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metin2_map_deviltower1

Discussion on metin2_map_deviltower1 within the Metin2 Private Server forum part of the Metin2 category.

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Old   #1
 
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metin2_map_deviltower1

ich habe problemme mit DT map (metin2_map_deviltower1) wenn ich metin kaput mache werde ich auf zweite etage teleportiert und auf diese etage befindet kein mobs.... ich hab nach geguckt quest und map ordner alles das und hat 777 rechte, was kann noch sein ? frühe war alles ok überal eingetragen (daroo 1678)
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Old 09/06/2014, 19:40   #2

 
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regen dateien vorhanden?
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Old 09/06/2014, 20:14   #3
 
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Quote:
Originally Posted by .Colossus. View Post
regen dateien vorhanden?
Quote:
g 172 653 10 10 0 0 180s 100 1 1007
g 209 661 10 10 0 0 180s 100 1 1008
g 169 684 10 10 0 0 180s 100 1 1005
g 207 690 10 10 0 0 180s 100 1 1008
g 184 598 10 10 0 0 180s 100 1 1003
g 140 599 10 10 0 0 180s 100 1 1002
g 130 607 10 10 0 0 180s 100 1 1001
g 126 608 10 10 0 0 180s 100 1 1001
g 205 610 10 10 0 0 180s 100 1 1001
g 198 611 10 10 0 0 180s 100 1 1002
g 205 613 10 10 0 0 180s 100 1 1003
g 186 615 10 10 0 0 180s 100 1 1004
g 137 621 10 10 0 0 180s 100 1 1004
g 132 627 10 10 0 0 180s 100 1 1001
g 119 652 10 10 0 0 180s 100 1 1002
g 107 664 10 10 0 0 180s 100 1 1001
g 110 667 10 10 0 0 180s 100 1 1003
g 111 667 10 10 0 0 180s 100 1 1002
g 125 673 10 10 0 0 180s 100 1 1003
g 131 700 10 10 0 0 180s 100 1 1001
g 137 703 10 10 0 0 180s 100 1 1003
g 184 623 10 10 0 0 180s 100 1 1004
g 194 627 10 10 0 0 180s 100 1 1004
g 173 631 10 10 0 0 180s 100 1 1004
g 159 634 10 10 0 0 180s 100 1 1005
g 159 636 10 10 0 0 180s 100 1 1005
g 152 637 10 10 0 0 180s 100 1 1005
g 164 639 10 10 0 0 180s 100 1 1004
g 171 641 10 10 0 0 180s 100 1 1005
g 149 645 10 10 0 0 180s 100 1 1004
g 203 648 10 10 0 0 180s 100 1 1005
g 147 649 10 10 0 0 180s 100 1 1003
g 132 655 10 10 0 0 180s 100 1 1003
g 152 655 10 10 0 0 180s 100 1 1004
g 141 659 10 10 0 0 180s 100 1 1005
g 154 665 10 10 0 0 180s 100 1 1005
g 130 667 10 10 0 0 180s 100 1 1006
g 150 668 10 10 0 0 180s 100 1 1006
g 150 669 10 10 0 0 180s 100 1 1006
g 148 671 10 10 0 0 180s 100 1 1005
g 131 674 10 10 0 0 180s 100 1 1004
g 149 674 10 10 0 0 180s 100 1 1004
g 149 677 10 10 0 0 180s 100 1 1006
g 149 679 10 10 0 0 180s 100 1 1006
g 153 680 10 10 0 0 180s 100 1 1003
g 156 700 10 10 0 0 180s 100 1 1004
g 160 702 10 10 0 0 180s 100 1 1006
g 169 711 10 10 0 0 180s 100 1 1005
m 195 690 10 10 0 0 1000s 100 1 8015
si sieht aus
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Old 09/06/2014, 20:15   #4

 
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Poste mal die quest.
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Old 09/06/2014, 21:05   #5
 
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Quote:
Originally Posted by .Colossus. View Post
Poste mal die quest.

HIER:
Quote:
quest deviltower_zone begin
state start begin
when login begin
if pc.get_map_index() == 66 then
if pc.get_x() < 2048+88 or pc.get_y() < 6656+577 or pc.get_x() > 2048+236 or pc.get_y() > 6656+737 then
pc.warp((5376+532)*100, (512+596+4)*100, 65)
end
pc.set_warp_location(65, 5376+532, 512+596+4)
elseif pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 then
pc.set_warp_location(65, 5376+532, 512+596+4)
end
end
when deviltower_man.chat.locale.deviltower_man_chat begin
say_title("Wдchter des Dдmonturmes")
if pc . get_level ( ) < 40 then
say("Du hast noch nicht genьgend Erfahrung gesammelt.")
say("Komme wieder, wenn du Level 40 bist!")
return
end
say("Mцchtest du den Dдmonenturm betreten?")
local s = select ("Betreten", "Abbrechen")
if s == 1 then
pc.warp (216500, 727000)
end
end
when devil_stone1.kill begin
timer("devil_stone1_1", 6)
end
when devil_stone1_1.timer begin
local mapto7= pc.count_item(30302) -- Die Karte der Zin Grotte wurde aus deinem Inventar entfernt
pc.remove_item(30302,mapto7)

local boxto7= pc.count_item(30300) -- Die Unbekannte Alte Kiste wurde aus deinem Inventar entfernt
pc.remove_item(30300,boxto7)

d.new_jump_all(66, special.devil_tower[1][1], special.devil_tower[1][2])
d.regen_file("data/dungeon/deviltower2_regen.txt")
d.set_warp_at_eliminate(4, d.get_map_index(), special.devil_tower[2][1], special.devil_tower[2][2], "data/dungeon/deviltower3_regen.txt")
end
--when devil_stone2.kill begin
--d.jump_all_local(special.devil_tower[2][1], special.devil_tower[2][2])
--end
when devil_stone3.kill begin
--d.jump_all_local(special.devil_tower[3][1], special.devil_tower[3][2])
--d.set_exit_all_at_eliminate(6)
--d.set_warp_at_eliminate(6, d.get_map_index(), 100, 100)
--d.set_warp_at_eliminate(4, 65, 5376+532, 512+596+4)
d.set_warp_at_eliminate(4, d.get_map_index(), special.devil_tower[3][1], special.devil_tower[3][2], "data/dungeon/deviltower4_regen.txt")
d.check_eliminated()
--d.exit_all()
end
function get_4floor_stone_pos()
local positions = {
{368, 629},
{419, 630},
{428, 653},
{422, 679},
{395, 689},
{369, 679},
{361, 658},
}
for i = 1, 6 do
local j = number(i, 7)
if i != j then
local t = positions[i];
positions[i] = positions[j];
positions[j] = t;
end
end
--for i = 1, 7 do
-- positions[i][1] = positions[i][1] * 100
-- positions[i][2] = positions[i][2] * 100
-- end
return positions
end
when 8016.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin
d.setf("level", 4)
-- ¦AІ{¤j¶q©ЗЄ«¤О»sіyЇuҐЫАY©M°ІҐЫАY
--d.regen_file("data/dungeon/deviltower4_regen.txt")
local positions = deviltower_zone.get_4floor_stone_pos()
for i = 1, 6 do
chat(positions[i][1], positions[i][2])
d.set_unique("fake" .. i , d.spawn_mob(8017, positions[i][1], positions[i][2]))
end
chat(positions[7][1], positions[7][2])
local vid = d.spawn_mob(8017, positions[7][1], positions[7][2])
chat(vid)
d.set_unique("real", vid)
server_loop_timer('devil_stone4_update', 10, pc.get_map_index())
server_timer('devil_stone4_fail1', 5*60, pc.get_map_index())

d.notice("Findet den richtigen Metinstein und zerstцrt ihn.");
d.notice("Die falschen Metinsteine werden verschwinden!");
d.notice("Ihr habt 15 Minuten zeit!");
end

when devil_stone4_fail1.server_timer begin
if d.select(get_server_timer_arg()) then
d.notice("Verbleibende Zeit: 10 Minuten")
server_timer('devil_stone4_fail2', 5*60, get_server_timer_arg())
end
end

when devil_stone4_fail2.server_timer begin
if d.select(get_server_timer_arg()) then
d.notice("Verbleibende Zeit: 5 Minuten")
server_timer('devil_stone4_fail', 5*60, get_server_timer_arg())
end
end

when devil_stone4_fail.server_timer begin
if d.select(get_server_timer_arg()) then
d.notice("Die Zeit ist abgelaufen")
d.notice("Ihr werdet nun nach drauЯen teleportiert")
d.exit_all()
clear_server_timer('devil_stone4_update', get_server_timer_arg())
end
end

when devil_stone4_update.server_timer begin
if d.select(get_server_timer_arg()) then
if not d.is_unique_dead("real") then
for i = 1, 6 do
if d.getf("fakedead" .. i) == 0 then
if d.unique_get_hp_perc("fake" .. i) < 50 then
d.purge_unique("fake" .. i)
d.setf("fakedead" .. i, 1)
d.notice("Der falsche Metinstein ist verschwunden..");
end
end
end
else
--d.clear_regen()
--d.regen_file("data/dungeon/deviltower5_regen.txt")
server_timer("devil_stone4_end", 5, get_server_timer_arg())
d.notice("Ihr habt den richtigen Metinstein zerstцrt.");
d.notice("Ihr werdet nun in die nдchste Etage teleportiert")
clear_server_timer('devil_stone4_fail1', get_server_timer_arg())
clear_server_timer('devil_stone4_fail2', get_server_timer_arg())
clear_server_timer('devil_stone4_fail', get_server_timer_arg())
end
else
server_timer('devil_stone4_stop_timer', 1, get_server_timer_arg())
end
end

when devil_stone4_stop_timer.server_timer begin
clear_server_timer('devil_stone4_update', get_server_timer_arg())
end

when devil_stone4_end.server_timer begin
if d.select(get_server_timer_arg()) then
d.setf("level", 5)
d.setf("stone_count", 5)
d.notice("Du bist nun in der 5. Ebene")
d.notice("Цffne alle Alten Siegel um in die nдchste Ebene zu gelangen.")
d.notice("Du hast 20 Minuten Zeit um alle Siegel zu offnen.")
d.jump_all(special.devil_tower[4][1], special.devil_tower[4][2])
server_timer('devil_stone5_fail1', 5*60, get_server_timer_arg())
clear_server_timer('devil_stone4_update', get_server_timer_arg())

-- bla bla
d.set_regen_file("data/dungeon/deviltower5_regen.txt")

-- bla bla 2
d.spawn_mob(20073, 421, 452)
d.spawn_mob(20073, 380, 460)
d.spawn_mob(20073, 428, 414)
d.spawn_mob(20073, 398, 392)
d.spawn_mob(20073, 359, 426)
end
end
when devil_stone5_fail1.server_timer begin
if d.select(get_server_timer_arg()) then
d.notice("Verbleibende Zeit: 15 Minuten")
server_timer('devil_stone5_fail2', 5*60, get_server_timer_arg())
end
end

when devil_stone5_fail2.server_timer begin
if d.select(get_server_timer_arg()) then
d.notice("Verbleibende Zeit: 10 Minuten")
server_timer('devil_stone5_fail3', 5*60, get_server_timer_arg())
end
end

when devil_stone5_fail3.server_timer begin
if d.select(get_server_timer_arg()) then
d.notice("Verbleibende Zeit: 5 Minuten")
server_timer('devil_stone5_fail', 5*60, get_server_timer_arg())
end
end

when devil_stone5_fail.server_timer begin
if d.select(get_server_timer_arg()) then
d.notice("Die Zeit ist abgelaufen")
d.notice("Ihr werdet nun nach drauЯen teleportiert")
d.exit_all()
end
end

--when devil_stone4.kill begin
--d.setf("level", 5)
--d.setf("stone_count", 4)
--d.clear_regen()
--d.regen_file("data/dungeon/deviltower5_regen.txt")
--d.jump_all_local(special.devil_tower[4][1], special.devil_tower[4][2])
--end

when 1062.kill with pc.in_dungeon() and d.getf("level") == 5 begin
local KILL_COUNT_FOR_DROP_KEY = 50
--if is_test_server() then
--KILL_COUNT_FOR_DROP_KEY = 1
--end
local n =d.getf("count") + 1
d.setf("count", n)
if n == KILL_COUNT_FOR_DROP_KEY then
-- bla bla 3
game.drop_item(50084, 1)
d.setf("count", 0)
end
end
when devil_stone5.take with item.vnum == 50084 begin
npc.purge()
item.remove()
d.setf("stone_count", d.getf("stone_count") - 1)
if d.getf("stone_count") <= 0 then
d.setf("level", 6)
d.clear_regen()
d.regen_file("data/dungeon/deviltower6_regen.txt")

d.notice("Ihr habt alle alten Siegel geцffnet. Ihr werdet nun")
d.notice("in die 6. Ebene teleportiert.")
d.jump_all(special.devil_tower[5][1], special.devil_tower[5][2])
clear_server_timer('devil_stone5_fail1', get_server_timer_arg())
clear_server_timer('devil_stone5_fail2', get_server_timer_arg())
clear_server_timer('devil_stone5_fail3', get_server_timer_arg())
clear_server_timer('devil_stone5_fail', get_server_timer_arg())
else
d.notice("Es verbleibt eine Anzahl von "..d.getf("stone_count").." Siegeln")
end
end

when devil_stone6.kill begin
-- bla bla 4
-- bla bla 5
--d.jump_all(special.devil_tower[6][1], special.devil_tower[6][2])
d.kill_all()
-- d.set_warp_at_eliminate(3*60, 65, 5376+532, 512+596+4)
d.check_eliminated()
local reward_alchemist = {20074, 20075, 20076}
d.spawn_mob(reward_alchemist[number(1,3)], 425, 216);
d.setqf("can_refine", 1)
end

--------------------------------------
-- bla bla 6
--------------------------------------

when 20074.chat."Die hцheren Etagen.." with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin
say(""..mob_name(20074).."")
say("Ihr mцchtet in die 7.Etage?")
say("Ihr haben Glьck! Heute erlaube ich es ihnen vielleicht!")
say("Aber voher muss ich euch noch prьfen..")
say("Mal sehen..")
wait()
if pc.level >=75 then
say("Ich erlaube euch weiterzugehen!")
say("Viel Glьck und passt auf euch auf da oben!")
timer("devil_jump_7", 6)
return
end
say("Betreten der 7.Etage nicht erlaubt!")
say("Ihr seid nicht qualifiziert genug!")
say("Erreicht Level 75 oder hцher,")
say("damit ihr eure Fertigkeiten steigern kцnnt")
say("und kommt dann wieder!")
wait()
pc.warp(590500, 110500)
return
end
when 20075.chat."Die hцheren Etagen.." with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin
say(""..mob_name(20075).."")
say("Ihr mцchtet in die 7.Etage?")
say("Ihr haben Glьck! Heute erlaube ich es ihnen vielleicht!")
say("Aber voher muss ich euch noch prьfen..")
say("Mal sehen..")
wait()
if pc.level >=75 then
say("Ich erlaube euch weiterzugehen!")
say("Viel Glьck und passt auf euch auf da oben!")
timer("devil_jump_7", 6)
return
end
say("Betreten der 7.Etage nicht erlaubt!")
say("Ihr seid nicht qualifiziert genug!")
say("Erreicht Level 75 oder hцher,")
say("damit ihr eure Fertigkeiten steigern kцnnt")
say("und kommt dann wieder!")
wait()
pc.warp(590500, 110500)
return
end
when 20076.chat."Die hцheren Etagen.." with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin
say(""..mob_name(20076).."")
say("Ihr mцchtet in die 7.Etage?")
say("Ihr haben Glьck! Heute erlaube ich es ihnen vielleicht!")
say("Aber voher muss ich euch noch prьfen..")
say("Mal sehen..")
wait()
if pc.level >=75 then
say("Ich erlaube euch weiterzugehen!")
say("Viel Glьck und passt auf euch auf da oben!")
timer("devil_jump_7", 6)
return
end
say("Betreten der 7.Etage nicht erlaubt!")
say("Ihr seid nicht qualifiziert genug!")
say("Erreicht LvL 75 oder hцher,")
say("damit ihr eure Fertigkeiten steigern kцnnt")
say("und kommt dann wieder!")
wait()
pc.warp(590500, 110500)
return
end

when devil_jump_7.timer begin
d.clear_regen()

d.spawn_mob(8018, 639, 658)
d.spawn_mob(8018, 611, 637)
d.spawn_mob(8018, 596, 674)
d.spawn_mob(8018, 629, 670)

d.setf("level", 7)

d.jump_all(2048+590, 6656+638)
end

when 8018.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin
local cont = d.getf("7_stone_kill") + 1
d.setf("7_stone_kill", cont)

if cont >= 4 then
d.setf("7_stone_kill", 0)
d.set_regen_file("data/dungeon/deviltower7_regen.txt")
end
end

when 8019.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin
game.drop_item(30300, 1)
end

when 30300.use with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin
pc.remove_item("30300", 1)

local pct = number(1,10)

if pct == 1 then
-- bla bla 7
game.drop_item(30302, 1)
d.clear_regen()
else
-- bla bla 8
game.drop_item(30301, 1)

end
end

when 30302.use with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin
-- bla bla 9
say("Die Karte wird euch alle in die nдchste Ebene")
say("des Dдmonenturms bringen.")
pc.remove_item("30302", 1)
timer("devil_jump_8", 6)
d.clear_regen()
end

--------------------------------------------
-- bla bla 10
--------------------------------------------
when devil_jump_8.timer begin
d.setf("level", 8)
d.jump_all(2048+590, 6656+403)
d.set_regen_file("data/dungeon/deviltower8_regen.txt")
d.spawn_mob(20366, 640, 460)
local _count= pc.count_item(30302)-- bla bla 11
pc.remove_item(30302,_count)

end

when 1040.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin
local pct1 = number(1, 5)
if pct1 == 1 then
local pct2 = number(1, 10)
if pct2 == 1 then
-- bla bla 12
game.drop_item(30304, 1)
else
-- bla bla 13
game.drop_item(30303, 1)
end
else
return
end
end

when 20366.take with item.vnum == 30304 begin
-- bla bla 14
npc.purge()
item.remove()
timer("devil_jump_9", 6)
end

---------------------------------------------
-- bla bla 15
---------------------------------------------
when devil_jump_9.timer begin
d.setf("level", 9)
d.jump_all(2048+590, 6656+155)
d.regen_file("data/dungeon/deviltower9_regen.txt")
end

when 2291.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin
d.kill_all()
timer("devil_end_jump", 60)
end

when devil_end_jump.timer begin
d.exit_all()
end
end
end
auf Hamachi läuft alles aber root net!
ragu is offline  
Old 09/06/2014, 21:21   #6

 
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Anstatt
Quote:
"data/dungeon/deviltower4_regen.txt")
muss das so aussehen (Beispiel):
Quote:
d.regen_file("data/dungeon/deviltower2_regen.txt")
hast wohl was fälschlicherweiße rausgelöscht
.Colossus. is offline  
Old 09/06/2014, 21:25   #7
 
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Quote:
Originally Posted by .Colossus. View Post
Anstatt

muss das so aussehen (Beispiel):


hast wohl was fälschlicherweiße rausgelöscht
gleich probieren

ich hab nicht gelöscht, warscheinlich bei hoch laden auf root... aber als daten auf hamachi war hat alles functioniert

meinst du hier soll stehen : d.set_warp_at_eliminate(4, d.get_map_index(), special.devil_tower[3][1], special.devil_tower[3][2], "data/dungeon/deviltower4_regen.txt")

oder hier: --d.regen_file("data/dungeon/deviltower4_regen.txt")

punkt 79 stehet so was schon (mit Notepad++)
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Old 09/06/2014, 21:35   #8

 
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Ach stimmt. Mein Fehler...kannst mich mal in Skype adden bin morgen da
.Colossus. is offline  
Old 09/06/2014, 21:49   #9
 
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Quote:
Originally Posted by .Colossus. View Post
Ach stimmt. Mein Fehler...kannst mich mal in Skype adden bin morgen da
kann hier fehler liegen? :

SYSERR: Aug 31 15:03:03 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Aug 31 20:46:29 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 1 18:32:34 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 1 18:33:21 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 1 18:33:47 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 1 19:12:27 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 2 15:36:49 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 2 15:51:00 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 2 16:25:44 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 2 16:40:24 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 2 16:51:36 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 2 17:05:51 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 2 18:08:03 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 2 18:43:55 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 3 18:06:32 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 3 19:24:52 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 5 17:44:13 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 5 21:34:10 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)
SYSERR: Sep 6 08:33:40 :: LoadSetting: [INIT_FORKED] Do not open file (locale/germany/forkedmapindex.txt)

aber forkedmapindex.txt exestier, ich hab schon geändert und wieder origenal rein gemacht immer selber fehler meldung (SF daroo1678)
ragu is offline  
Old 09/06/2014, 21:54   #10

 
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