Also in SD3 werden die dropps nicht reserviert für den der das
gedroppt hat. Also kann jeder die GLEICH nach dem drop nehmen.
An den Mobs liegt es nicht, wenn ich die gleichen mobs
auf zb map1 spawne werden sie reserviert.
SYSERR: Aug 3 22:36:00 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:00 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:00 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:00 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:00 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:00 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:00 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:01 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 1592 -> 1433, char_battle.cpp 601 SYSERR: Aug 3 22:36:01 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:01 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:01 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 840 -> 756, char_battle.cpp 664 SYSERR: Aug 3 22:36:01 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:01 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:01 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:01 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:01 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:01 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:01 :: GetPoint: POINT_ERROR: [SA]TunE type 100 val 50 (max: 71069) SYSERR: Aug 3 22:36:01 :: number_ex: number(): first argument is bigger than second argument 812 -> 731, char_battle.cpp 664 SYSERR: Aug 3 22:36:04 :: FuncCheckWarp: Warp NPC name wrong : vnum(10073) name(Yongbi Wüste 3061 6202)
Nope ich seh zu dem thema da nichts aber ich rate dir schau dir das mit dem
"SYSERR: Aug 3 22:36:04 :: FuncCheckWarp: Warp NPC name wrong : vnum(10073) name(Yongbi Wüste 3061 6202) "
an