Sammelthread? Wäre doch viel Übersichtlicher, oder?
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Old 11/27/2012, 09:32   #3
 
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dungeonpoints? war das nicht auf einem server so der letztens erst ne vorstellung gemacht hat, dass man da punkte für dungeons gekriegt hat ( ähnlich wie archivment system? )

kann ich sehr gut gebrauchen danke^^
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Old 11/27/2012, 09:35   #4
 
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Schön schön
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Old 11/27/2012, 10:04   #5
 
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Sammelthread ist offen,
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Old 11/27/2012, 10:15   #6
 
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Nice das wird gut für meinen neuen Himmels-Run (Map) was ich mache usw danke dir echt nützlich THX Given

greetz Prince
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Old 11/27/2012, 16:05   #7
 
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Danke dir.
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Old 12/07/2012, 00:57   #8
 
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hast du eventl auch die quest zum anzeigen des rankings? würde mir nen bisschen arbeit ersparen trzdem schonmal thx given kann die dp quest nicht wirklich gebrauchen da ich ne eigene habe aber trzdem nice
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