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Problem von 5 Invantar seiten Auf 4

Discussion on Problem von 5 Invantar seiten Auf 4 within the Metin2 Private Server forum part of the Metin2 category.

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Problem von 5 Invantar seiten Auf 4

Schönen guten tag und zwar häng ich schon die ganze Nacht daran mit Source von 5 auf 4 seiten zukommen es klappt soweit auch alles perfekt nur das sobald ich ein item anlege z.b. eine Waffe zieh ich sie zwar an aber Sie verschwindet und geht nicht in den Slot...
Ich werde mal die uiinvetory und die inventoywindow anhängen weil ich mir soweit sicher bin das der Fehler darin liegen muss weil im Source alles richtig ist, ich hoffe mir kann einer helfen bei meinem Problem..

uiinvetory:


inventoywindow:

[ spoiler ]
Code:
import uiScriptLocale
import item

EQUIPMENT_START_INDEX = 180

window = {
	"name" : "InventoryWindow",

	## Open Inventar Positio
	"x" : SCREEN_WIDTH - 176,
	"y" : SCREEN_HEIGHT - 37 - 575,
 
	"style" : ("movable", "float",),
 
	"width" : 176,
	"height" : 575,
 
	"children" :
	(
		## Inventory, Equipment Slots
		{
			"name" : "board",
			"type" : "board",
			"style" : ("attach",),
 
			"x" : 0,
			"y" : 0,
 
			"width" : 176,
			"height" : 575,

			"children" :
			(
				## Title
				{
					"name" : "TitleBar",
					"type" : "titlebar",
					"style" : ("attach",),

					"x" : 8,
					"y" : 7,

					"width" : 161,
					"color" : "yellow",

					"children" :
					(
						{ "name":"TitleName", "type":"text", "x":77, "y":3, "text":uiScriptLocale.INVENTORY_TITLE, "text_horizontal_align":"center" },
					),
				},
				## Equipment Slot
				{
					"name" : "Equipment_Base",
					"type" : "image",

					"x" : 10,
					"y" : 33,

					"image" : "d:/ymir work/ui/equipment_bg_with_ring_my_norle.tga",

					"children" :
					(

						{
							"name" : "EquipmentSlot",
							"type" : "slot",

							"x" : 3,
							"y" : 3,

							"width" : 150,
							"height" : 182,

							"slot" : (
										{"index":EQUIPMENT_START_INDEX+0, "x":39, "y":37, "width":32, "height":64}, ## Rustung
										{"index":EQUIPMENT_START_INDEX+1, "x":39, "y":2, "width":32, "height":32}, ## Helm
										{"index":EQUIPMENT_START_INDEX+2, "x":39, "y":145, "width":32, "height":32}, ## Schuh
										{"index":EQUIPMENT_START_INDEX+3, "x":75, "y":67, "width":32, "height":32}, ## Armband
										{"index":EQUIPMENT_START_INDEX+4, "x":3, "y":3, "width":32, "height":96}, ## Waffe
										{"index":EQUIPMENT_START_INDEX+5, "x":114, "y":67, "width":32, "height":32}, ## Halskette
										{"index":EQUIPMENT_START_INDEX+6, "x":114, "y":35, "width":32, "height":32}, ## Ohrringe
										{"index":EQUIPMENT_START_INDEX+7, "x":2, "y":145, "width":32, "height":32}, ## Slot Links
										{"index":EQUIPMENT_START_INDEX+8, "x":75, "y":145, "width":32, "height":32}, ## Slot Rechts
										{"index":EQUIPMENT_START_INDEX+9, "x":114, "y":2, "width":32, "height":32}, ## Pfeil
										{"index":EQUIPMENT_START_INDEX+10, "x":75, "y":35, "width":32, "height":32}, ## Schild
										{"index":item.EQUIPMENT_BELT, "x":39, "y":106, "width":32, "height":32}, ## Gurtel
										{"index":item.EQUIPMENT_RING1, "x":2, "y":106, "width":32, "height":32},
										{"index":item.EQUIPMENT_RING2, "x":75, "y":106, "width":32, "height":32},
									),
						},
						## Dragon Soul Button
						{
							"name" : "DSSButton",
							"type" : "button",

							"x" : 114,
							"y" : 107,

							"tooltip_text" : uiScriptLocale.TASKBAR_DRAGON_SOUL,

							"default_image" : "d:/ymir work/ui/dragonsoul/dss_inventory_button_01.tga",
							"over_image" : "d:/ymir work/ui/dragonsoul/dss_inventory_button_02.tga",
							"down_image" : "d:/ymir work/ui/dragonsoul/dss_inventory_button_03.tga",
						},
						## MallButton
						{
							"name" : "MallButton",
							"type" : "button",

							"x" : 118,
							"y" : 148,

							"tooltip_text" : uiScriptLocale.MALL_TITLE,

							"default_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_01.tga",
							"over_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_02.tga",
							"down_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_03.tga",
						},
						## CostumeButton
						{
							"name" : "CostumeButton",
							"type" : "button",

							"x" : 78,
							"y" : 5,

							"tooltip_text" : uiScriptLocale.COSTUME_TITLE,

							"default_image" : "d:/ymir work/ui/game/taskbar/costume_Button_01.tga",
							"over_image" : "d:/ymir work/ui/game/taskbar/costume_Button_02.tga",
							"down_image" : "d:/ymir work/ui/game/taskbar/costume_Button_03.tga",
						},
						## 
						{
							"name" : "Equipment_Tab_01",
							"type" : "radio_button",

							"x" : 86,
							"y" : 161,

							"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
							"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
							"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",

							"children" :
							(
								{
									"name" : "Equipment_Tab_01_Print",
									"type" : "text",

									"x" : 0,
									"y" : 0,

									"all_align" : "center",

									"text" : "I",
								},
							),
						},
						## 
						{
							"name" : "Equipment_Tab_02",
							"type" : "radio_button",

							"x" : 86 + 32,
							"y" : 161,

							"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
							"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
							"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",

							"children" :
							(
								{
									"name" : "Equipment_Tab_02_Print",
									"type" : "text",

									"x" : 0,
									"y" : 0,

									"all_align" : "center",

									"text" : "II",
								},
							),
						},
					),
				},
				## Inventar Seite I
				{
					"name" : "Inventory_Tab_01",
					"type" : "radio_button",

					"x" : 10,
					"y" : 33 + 191,

					"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
					"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
					"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
					"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_1,

					"children" :
					(
						{
							"name" : "Inventory_Tab_01_Print",
							"type" : "text",

							"x" : 0,
							"y" : 0,

							"all_align" : "center",

							"text" : "I",
						},
					),
				},
				## Inventar Seite II
				{
					"name" : "Inventory_Tab_02",
					"type" : "radio_button",

					"x" : 10 + 31,
					"y" : 33 + 191,

					"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
					"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
					"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
					"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_2,

					"children" :
					(
						{
							"name" : "Inventory_Tab_02_Print",
							"type" : "text",

							"x" : 0,
							"y" : 0,

							"all_align" : "center",

							"text" : "II",
						},
					),
				},
				## Inventar Seite III
				{
					"name" : "Inventory_Tab_03",
					"type" : "radio_button",

					"x" : 10 + 62,
					"y" : 33 + 191,

					"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
					"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
					"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
					"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_3,

					"children" :
					(
						{
							"name" : "Inventory_Tab_03_Print",
							"type" : "text",

							"x" : 0,
							"y" : 0,

							"all_align" : "center",

							"text" : "III",
						},
					),
				},
				## Inventar Seite IV
				{
					"name" : "Inventory_Tab_04",
					"type" : "radio_button",

					"x" : 10 + 93,
					"y" : 33 + 191,

					"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
					"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
					"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
					"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_4,

					"children" :
					(
						{
							"name" : "Inventory_Tab_04_Print",
							"type" : "text",

							"x" : 0,
							"y" : 0,

							"all_align" : "center",

							"text" : "IV",
						},
					),
				},
				## Inventar Slots
				{
					"name" : "ItemSlot",
					"type" : "grid_table",

					"x" : 8,
					"y" : 244,

					"start_index" : 0,
					"x_count" : 5,
					"y_count" : 9,
					"x_step" : 32,
					"y_step" : 32,

					"image" : "d:/ymir work/ui/public/Slot_Base.sub"
				},
				## Yang Anzeige
				{
					"name":"Money_Slot",
					"type":"button",
 
					"x":20,
					"y":40,
 
					"horizontal_align":"center",
					"vertical_align":"bottom",
 
					"default_image" : "d:/ymir work/ui/public/parameter_slot_04.sub",
					"over_image" : "d:/ymir work/ui/public/parameter_slot_04.sub",
					"down_image" : "d:/ymir work/ui/public/parameter_slot_04.sub",
 
					"children" :
					(
						{
							"name" : "Money",
							"type" : "text",
 
							"x" : 3,
							"y" : 3,
 
							"horizontal_align" : "right",
							"text_horizontal_align" : "right",
 
							"text" : "123456789",
						},
					),
				},
				## Mulleimer Icon
				{
					"name" : "BorrarItems",
					"type" : "image",

					"x" : 8,
					"y" : 535,

					"image" : "locale/de/ui/items.tga",

					"children" :
					(
						{
							"name" : "BorrarSlot",
							"type" : "slot",

							"x" : 0,
							"y" : 0,

							"width" : 32,
							"height" : 32,

							"slot" : (
										{"index":0, "x":0, "y":0, "width":32, "height":32},
									),
						},
					),
				},
			),
		},
	),
}
[/spoiler]

Okay das 2.te mag irgendwie nicht in den Spoiler, danke trotzdem schonmal für jede hilfe
[Tec]NeXo is offline  
Old 05/07/2016, 08:15   #2

 
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Auch im Clientsource abgeändert (Binary)?
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Old 05/07/2016, 11:51   #3
 
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Das erwähnte ich schon Client und Server source ist alles richtig es liegt definitiv an den beiden Dateien
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Old 05/08/2016, 04:28   #4



 
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Quote:
EQUIPMENT_START_INDEX = 180
ersetz das mal durch:

Quote:
EQUIPMENT_START_INDEX = 90
in der inventoywindow.

mfg
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Old 05/11/2016, 03:31   #5
 
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hab ich schon gestestet wobei es mir unlogisch vorkam weil ja 4 mal 45 slots ja 180 sind und keine 90 ^^ hehe
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