mein Projekt neigt sich der Bearbeitung dem Ende zu, jedoch bleibt meine
Frage an einem Thema hängen.
Wieso gehen die Lauling Metin Dropps nicht..
Beim reloaden der Quest folgender Fehler:
PHP Code:
must start with `quest`
metindrop.quest:407:Error
Hier die Quest:
PHP Code:
quest metindrop begin
state start begin
when 8001.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(71014,200)
end
end
when 8001.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(39026,200)
end
end
when 8002.kll begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(71014,200)
end
end
when 8002.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(39026,200)
end
end
when 8003.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(71014,200)
end
end
when 8003.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(39026,200)
end
end
when 8003.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(72049,1)
end
end
when 8004.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28230,1)
end
end
when 8004.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28231,1)
end
end
when 8004.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28232,1)
end
end
when 8004.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28337,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12209,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12349,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28231,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12489,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12629,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28437,1)
end
end
when 8006.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8006.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28441,1)
end
end
when 8007.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28441,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28441,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12649,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12229,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12369,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12509,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12509,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12369,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12649,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28441,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12229,1)
end
end
when 8010.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8010.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(72049,1)
end
end
when 8011.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(28337,1)
end
end
when 8011.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(72049,1)
end
end
when 8011.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8012.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(1129,1)
end
end
when 8012.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28335,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28334,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28333,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28331,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28330,1)
end
end
when 8012.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(39031,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(30190,1)
end
end
when 8012.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8013.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28443,1)
end
end
when 8013.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28442,1)
end
end
when 8013.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28439,1)
end
end
when 8013.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8014.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8014.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28431,1)
end
end
when 8014.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28430,1)
end
end
when 8014.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28432,1)
end
end
when 8014.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28438,1)
end
end
when 8026.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28433,1)
end
end
when 8026.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28434,1)
end
end
when 8026.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28443,1)
end
end
when 8026.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28436,1)
end
end
when 8026.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28431,1)
end
end
when 8026.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(27991,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(27992,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(27993,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(71129,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(27987,20)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(50124,1)
end
end
when 8027.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50011,5)
end
end
end
end
end
quest metindrop begin
state start begin
when 8001.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(71014,200)
end
end
when 8001.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(39026,200)
end
end
when 8002.kll begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(71014,200)
end
end
when 8002.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(39026,200)
end
end
when 8003.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(71014,200)
end
end
when 8003.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(39026,200)
end
end
when 8003.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(72049,1)
end
end
when 8004.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28230,1)
end
end
when 8004.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28231,1)
end
end
when 8004.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28232,1)
end
end
when 8004.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28337,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12209,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12349,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28231,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12489,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12629,1)
end
end
when 8005.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28437,1)
end
end
when 8006.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8006.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28441,1)
end
end
when 8007.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28441,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28441,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12649,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12229,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12369,1)
end
end
when 8008.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12509,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12509,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12369,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12649,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28441,1)
end
end
when 8009.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(12229,1)
end
end
when 8010.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8010.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(72049,1)
end
end
when 8011.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(28337,1)
end
end
when 8011.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(72049,1)
end
end
when 8011.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8012.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(1129,1)
end
end
when 8012.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28335,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28334,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28333,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28331,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28330,1)
end
end
when 8012.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(39031,1)
end
end
when 8012.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(30190,1)
end
end
when 8012.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8013.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28443,1)
end
end
when 8013.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28442,1)
end
end
when 8013.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28439,1)
end
end
when 8013.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8014.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8014.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28431,1)
end
end
when 8014.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28430,1)
end
end
when 8014.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28432,1)
end
end
when 8014.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28438,1)
end
end
when 8026.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28433,1)
end
end
when 8026.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28434,1)
end
end
when 8026.kill begin
local drop = number(0,5)
if drop > 3 then
game.drop_item(28443,1)
end
end
when 8026.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28436,1)
end
end
when 8026.kill begin
local drop = number(0,3)
if drop > 3 then
game.drop_item(28431,1)
end
end
when 8026.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50513,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(27991,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(27992,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(27993,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(71129,1)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(27987,20)
end
end
when 8027.kill begin
local drop = number(0,2)
if drop > 3 then
game.drop_item(50124,1)
end
end
when 8027.kill begin
local drop = number(1)
if drop > 3 then
game.drop_item(50011,5)
end
end
end
end
[HELP]Ändern der Dropps bei Lauling v.3 06/09/2013 - Metin2 Private Server - 18 Replies Hey liebe Com ;),
ich hab leider n Problem mit den Dropps bei den Serverfiles von Lauling!
Ich kann machen was ich will wen ich die ganze mob_drop_item lösch droppen die Mobs trzdm noch das selbe wie vorher WIESO ?!?!?! :D Wo kann man die Dropps ändern?
Hoffe mir kann jemand Helfen :)
MfG
Lauling dropps 05/27/2013 - Metin2 Private Server - 8 Replies Moinz wollte mal fragen wie man die dropps bei den lauling files anpasst, also damit meine ich wie füg ich z.b. Sensi dropp ein?
Mob_item sind alle dropps eingestellt, aber kein metin, kein boss droppt etwas..
Wie fixxt man das?
Lauling Serverfiles v3 Mob dropps 04/07/2013 - Metin2 Private Server - 6 Replies Hallo,
ich habe versucht, bei den Lauling Files v3 die Dropps zu ändern in der mob_drop_item.list , jedoch nachdem ich dann ein reboot gemacht habe, sind noch alle Dropps genauso wie vorher im Spiel. Weiß jemand voran das liegen kann?
Metin Dropps .. 05/30/2011 - Metin2 Private Server - 3 Replies Hallo epvp .. ich krieg langsam die Kriese :S
Also normalerweise klappt das ja immer aber
ich weiß nicht was meine mob_drop_item für leiden hat.
Ich hab die Dropps eingestellt was der Metin droppen soll
Beispiel der 70er Metin ( Metin des Mordes )
auch die 75er 80er 85er und 90er haben den selben Dropp.
Kurzes Beispiel was im 70er Drinn ist:
Metin dropps einstellen 06/06/2010 - Metin2 Private Server - 6 Replies Hey Com,
Ich habe ein problem auf dem server von mir und meinem Team droppen die Metins nix mehr kann mir einer sagen wo ich das einstellen kann.
MFG
Destii