Code:
quest pvpkills begin
state start begin
when kill with npc.is_pc() and pc.get_level() >= 250 and pc.get_map_index() == "72" begin
local items = {--vnum, count
{44040, 1},
{44047, 1},
{4047, 1},
{4040, 1}
}
if number(1, 100) <= 100 then
local rand = number(2, table.getn(items))
pc.give_item2(items[rand][1], items[rand][2])
end
end
end
end







