if pc.level < ride_info[vnum][5] then
say("")
say(gameforge.ride._010_say)
say("")
else
if 112 == pc.get_map_index() then
return
end
if ride_info[vnum][2] == 0 and remain_time != 0 then
pc.mount( ride_info[vnum][1], remain_time*60 )
pc.mount_bonus( ride_info[vnum][3], ride_info[vnum][4], remain_time*60 )
else
pc.mount( ride_info[vnum][1], ride_info[vnum][2] )
pc.mount_bonus( ride_info[vnum][3], ride_info[vnum][4], ride_info[vnum][2] )
end
if true == ride_info[vnum][6] then
pc.remove_item(vnum, 1)
end
end
end
when login begin
local vnum, remain_time = pc.get_special_ride_vnum()
if vnum <= 71113 or vnum >71121 then
return
end
if 0 != vnum then
ride.Ride(vnum, remain_time)
end
end
when 71114.use or 71115.use or 71116.use or 71117.use or 71118.use or 71119.use or 71120.use or 71121.use
or 71171.use or 71172.use begin
if pc.is_polymorphed() then
say("")
say(gameforge.ride._020_say)
say("")
elseif false == pc.is_riding() then
if true == horse.is_summon() then
horse.unsummon()
end
ride.Ride(item.vnum, 0)
else
say("")
say(gameforge.ride._030_say)
say("")
end
end
end
end
if pc.level < ride_info[vnum][5] then
say("")
say(gameforge.ride._010_say)
say("")
else
if 112 == pc.get_map_index() then
return
end
if ride_info[vnum][2] == 0 and remain_time != 0 then
pc.mount( ride_info[vnum][1], remain_time*60 )
pc.mount_bonus( ride_info[vnum][3], ride_info[vnum][4], remain_time*60 )
else
pc.mount( ride_info[vnum][1], ride_info[vnum][2] )
pc.mount_bonus( ride_info[vnum][3], ride_info[vnum][4], ride_info[vnum][2] )
end
if true == ride_info[vnum][6] then
pc.remove_item(vnum, 1)
end
end
end
when login begin
local vnum, remain_time = pc.get_special_ride_vnum()
if vnum <= 71113 or vnum >71121 then
return
end
if 0 != vnum then
ride.Ride(vnum, remain_time)
end
end
when 71114.use or 71115.use or 71116.use or 71117.use or 71118.use or 71119.use or 71120.use or 71121.use
or 71171.use or 71172.use begin
if pc.is_polymorphed() then
say("")
say(gameforge.ride._020_say)
say("")
elseif false == pc.is_riding() then
if true == horse.is_summon() then
horse.unsummon()
end
ride.Ride(item.vnum, 0)
else
say("")
say(gameforge.ride._030_say)
say("")
end
end
end
end
Das ist die offizielle Quest von Kori.
Die ist nicht von Kori aber okey, du musst das per Source lösen <-
If you don't want to drop you down from the mount, create a special item group for them in special_item_group.txt
But this won't solve the siel stucking in the slot.
Mount in AQ without having bug mount 03/27/2006 - WoW Exploits, Hacks, Tools & Macros - 2 Replies http://www.elitepvpers.com/forum/index.php?...f=57& amp;t=17183&s=
If you use the trick posted in this topic you can use your regular mount in AQ40 to get around.
Before the steps leading up to where the first boss (Skeram) would be (assuming you killed him already), if you dismount, then jump from the dirt onto the steps and mount right away, you will stay mounted and can travel all throughout the bug tunnels with your regular mount. It's really useful for getting around the instance when you...