Ich habe ein kleine Problemchen und zwar
benutze ich Serverfiels die, die GAME 2089m enthält
und brauche eine PET DIFF mit den Value´s
22-----34001
23-----34002
24-----34003
25-----34004
26-----34005
27-----34006
28-----34007
29-----34008
30-----34009
damit ich die
Nutzen kann wäre supii wenn mir jemand helfen könnte danke im Voraus.
Alternative: Ich bin ein Noobi in Sachen Questen vielleicht könnte jemand die Quest :
Code:
----************************************----
---**** Pet system full by Kroneees ****---
----************************************----
---**** Russia ;3 bad ENG ver. -.- ****---
----************************************----
quest pets begin
state start begin
when 53001.use with pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0
and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0
and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
and pc.getqf("firephoenix7") == 0 begin
if pc.getqf("firephoenix") == 0 then
horse.set_level("22")
horse.set_name(""..pc.get_name().."'s Fire Phoenix")
pc.setqf("phoenix_fly", 1)
pc.setqf("firephoenix", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck", 0.2)
elseif pc.getqf("firephoenix") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly", 0)
pc.setqf("firephoenix", 0)
cleartimer("bugcheck")
end
end
-- Bugschutz
when bugcheck.timer begin
if pc.count_item(53001) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly", 0)
pc.setqf("firephoenix", 0)
syschat(" <Pet> Print the call is not found, the pet has been removed! ")
cleartimer("bugcheck")
end
end
when login or logout or disconnect with pc.getqf("firephoenix") == 1 begin
horse.set_level("22")
horse.set_name(""..pc.get_name().."'s Fire Phoenix ")
pc.setqf("phoenix_fly", 1)
pc.setqf("firephoenix", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck", 0.2)
end
end
end
quest pets begin
state start begin
when 53003.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix2") == 0
and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0
and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
and pc.getqf("firephoenix7") == 0 begin
if pc.getqf("firephoenix1") == 0 then
horse.set_level("23")
horse.set_name(""..pc.get_name().."'s Ice Phoenix")
pc.setqf("phoenix_fly1", 1)
pc.setqf("firephoenix1", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck1", 0.2)
elseif pc.getqf("firephoenix1") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly1", 0)
pc.setqf("firephoenix1", 0)
cleartimer("bugcheck1")
end
end
-- Bugschutz
when bugcheck1.timer begin
if pc.count_item(53003) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" <Pet> Print the call is not found, the pet has been removed! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly1", 0)
pc.setqf("firephoenix1", 0)
cleartimer("bugcheck1")
end
end
when login or logout or disconnect with pc.getqf("firephoenix1") == 1 begin
horse.set_level("23")
horse.set_name(""..pc.get_name().."'s Ice Phoenix")
pc.setqf("phoenix_fly1", 1)
pc.setqf("firephoenix1", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck1", 0.2)
end
end
end
quest pets begin
state start begin
when 53002.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0
and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
and pc.getqf("firephoenix7") == 0 begin
if pc.getqf("firephoenix2") == 0 then
horse.set_level("24")
horse.set_name(""..pc.get_name().."'s Rentierjunges")
pc.setqf("phoenix_fly2", 1)
pc.setqf("firephoenix2", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck2", 0.2)
elseif pc.getqf("firephoenix2") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly2", 0)
pc.setqf("firephoenix2", 0)
cleartimer("bugcheck2")
end
end
-- Bugschutz
when bugcheck2.timer begin
if pc.count_item(53002) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" <Pet> Print the call is not found, the pet has been removed! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly2", 0)
pc.setqf("firephoenix2", 0)
cleartimer("bugcheck2")
end
end
when login or logout or disconnect with pc.getqf("firephoenix2") == 1 begin
horse.set_level("24")
horse.set_name(""..pc.get_name().."'s Rentierjunges")
pc.setqf("phoenix_fly2", 1)
pc.setqf("firephoenix2", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck2", 0.2)
end
end
end
quest pets begin
state start begin
when 53005.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix4") == 0
and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
and pc.getqf("firephoenix7") == 0 begin
if pc.getqf("firephoenix3") == 0 then
horse.set_level("25")
horse.set_name(""..pc.get_name().."'s Baby Azrael")
pc.setqf("phoenix_fly3", 1)
pc.setqf("firephoenix3", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck3", 0.2)
elseif pc.getqf("firephoenix3") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly3", 0)
pc.setqf("firephoenix3", 0)
cleartimer("bugcheck3")
end
end
-- Bugschutz
when bugcheck3.timer begin
if pc.count_item(53005) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" <Pet> Print the call is not found, the pet has been removed! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly3", 0)
pc.setqf("firephoenix3", 0)
cleartimer("bugcheck3")
end
end
when login or logout or disconnect with pc.getqf("firephoenix3") == 1 begin
horse.set_level("25")
horse.set_name(""..pc.get_name().."'s Baby Azrael")
pc.setqf("phoenix_fly3", 1)
pc.setqf("firephoenix3", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck3", 0.2)
end
end
end
quest pets begin
state start begin
when 53013.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
and pc.getqf("firephoenix7") == 0 begin
if pc.getqf("firephoenix4") == 0 then
horse.set_level("26")
horse.set_name(""..pc.get_name().."'s Rufus")
pc.setqf("phoenix_fly4", 1)
pc.setqf("firephoenix4", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck4", 0.2)
elseif pc.getqf("firephoenix4") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly4", 0)
pc.setqf("firephoenix4", 0)
cleartimer("bugcheck4")
end
end
-- Bugschutz
when bugcheck4.timer begin
if pc.count_item(53013) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" <Pet> Print the call is not found, the pet has been removed! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly4", 0)
pc.setqf("firephoenix4", 0)
cleartimer("bugcheck4")
end
end
when login or logout or disconnect with pc.getqf("firephoenix4") == 1 begin
horse.set_level("26")
horse.set_name(""..pc.get_name().."'s Rufus")
pc.setqf("phoenix_fly4", 1)
pc.setqf("firephoenix4", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck4", 0.2)
end
end
end
quest pets begin
state start begin
when 53010.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix6") == 0
and pc.getqf("firephoenix7") == 0 begin
if pc.getqf("firephoenix5") == 0 then
horse.set_level("27")
horse.set_name(""..pc.get_name().."'s Leonidas")
pc.setqf("phoenix_fly5", 1)
pc.setqf("firephoenix5", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck5", 0.2)
elseif pc.getqf("firephoenix5") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly5", 0)
pc.setqf("firephoenix5", 0)
cleartimer("bugcheck5")
end
end
-- Bugschutz
when bugcheck5.timer begin
if pc.count_item(53010) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" <Pet> Print the call is not found, the pet has been removed! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly5", 0)
pc.setqf("firephoenix5", 0)
cleartimer("bugcheck5")
end
end
when login or logout or disconnect with pc.getqf("firephoenix5") == 1 begin
horse.set_level("27")
horse.set_name(""..pc.get_name().."'s Leonidas")
pc.setqf("phoenix_fly5", 1)
pc.setqf("firephoenix5", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck5", 0.2)
end
end
end
quest pets begin
state start begin
when 53012.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0
and pc.getqf("firephoenix7") == 0 begin
if pc.getqf("firephoenix6") == 0 then
horse.set_level("28")
horse.set_name(""..pc.get_name().."'s Porkie")
pc.setqf("phoenix_fly6", 1)
pc.setqf("firephoenix6", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck6", 0.2)
elseif pc.getqf("firephoenix6") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly6", 0)
pc.setqf("firephoenix6", 0)
cleartimer("bugcheck6")
end
end
-- Bugschutz
when bugcheck6.timer begin
if pc.count_item(53012) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" <Pet> Print the call is not found, the pet has been removed! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly6", 0)
pc.setqf("firephoenix6", 0)
cleartimer("bugcheck6")
end
end
when login or logout or disconnect with pc.getqf("firephoenix6") == 1 begin
horse.set_level("28")
horse.set_name(""..pc.get_name().."'s Porkie")
pc.setqf("phoenix_fly6", 1)
pc.setqf("firephoenix6", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck6", 0.2)
end
end
end
quest pets begin
state start begin
when 53011.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0
and pc.getqf("firephoenix6") == 0 begin
if pc.getqf("firephoenix7") == 0 then
horse.set_level("29")
horse.set_name(""..pc.get_name().."'s Khan")
pc.setqf("phoenix_fly7", 1)
pc.setqf("firephoenix7", 1)
affect.add_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.add_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck7", 0.2)
elseif pc.getqf("firephoenix7") == 1 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly7", 0)
pc.setqf("firephoenix7", 0)
cleartimer("bugcheck7")
end
end
-- Bugschutz
when bugcheck7.timer begin
if pc.count_item(53011) == 0 then
pet.unsummon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
syschat(" <Pet> Print the call is not found, the pet has been removed! ")
affect.remove_collect(apply.ATT_GRADE_BONUS, 100, 60*60*8)
affect.remove_collect(apply.DEF_GRADE_BONUS, 100, 60*60*8)
pc.setqf("phoenix_fly7", 0)
pc.setqf("firephoenix7", 0)
cleartimer("bugcheck7")
end
end
when login or logout or disconnect with pc.getqf("firephoenix7") == 1 begin
horse.set_level("29")
horse.set_name(""..pc.get_name().."'s Khan")
pc.setqf("phoenix_fly7", 1)
pc.setqf("firephoenix7", 1)
pet.unsummon() pet.summon()
horse.set_level("21")
horse.set_name(""..pc.get_name().."'s Pferd ")
loop_timer("bugcheck7", 0.2)
end
end
end
Auf die oben genannten Value´s Anpassen wäre ebenfalls Supi sogar besser






