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[How to] new effect by xCPx and grren/purple pots

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Old   #1
 
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[How to] new effect by xCPx and grren/purple pots

the people are to mutch confuse with the new effect realease
ther you go litle help from me on make this 100% work

i dont whant tanks give the tanks to xCPx he have do the realase
original

1- download the etc


2 - put the files in
Source\ymir work\effect\etc

compile the files
PHP Code:
        <File archivedPath="d:/ymir work/effect/etc/recuperation/drugup_green.mse" type="2"><![CDATA[Source\ymir work\effect\etc\recuperation\drugup_green.mse]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/recuperation/drugup_purple.mse" type="2"><![CDATA[Source\ymir work\effect\etc\recuperation\drugup_purple.mse]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/buff/buff_item1.mde" type="1"><![CDATA[Source\ymir work\effect\etc\buff\buff_item1.mde]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/buff/buff_item1.mse" type="2"><![CDATA[Source\ymir work\effect\etc\buff\buff_item1.mse]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/buff/buff_item2.mse" type="2"><![CDATA[Source\ymir work\effect\etc\buff\buff_item2.mse]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/buff/buff_item3.mse" type="2"><![CDATA[Source\ymir work\effect\etc\buff\buff_item3.mse]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/buff/candy1.dds" type="1"><![CDATA[Source\ymir work\effect\etc\buff\candy1.dds]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/buff/happy_ring1.dds" type="1"><![CDATA[Source\ymir work\effect\etc\buff\happy_ring1.dds]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/buff/item_buff1.dds" type="1"><![CDATA[Source\ymir work\effect\etc\buff\item_buff1.dds]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/buff/light010.dds" type="1"><![CDATA[Source\ymir work\effect\etc\buff\light010.dds]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/buff/light012.dds" type="1"><![CDATA[Source\ymir work\effect\etc\buff\light012.dds]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/buff/light017.dds" type="1"><![CDATA[Source\ymir work\effect\etc\buff\light017.dds]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/buff/light616.dds" type="1"><![CDATA[Source\ymir work\effect\etc\buff\light616.dds]]></File>
        <
File archivedPath="d:/ymir work/effect/etc/buff/ring1.dds" type="1"><![CDATA[Source\ymir work\effect\etc\buff\ring1.dds]]></File
3 - open edit the root files
game.py

PHP Code:
def __ServerCommand_Build(self):
        
serverCommandList={
            
"buff1"                    self.__buff1,
            
"buff2"                    self.__buff2,
            
"buff3"                    self.__buff3,
            
"pot1"                    self.__pot1,
            
"pot2"                    self.__pot2
game.py
PHP Code:
def __buff1(self):
        
net.SendChatPacket("(buff1)")
    
def __buff2(self):
        
net.SendChatPacket("(buff2)")
    
def __buff3(self):
        
net.SendChatPacket("(buff3)")

    
def __pot1(self):
        
net.SendChatPacket("(pot1)")
    
def __pot2(self):
        
net.SendChatPacket("(pot2)"
playersettingmodule.py
PHP Code:
    #########################################################################################
    ## Emoticon
    
EmoticonStr "d:/ymir work/effect/etc/emoticon/"
    
BuffStr "d:/ymir work/effect/etc/buff/"

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+0""EmoticonStr+"sweat.mse")
    
net.RegisterEmoticonString("(황당)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+1""EmoticonStr+"money.mse")
    
net.RegisterEmoticonString("(돈)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+2""EmoticonStr+"happy.mse")
    
net.RegisterEmoticonString("(기쁨)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+3""EmoticonStr+"love_s.mse")
    
net.RegisterEmoticonString("(좋아)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+4""EmoticonStr+"love_l.mse")
    
net.RegisterEmoticonString("(사랑)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+5""EmoticonStr+"angry.mse")
    
net.RegisterEmoticonString("(분노)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+6""EmoticonStr+"aha.mse")
    
net.RegisterEmoticonString("(아하)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+7""EmoticonStr+"gloom.mse")
    
net.RegisterEmoticonString("(우울)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+8""EmoticonStr+"sorry.mse")
    
net.RegisterEmoticonString("(죄송)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+9""EmoticonStr+"!_mix_back.mse")
    
net.RegisterEmoticonString("(!)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+10""EmoticonStr+"question.mse")
    
net.RegisterEmoticonString("(?)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+11""EmoticonStr+"fish.mse")
    
net.RegisterEmoticonString("(fish)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+12""BuffStr+"buff_item1.mse")
    
net.RegisterEmoticonString("(buff1)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+13""BuffStr+"buff_item2.mse")
    
net.RegisterEmoticonString("(buff2)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+14""BuffStr+"buff_item3.mse")
    
net.RegisterEmoticonString("(buff3)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+15"""d:/ymir work/effect/etc/recuperation/drugup_green.mse")
    
net.RegisterEmoticonString("(pot1)")

    
chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+16"""d:/ymir work/effect/etc/recuperation/drugup_purple.mse")
    
net.RegisterEmoticonString("(pot2)")


    
## Emoticon
    ######################################################################################### 
uichat.py
PHP Code:
def __SendChatPacket(selftexttype):
if 
text == "(buff1)":
            return
        
elif text == "(buff2)":
            return
        
elif text == "(buff3)":
            return
        
elif text == "(pot1)":
            return
        
elif text == "(pot2)":
            return
        
elif net.IsChatInsultIn(text):
            
chat.AppendChat(chat.CHAT_TYPE_INFOlocale.CHAT_INSULT_STRING)
        else:
            
net.SendChatPacket(texttype
5 - make potionuse.quest and buffs.quest

PHP Code:
quest potionuse begin
    state start begin
        when 27113.click 
or 27114.click or 27115.click begin
            cmdchat
("pot2")
        
end
        when 27110.click 
or 27111.click or 27112.click begin
            cmdchat
("pot1")
        
end
    end
end 
PHP Code:
quest buffs begin
    state start begin
        when xxxxx
.use begin
        cmdchat
("buff1")
        
end    
        when xxxxx
.use begin
        cmdchat
("buff2")
        
end    
        when xxxxx
.use begin
        cmdchat
("buff3")
        
end    
    end
end 
6- chance the type items to 18 to use quest
PHP Code:
27110
27111
27112
27113
27114
27115
and the buffs items 
Screens



dont forget give tanks to for the old realease and to for the cordenate job
Done have fun



.Rebel is offline  
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Old 01/27/2012, 14:21   #2
 
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Das Lila sollte intensiver sein, damit man's auch unterscheiden kann.


SaNiD - Neirox is offline  
Old 01/27/2012, 14:25   #3
 
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Everything works!

Only potion effect do not work
Jakuz0 is offline  
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Old 01/27/2012, 14:54   #4
 
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This spam block only work if players use oryginal and not modified client, if players remove block from uichat.py or play on mod. client then can spam effect
Normal player can write on chat /buff1 and have effect.

I prefer swap oryginal effects (not used - example, effect 14/15), change command (effect) and unlock it for players - this is the best way on this moment.


miszczuuuuu is offline  
Old 01/27/2012, 15:03   #5
 
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Quote:
Originally Posted by SaNiD - Neirox View Post
Das Lila sollte intensiver sein, damit man's auch unterscheiden kann.
erstell dir ne mse datei und krftige die farbe ich glaub das heit

Code:
ColorOperationType
oder so
[ShiizoPhreN] is offline  
Old 01/27/2012, 15:54   #6
 
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Nice
Somebody that has understood my release
If there where more guys like you that think about my how to큦 (i know that they never work exactly perfect when i release them so that you have to think about how to make it perfect )

i would release more
because i don큧 what to stuck you all things into the ***.
But helping you thinking is my way to release an How-To
xCPx is offline  
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Old 01/27/2012, 16:20   #7
 
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Potions effect do not work.
Jakuz0 is offline  
Old 01/27/2012, 18:37   #8
 
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all item do not work....
XxS0n1xX is offline  
Old 01/27/2012, 18:57   #9
 
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hh... meine alte Methode habe ich frher auch so die Sache geklrt. Werde weiterhin diese Methode nutzen.

grren <= berschrift fail'd xD
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Old 01/27/2012, 19:03   #10
 
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Bei mir geht es nur mit den vio potts nicht Komich
αεℜ is offline  
Old 01/27/2012, 19:08   #11



 
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Funktioniert zu 100%.
Danke.

Gru,
CHMarvin.
CHXMVN is offline  
Old 01/27/2012, 19:56   #12
 
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Ich habe alle Schritte, aber nicht funktioniert ...
XxS0n1xX is offline  
Old 01/27/2012, 20:15   #13
 
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Sehr schn, Vielen Dank
Fear *_* is offline  
Old 01/28/2012, 01:13   #14
 
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Bekomme das irgendwie nicht in die Game.py
Kommt ein Syntax Fehler in die Syserr & Ladebalken bleibt hngen wenn er voll ist s:
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Old 01/28/2012, 03:05   #15
 
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dann haste nen fehler beim eintragen gemacht wenn du es genauso gemacht hast wie wie im release steht dann gehts


[ShiizoPhreN] is offline  
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