Recently there was a release by blackout85. He released a tool which converts your serverside item/mob_proto to the clientside ones. Game 40k and higher required.
Here is a
to the topic.
Important is the update 2. You need to edit your source in ClientManagerBoot.cpp. Search for
Code:
if (!MirrorItemTableIntoDB())
{
sys_err("MirrorItemTableIntoDB FAILED");
return false;
}
and outline it.
With that changes your spectacular-values for the visual effects of your items will not disappear after converting your item/mob_proto.
Further you need to outline the whole function MirrorItemTableIntoDB().
(All credits go to blackout85)
Sincerly,
Sogma