Ich wollte mal fragen wo man in 2013er Files die Event.lua findet,
sofern es in den 2013 eine gibt. Also wo er die droppchance von zb
"moon_drop1" definiert.
Erstell dir einfach eine neue Quest für die Event Drop's
PHP Code:
quest mondi_drop begin
state start begin
when kill with game.get_event_flag("mondi_drop") == 1 and not npc.is_pc() begin -- Starten /e mondi_drop 1 // Beenden /e mondi_drop 0
local s=number(5, 400) -- Chance des Drop's
if 5 == s then
game.drop_item_with_ownership(50011,1) -- Dropp + Anzahl
end
end
end
end
Den drop der Mondis in der drop_iem_group war das glaube ich festlegen. deine quest deaktivieren und die mondi in die commondrop_item reinpacken mit deiner gewünschten droppchance. Zack fertig.
You can't change the drop chance of /e moon_drop this eventflag only accepts true or false. An alternative is to use my drops quest which has two additional features - a scroll and a personal drop rate which is reduced every time you drop a box. This makes the amount of boxes dropped more fair, as in the standard event, depending on what you are doing and where, you could get 5 or 200.