I will give you third dif. It will change variable, which sets our quest-function.
Default, mob.spawn() (quest function) have 6 arguments. Last of them is quantity of mobs which we want to spawn. With standard game, when we try to spawn more than 10 mobs, it will work, but our game will change our quantity to 10. My dif will change it to 127 (signed int limit).
Again, sorry for my bad english.






