ich hab ein starterset gemacht nur wenn ich neuen char erstelle und rein gehe passiert nix ist alles normal hab es unter /
usr/rain/channel/share_data/locale/hongkong/quest/omainquest lvl 1 und unter
/usr/rain/channel/share_data/locale/hongkong/quest/object/notarget/letter/manquest lvl 1 gotoinformation in das hier geändert
----------------------------------
-- Main Quest LV1
-- Auftrag 1
----------------------------------
quest main_quest_lv1 begin
state start begin
when login or levelup with pc.get_level() == 1 begin
set_state( gotoinfomation )
end
end
state gotoinfomation begin
when letter begin
send_letter("Willkommen bei KamaMT2")
end
when button or info begin
say_title ( "Willkommen" )
say ( "Willkommen auf dem Server von The BlooD of Dragon." )
say ( "Unsere Homepage ist thebloodofdragon.npage.de" )
say ( "Viel Spass!" )
say ( "Welome at server by The BlooD of Dragon" )
pc . give_exp2 ( 100000 )
set_quest_state ( "levelup" , "run" )
pc . change_money ( 10000000 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "71050" , 200 )
pc . give_item2 ( "71009" , 1 )
pc . give_item2 ( "71010" , 1 )
pc . give_item2 ( "50052" , 1 )
pc . give_item2 ( "71011" , 1 )
pc . give_item2 ( "70038" , 200 )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
say_reward ( "Du wurdest level 33." )
say_reward ( "Du erhielst 10000000 yang." )
say_reward ( "Du erhielst 1400 Rote(G)." )
say_reward ( "Du erhielst 1400 Blaue(G)." )
say_reward ( "Du erhielst Items fur Laufgeschwindigkeit." )
say_reward ( "Du hast Items bekommen und ein Kg)
clear_letter ( )
set_state ( "__COMPLETE__" )
if pc . job == 0 then
pc . give_item2 ( "299" , 1 )
pc . give_item2 ( "3219" , 1 )
pc . give_item2 ( "11239" , 1 )
pc . give_item2 ( "12229" , 1 )
pc . give_item2 ( "13029" , 1 )
pc . give_item2 ( "17089" , 1 )
pc . give_item2 ( "14049" , 1 )
pc . give_item2 ( "15089" , 1 )
pc . give_item2 ( "16089" , 1 )
say_reward ( "Du hast das Kriegerset erhalten!" )
elseif pc . job == 1 then
pc . give_item2 ( "1179" , 1 )
pc . give_item2 ( "2159" , 1 )
pc . give_item2 ( "11439" , 1 )
pc . give_item2 ( "12369" , 1 )
pc . give_item2 ( "13029" , 1 )
pc . give_item2 ( "17089" , 1 )
pc . give_item2 ( "14049" , 1 )
pc . give_item2 ( "15089" , 1 )
pc . give_item2 ( "16089" , 1 )
pc . give_item2 ( "8001" , 200 )
pc . give_item2 ( "8001" , 200 )
pc . give_item2 ( "8001" , 200 )
pc . give_item2 ( "8001" , 200 )
say_reward ( "Du hast das Ninjaset erhalten!" )
elseif pc . job == 2 then
pc . give_item2 ( "299" , 1 )
pc . give_item2 ( "11639" , 1 )
pc . give_item2 ( "12509" , 1 )
pc . give_item2 ( "13029" , 1 )
pc . give_item2 ( "17089" , 1 )
pc . give_item2 ( "14049" , 1 )
pc . give_item2 ( "15089" , 1 )
pc . give_item2 ( "16089" , 1 )
say_reward ( "Du hast das Suraset erhalten!" )
elseif pc . job == 3 then
pc . give_item2 ( "5129" , 1 )
pc . give_item2 ( "7169" , 1 )
pc . give_item2 ( "11839" , 1 )
pc . give_item2 ( "12649" , 1 )
pc . give_item2 ( "13029" , 1 )
pc . give_item2 ( "17089" , 1 )
pc . give_item2 ( "14049" , 1 )
pc . give_item2 ( "15089" , 1 )
pc . give_item2 ( "16089" , 1 )
say_reward ( "Du hast das Schamiset erhalten!" )
end
end
end
state __COMPLETE__ begin
end
end
-- Main Quest LV1
-- Auftrag 1
----------------------------------
quest main_quest_lv1 begin
state start begin
when login or levelup with pc.get_level() == 1 begin
set_state( gotoinfomation )
end
end
state gotoinfomation begin
when letter begin
send_letter("Willkommen bei KamaMT2")
end
when button or info begin
say_title ( "Willkommen" )
say ( "Willkommen auf dem Server von The BlooD of Dragon." )
say ( "Unsere Homepage ist thebloodofdragon.npage.de" )
say ( "Viel Spass!" )
say ( "Welome at server by The BlooD of Dragon" )
pc . give_exp2 ( 100000 )
set_quest_state ( "levelup" , "run" )
pc . change_money ( 10000000 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "71050" , 200 )
pc . give_item2 ( "71009" , 1 )
pc . give_item2 ( "71010" , 1 )
pc . give_item2 ( "50052" , 1 )
pc . give_item2 ( "71011" , 1 )
pc . give_item2 ( "70038" , 200 )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
say_reward ( "Du wurdest level 33." )
say_reward ( "Du erhielst 10000000 yang." )
say_reward ( "Du erhielst 1400 Rote(G)." )
say_reward ( "Du erhielst 1400 Blaue(G)." )
say_reward ( "Du erhielst Items fur Laufgeschwindigkeit." )
say_reward ( "Du hast Items bekommen und ein Kg)
clear_letter ( )
set_state ( "__COMPLETE__" )
if pc . job == 0 then
pc . give_item2 ( "299" , 1 )
pc . give_item2 ( "3219" , 1 )
pc . give_item2 ( "11239" , 1 )
pc . give_item2 ( "12229" , 1 )
pc . give_item2 ( "13029" , 1 )
pc . give_item2 ( "17089" , 1 )
pc . give_item2 ( "14049" , 1 )
pc . give_item2 ( "15089" , 1 )
pc . give_item2 ( "16089" , 1 )
say_reward ( "Du hast das Kriegerset erhalten!" )
elseif pc . job == 1 then
pc . give_item2 ( "1179" , 1 )
pc . give_item2 ( "2159" , 1 )
pc . give_item2 ( "11439" , 1 )
pc . give_item2 ( "12369" , 1 )
pc . give_item2 ( "13029" , 1 )
pc . give_item2 ( "17089" , 1 )
pc . give_item2 ( "14049" , 1 )
pc . give_item2 ( "15089" , 1 )
pc . give_item2 ( "16089" , 1 )
pc . give_item2 ( "8001" , 200 )
pc . give_item2 ( "8001" , 200 )
pc . give_item2 ( "8001" , 200 )
pc . give_item2 ( "8001" , 200 )
say_reward ( "Du hast das Ninjaset erhalten!" )
elseif pc . job == 2 then
pc . give_item2 ( "299" , 1 )
pc . give_item2 ( "11639" , 1 )
pc . give_item2 ( "12509" , 1 )
pc . give_item2 ( "13029" , 1 )
pc . give_item2 ( "17089" , 1 )
pc . give_item2 ( "14049" , 1 )
pc . give_item2 ( "15089" , 1 )
pc . give_item2 ( "16089" , 1 )
say_reward ( "Du hast das Suraset erhalten!" )
elseif pc . job == 3 then
pc . give_item2 ( "5129" , 1 )
pc . give_item2 ( "7169" , 1 )
pc . give_item2 ( "11839" , 1 )
pc . give_item2 ( "12649" , 1 )
pc . give_item2 ( "13029" , 1 )
pc . give_item2 ( "17089" , 1 )
pc . give_item2 ( "14049" , 1 )
pc . give_item2 ( "15089" , 1 )
pc . give_item2 ( "16089" , 1 )
say_reward ( "Du hast das Schamiset erhalten!" )
end
end
end
state __COMPLETE__ begin
end
end





