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[Release]mob.spawn() with more mobs!

Discussion on [Release]mob.spawn() with more mobs! within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.

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Old   #1
 
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[Release]mob.spawn() with more mobs!

Hi, it`s again me, noob from Poland. ^^
I will give you third dif. It will change variable, which sets our quest-function.
Default, mob.spawn() (quest function) have 6 arguments. Last of them is quantity of mobs which we want to spawn. With standard game, when we try to spawn more than 10 mobs, it will work, but our game will change our quantity to 10. My dif will change it to 127 (signed int limit).


Again, sorry for my bad english.
xDeStRuCtx is offline  
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Old 07/09/2012, 13:09   #2
 
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Thank you
.Verkauf´ is offline  
Old 07/09/2012, 13:55   #3
 
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Noi jeszcze jeden
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Old 07/09/2012, 14:23   #4
 
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again nice work!
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Old 07/09/2012, 16:15   #5
 
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Are you sure the limit is 127?
Did you also try FF for 255?

Regards
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Old 07/09/2012, 16:35   #6
 
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@UP
FF won`t work
it`s one byte signed int.

BUT, if you need more than 127, you can change this:


to this:



using this dif:
Code:
This difference file has been created by IDA Pro

game2089M xdestructx
0012F36A: 0F 90
0012F36B: 86 90
0012F36C: 1B 90
0012F36D: FD 90
0012F36E: FF 90
0012F36F: FF 90
0012F39D: E8 B8
0012F3A2: C7 90
0012F3A3: 45 90
0012F3A4: AC 90
0012F3A5: 0A 90
0012F3A6: 00 90
0012F3A7: 00 90
0012F3A8: 00 90
and I think limit will be higher.
xDeStRuCtx is offline  
Old 07/09/2012, 16:40   #7
 
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thanks for your bad english.
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Old 07/09/2012, 16:44   #8
 
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@UP
sorry.
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