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[HILFE] InGame Channel Switcher
Discussion on [HILFE] InGame Channel Switcher within the Metin2 Private Server forum part of the Metin2 category.
04/26/2015, 16:51
#1
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Join Date: Feb 2015
Posts: 400
Received Thanks: 46
[HILFE] InGame Channel Switcher
Hey ich suche jm, der sich mit dem InGame Channelswitcher auskennt. Habe ihn soweit angepasst. 4 Channel, Fenstergröße angepasst etc. Leider tut er nicht den Channel wechseln, sondern wenn man einen anderen Channel auswähl bleibt das Bild einfach stehen, wie wenn es einen Fehlport gibt.
Hier das Script
PHP Code:
import ui
import dbg
import app
import net
import constInfo
import chat
class GuiDialog ( ui . Window ):
LastContactTimeStamp = app . GetTime () - 5
WaitTime = 10
State = "Disabled"
def __init__ ( self ):
ui . Window . __init__ ( self )
self . BuildWindow ()
constInfo . channelgui = 1
def __del__ ( self ):
ui . Window . __del__ ( self )
constInfo . channelgui = 0
def BuildWindow ( self ):
self . Board = ui . BoardWithTitleBar ()
self . Board . SetSize ( 164 , 168 )
self . Board . SetCenterPosition ()
self . Board . AddFlag ( 'movable' )
self . Board . AddFlag ( 'float' )
self . Board . SetTitleName ( 'Channel Wechsel' )
self . Board . SetCloseEvent ( self . Close )
self . Board . Show ()
self . __BuildKeyDict ()
self . comp = Component ()
self . Channel1 = self . comp . Button ( self . Board , 'Channel 1' , '' , 54 , 37 , self . Channel1_func , 'd:/ymir work/ui/public/middle_button_01.sub' , 'd:/ymir work/ui/public/middle_button_02.sub' , 'd:/ymir work/ui/public/middle_button_03.sub' )
self . Channel2 = self . comp . Button ( self . Board , 'Channel 2' , '' , 54 , 67 , self . Channel2_func , 'd:/ymir work/ui/public/middle_button_01.sub' , 'd:/ymir work/ui/public/middle_button_02.sub' , 'd:/ymir work/ui/public/middle_button_03.sub' )
self . Channe3 = self . comp . Button ( self . Board , 'Channel 3' , '' , 54 , 97 , self . Channe3_func , 'd:/ymir work/ui/public/middle_button_01.sub' , 'd:/ymir work/ui/public/middle_button_02.sub' , 'd:/ymir work/ui/public/middle_button_03.sub' )
self . Channe4 = self . comp . Button ( self . Board , 'Channel 4' , '' , 54 , 127 , self . Channe3_func , 'd:/ymir work/ui/public/middle_button_01.sub' , 'd:/ymir work/ui/public/middle_button_02.sub' , 'd:/ymir work/ui/public/middle_button_03.sub' )
def Channel1_func ( self ):
if self . State == "Disabled" :
chat . AppendChat ( chat . CHAT_TYPE_INFO , "Warte noch " + str ( int ( int ( self . LastContactTimeStamp ) + self . WaitTime ) - int ( app . GetTime ())) + " Sekunden bevor du erneut den Channel Wechselst." )
return
import linecache
AccountID = linecache . getline ( "save" , 1 )
Password = linecache . getline ( "save" , 2 )
ChannelIndex = 1
ChannelPort = 23070
AuthServerIP = "SERVERIP"
ChannelIP = "SERVERIP"
self . Board . Hide ()
constInfo . channelgui = 0
AuthServerPort = 21002
NewServerName = "Latoya2-Ch1"
net . SetServerInfo ( NewServerName )
net . SetLoginInfo ( AccountID , Password )
net . ConnectToAccountServer ( ChannelIP , ChannelPort , AuthServerIP , AuthServerPort )
net . DirectEnter ( 0 )
net . SendSelectCharacterPacket ( 0 )
net . SendEnterGamePacket ()
self . State = "Disabled"
self . LastContactTimeStamp = app . GetTime ()
def Channel2_func ( self ):
if self . State == "Disabled" :
chat . AppendChat ( chat . CHAT_TYPE_INFO , "Warte noch " + str ( int ( int ( self . LastContactTimeStamp ) + self . WaitTime ) - int ( app . GetTime ())) + " Sekunden bevor du erneut den Channel Wechselst." )
return
import linecache
AccountID = linecache . getline ( "save" , 1 )
Password = linecache . getline ( "save" , 2 )
ChannelIndex = 1
ChannelPort = 24070
AuthServerIP = "SERVERIP"
ChannelIP = "SERVERIP"
self . Board . Hide ()
constInfo . channelgui = 0
AuthServerPort = 21002
NewServerName = "Latoya2-Ch2"
net . SetServerInfo ( NewServerName )
net . SetLoginInfo ( AccountID , Password )
net . ConnectToAccountServer ( ChannelIP , ChannelPort , AuthServerIP , AuthServerPort )
net . DirectEnter ( 0 )
net . SendSelectCharacterPacket ( 0 )
net . SendEnterGamePacket ()
self . State = "Disabled"
self . LastContactTimeStamp = app . GetTime ()
def Channe3_func ( self ):
if self . State == "Disabled" :
chat . AppendChat ( chat . CHAT_TYPE_INFO , "Warte noch " + str ( int ( int ( self . LastContactTimeStamp ) + self . WaitTime ) - int ( app . GetTime ())) + " Sekunden bevor du erneut den Channel Wechselst." )
return
import linecache
AccountID = linecache . getline ( "save" , 1 )
Password = linecache . getline ( "save" , 2 )
ChannelIndex = 1
ChannelPort = 25070
AuthServerIP = "SERVERIP"
ChannelIP = "SERVERIP"
self . Board . Hide ()
constInfo . channelgui = 0
AuthServerPort = 21002
NewServerName = "Latoya2-Ch3"
net . SetServerInfo ( NewServerName )
net . SetLoginInfo ( AccountID , Password )
net . ConnectToAccountServer ( ChannelIP , ChannelPort , AuthServerIP , AuthServerPort )
net . DirectEnter ( 0 )
net . SendSelectCharacterPacket ( 0 )
net . SendEnterGamePacket ()
def Channe4_func ( self ):
if self . State == "Disabled" :
chat . AppendChat ( chat . CHAT_TYPE_INFO , "Warte noch " + str ( int ( int ( self . LastContactTimeStamp ) + self . WaitTime ) - int ( app . GetTime ())) + " Sekunden bevor du erneut den Channel Wechselst." )
return
import linecache
AccountID = linecache . getline ( "save" , 1 )
Password = linecache . getline ( "save" , 2 )
ChannelIndex = 1
ChannelPort = 26070
AuthServerIP = "SERVERIP"
ChannelIP = "SERVERIP"
self . Board . Hide ()
constInfo . channelgui = 0
AuthServerPort = 21002
NewServerName = "Latoya2-Ch4"
net . SetServerInfo ( NewServerName )
net . SetLoginInfo ( AccountID , Password )
net . ConnectToAccountServer ( ChannelIP , ChannelPort , AuthServerIP , AuthServerPort )
net . DirectEnter ( 0 )
net . SendSelectCharacterPacket ( 0 )
net . SendEnterGamePacket ()
self . State = "Disabled"
self . LastContactTimeStamp = app . GetTime ()
def OnUpdate ( self ):
if int ( int ( self . LastContactTimeStamp ) + self . WaitTime ) < int ( app . GetTime ()) and self . State == "Disabled" :
self . State = "Enabled"
def __BuildKeyDict ( self ):
onPressKeyDict = {}
onPressKeyDict [ app . DIK_F5 ] = lambda : self . OpenWindow ()
self . onPressKeyDict = onPressKeyDict
def OnKeyDown ( self , key ):
try:
self . onPressKeyDict [ key ]()
except KeyError :
pass
except :
raise
return TRUE
def OpenWindow ( self ):
if self . Board . IsShow ():
self . Board . Hide ()
else:
self . Board . Show ()
def Close ( self ):
self . Board . Hide ()
constInfo . channelgui = 0
class Component :
def Button ( self , parent , buttonName , tooltipText , x , y , func , UpVisual , OverVisual , DownVisual ):
button = ui . Button ()
if parent != None :
button . SetParent ( parent )
button . SetPosition ( x , y )
button . SetUpVisual ( UpVisual )
button . SetOverVisual ( OverVisual )
button . SetDownVisual ( DownVisual )
button . SetText ( buttonName )
button . SetToolTipText ( tooltipText )
button . Show ()
button . SetEvent ( func )
return button
def ToggleButton ( self , parent , buttonName , tooltipText , x , y , funcUp , funcDown , UpVisual , OverVisual , DownVisual ):
button = ui . ToggleButton ()
if parent != None :
button . SetParent ( parent )
button . SetPosition ( x , y )
button . SetUpVisual ( UpVisual )
button . SetOverVisual ( OverVisual )
button . SetDownVisual ( DownVisual )
button . SetText ( buttonName )
button . SetToolTipText ( tooltipText )
button . Show ()
button . SetToggleUpEvent ( funcUp )
button . SetToggleDownEvent ( funcDown )
return button
def EditLine ( self , parent , editlineText , x , y , width , heigh , max ):
SlotBar = ui . SlotBar ()
if parent != None :
SlotBar . SetParent ( parent )
SlotBar . SetSize ( width , heigh )
SlotBar . SetPosition ( x , y )
SlotBar . Show ()
Value = ui . EditLine ()
Value . SetParent ( SlotBar )
Value . SetSize ( width , heigh )
Value . SetPosition ( 1 , 1 )
Value . SetMax ( max )
Value . SetLimitWidth ( width )
Value . SetMultiLine ()
Value . SetText ( editlineText )
Value . Show ()
return SlotBar , Value
def TextLine ( self , parent , textlineText , x , y , color ):
textline = ui . TextLine ()
if parent != None :
textline . SetParent ( parent )
textline . SetPosition ( x , y )
if color != None :
textline . SetFontColor ( color [ 0 ], color [ 1 ], color [ 2 ])
textline . SetText ( textlineText )
textline . Show ()
return textline
def RGB ( self , r , g , b ):
return ( r * 255 , g * 255 , b * 255 )
def SliderBar ( self , parent , sliderPos , func , x , y ):
Slider = ui . SliderBar ()
if parent != None :
Slider . SetParent ( parent )
Slider . SetPosition ( x , y )
Slider . SetSliderPos ( sliderPos / 100 )
Slider . Show ()
Slider . SetEvent ( func )
return Slider
def ExpandedImage ( self , parent , x , y , img ):
image = ui . ExpandedImageBox ()
if parent != None :
image . SetParent ( parent )
image . SetPosition ( x , y )
image . LoadImage ( img )
image . Show ()
return image
def ComboBox ( self , parent , text , x , y , width ):
combo = ui . ComboBox ()
if parent != None :
combo . SetParent ( parent )
combo . SetPosition ( x , y )
combo . SetSize ( width , 15 )
combo . SetCurrentItem ( text )
combo . Show ()
return combo
def ThinBoard ( self , parent , moveable , x , y , width , heigh , center ):
thin = ui . ThinBoard ()
if parent != None :
thin . SetParent ( parent )
if moveable == TRUE :
thin . AddFlag ( 'movable' )
thin . AddFlag ( 'float' )
thin . SetSize ( width , heigh )
thin . SetPosition ( x , y )
if center == TRUE :
thin . SetCenterPosition ()
thin . Show ()
return thin
def Gauge ( self , parent , width , color , x , y ):
gauge = ui . Gauge ()
if parent != None :
gauge . SetParent ( parent )
gauge . SetPosition ( x , y )
gauge . MakeGauge ( width , color )
gauge . Show ()
return gauge
def ListBoxEx ( self , parent , x , y , width , heigh ):
bar = ui . Bar ()
if parent != None :
bar . SetParent ( parent )
bar . SetPosition ( x , y )
bar . SetSize ( width , heigh )
bar . SetColor ( 0x77000000 )
bar . Show ()
ListBox = ui . ListBoxEx ()
ListBox . SetParent ( bar )
ListBox . SetPosition ( 0 , 0 )
ListBox . SetSize ( width , heigh )
ListBox . Show ()
scroll = ui . ScrollBar ()
scroll . SetParent ( ListBox )
scroll . SetPosition ( width - 15 , 0 )
scroll . SetScrollBarSize ( heigh )
scroll . Show ()
ListBox . SetScrollBar ( scroll )
return bar , ListBox
04/26/2015, 17:05
#2
elite*gold: 0
Join Date: Nov 2011
Posts: 1,448
Received Thanks: 1,257
Clientside-Syserr posten bitte.
04/26/2015, 17:17
#3
elite*gold: 0
Join Date: Feb 2015
Posts: 400
Received Thanks: 46
da gibts nicht viel
PHP Code:
0426 17 : 11 : 07571 :: CPythonSkill :: RegisterSkillDesc ( dwSkillIndex = 137 ) - Strange Skill Need Weapon ( CLAW )
0426 17 : 11 : 07571 :: CPythonSkill :: RegisterSkillDesc ( dwSkillIndex = 139 ) - Strange Skill Need Weapon ( CLAW )
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 HeadNub' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 Ponytail1Nub' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 L Finger0Nub' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 L Finger1Nub' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 L Finger2Nub' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bone_shoulder_02(mirrored)' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 R Finger0Nub' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 R Finger1Nub' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 R Finger2Nub' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bone_shoulder_02' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_cloak_01' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_cloak_02' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_cloak_03' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_sm02' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_sm04' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 L Toe0Nub' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 R Toe0Nub' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_front_04' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bone_left_04' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bone_right_04' in the ToSkeleton
0426 17 : 11 :07923 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_back_04' in the ToSkeleton
0426 17 : 11 : 15800 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 15805 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 15902 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 15903 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 15903 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 16260 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 HeadNub' in the ToSkeleton
0426 17 : 11 : 16260 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 Ponytail1Nub' in the ToSkeleton
0426 17 : 11 : 16260 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 L Finger0Nub' in the ToSkeleton
0426 17 : 11 : 16260 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 L Finger1Nub' in the ToSkeleton
0426 17 : 11 : 16260 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 L Finger2Nub' in the ToSkeleton
0426 17 : 11 : 16260 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bone_shoulder_02(mirrored)' in the ToSkeleton
0426 17 : 11 : 16260 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 R Finger0Nub' in the ToSkeleton
0426 17 : 11 : 16260 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 R Finger1Nub' in the ToSkeleton
0426 17 : 11 : 16260 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 R Finger2Nub' in the ToSkeleton
0426 17 : 11 : 16260 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bone_shoulder_02' in the ToSkeleton
0426 17 : 11 : 16260 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_cloak_01' in the ToSkeleton
0426 17 : 11 : 16260 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_cloak_02' in the ToSkeleton
0426 17 : 11 : 16261 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_cloak_03' in the ToSkeleton
0426 17 : 11 : 16261 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_sm02' in the ToSkeleton
0426 17 : 11 : 16261 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_sm04' in the ToSkeleton
0426 17 : 11 : 16261 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 L Toe0Nub' in the ToSkeleton
0426 17 : 11 : 16261 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bip01 R Toe0Nub' in the ToSkeleton
0426 17 : 11 : 16261 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_front_04' in the ToSkeleton
0426 17 : 11 : 16261 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bone_left_04' in the ToSkeleton
0426 17 : 11 : 16261 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'Bone_right_04' in the ToSkeleton
0426 17 : 11 : 16261 :: GRANNY : [ c :/ dev / rad / granny / rt / granny_mesh_binding . cpp : 137 ] NewMeshBinding : Unable to find bone : 'bone_back_04' in the ToSkeleton
0426 17 : 11 : 16464 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 16465 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 16562 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 16562 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 16563 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 16577 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 16577 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 16578 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 16776 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 16776 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 16958 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 16974 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 17090 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 20951 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 11 : 20951 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 12 : 34992 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 12 : 34992 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 12 :04428 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
0426 17 : 12 :05825 :: D :\ ymir work \ ui \ game \ quest \ questicon \ level_12 . tga ÆÄÀÏÀÌ ¾ø½À´Ï´Ù . CItemData :: __SetIconImage
04/26/2015, 19:06
#4
elite*gold: 0
Join Date: Nov 2011
Posts: 1,448
Received Thanks: 1,257
Ist das die Syserr, nachdem das Bild einfach stehen bleibt, wie wenn es einen Fehlport gibt?
04/26/2015, 19:09
#5
elite*gold: 0
Join Date: Feb 2015
Posts: 400
Received Thanks: 46
ja leider ...
hab gehört dass die vanilla 67k das nicht unterstützt. wenn man wissen würde was in der game fehlt kann man das ja eintragen :3
kann nochmal schauen wegen der syserror
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INGAME BONI SWITCHER
09/05/2012 - Metin2 Private Server - 11 Replies
Hallo,
was haltet ihr von einen Ingame Boni Switcher, weil ich weiss nicht, ob ich diesen in meinem Server einbauen soll o. nicht, viele sagen ja, aber manche auch nein, ich wollte ihn einbauen, da ich die Erfahrung habe, das sowieso ca. 90% der User diesen nutzen...
[How To]Ingame Switcher Verschnellern.
07/20/2011 - Metin2 PServer Guides & Strategies - 5 Replies
Ich weiß das dieser Ingame-Switcher schon Public ist. Es ist der Dss/Fks Switcher vom v4a Client.Aber da viele nicht wissen wie man die switchtzeit vom diesem Switchtbot niedriger/höher stellt möchte ich euch das heute zeigen .
Als erstes laden wir uns den Ingame Switcher aus diesem Thread hier runter
http://www.elitepvpers.com/forum/metin2-pserver-g uides-strategies/1217385-release-ingame-switcher.h tml
Nun entpackt das Winrar Archiv .Jetzt öffnet ihr die datei uibonuschange.py mit...
Ingame Switcher
07/17/2011 - Metin2 Hacks, Bots, Cheats, Exploits & Macros - 1 Replies
Ich weiß das dieser Ingame-Switcher schon Public ist. Es ist der Dss/Fks Switcher vom v4a Client.Aber da viele nicht wissen wie man die switchtzeit vom diesem Switchtbot niedriger/höher stellt möchte ich euch das heute zeigen .
Als erstes laden wir uns den Ingame Switcher aus diesem Thread hier runter
http://www.elitepvpers.com/forum/metin2-pserver-g uides-strategies/1217385-release-ingame-switcher.h tml
Nun entpackt das Winrar Archiv .Jetzt öffnet ihr die datei uibonuschange.py mit...
[Release] Ingame-Switcher
06/05/2011 - Metin2 PServer Guides & Strategies - 24 Replies
Hallo e*pvp,
ich veröffentliche hier meinen Ingame-DSS/FKS-Switcher.
Das eigentliche Script stammt nicht von mir sondern vom v4a-Clienten.
Ich habe es lediglich verändert.
Veränderungen:
Als Menüpunkt, anstelle des HilfeButtons, anwählbar.
Kann DSS & FKS gleichzeitig switchen.
Von 10 auf 1 Switcher reduziert. (Kann auch als MultiSwitcher veröffentlichen wenn es gefragt ist)
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