Register for your free account! | Forgot your password?
Rust Cheats

Go Back   elitepvpers > Popular Games > Metin2 > Metin2 Private Server
You last visited: Today at 10:35

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



<TuT> Some protection

Discussion on <TuT> Some protection within the Metin2 Private Server forum part of the Metin2 category.

Reply
 
Old   #1
 
MrGanja's Avatar
 
elite*gold: 0
Join Date: Feb 2012
Posts: 262
Received Thanks: 200
<TuT> Some protection


You must config: your server ip, and the files of the client.

You must cript your .py file like base64 if we want to do the ip protection more better..

Python script:
PHP Code:
    def login_UP(self):
        
t_serverInfo serverInfo.TESTADDR["ip"]
        if 
not t_serverInfo == "your server ip":
            
snd.PlaySound("sound/ui/loginfail.wav")
            if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):
                
self.PopupDisplayMessage(text.EN["modify_file"])
            if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):
                
self.PopupDisplayMessage(text.DE["modify_file"])
            if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
                
self.PopupDisplayMessage(text.IT["modify_file"])
            if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):
                
self.PopupDisplayMessage(text.RO["modify_file"])
            
net.Disconnect()
            return
        else:
            
self.login_Find()

    
def login_Find(self):
        
PrincipalyFiles = ['artpclnt.dll','channel.inf','devil.dll','DSETUP.dll','errorlog.exe','ErrorLog.txt','granny2.dll','ijl15.dll','ilu.dll','locale.cfg','metin2.cfg','metin2client.exe','mouse.cfg','mscoree.dll','MSS32.DLL','msvcp60.dll','MSVCRTD.DLL','python22.dll','SpeedTreeRT.dll','syserr.txt','unicows.dll','Thumbs.db','ymir.wmv','gf.wmv','BGM','lib','mark','miles','pack','screenshot','upload']
        
BGMFiles = ['a_rhapsody_of_war.mp3','another_way.mp3','back_to_back.mp3','blacksea.mp3','catacomb_of_devil.mp3','characterselect.mp3','death_of_landmark.mp3','desert.mp3','enter_the_east.mp3','follow_war_god.mp3','last-war2.mp3','login_window.mp3','lost_my_name.mp3','m2bg.mp3','misty_forest.mp3','monkey_temple.mp3','mountain_of_death.mp3','mt.mp3','Only_my_battle.mp3','open_the_gate.mp3','save_me.mp3','wedding.mp3','wonderland.mp3','xmas.mp3']
        
LibFiles = ['__future__.pyc','copy_reg.pyc','linecache.pyc','ntpath.pyc','os.pyc','site.pyc','stat.pyc','string.pyc','traceback.pyc','types.pyc','UserDict.pyc']
        
MilesFiles = ['mss32.dll','mssa3d.m3d','mssds3d.m3d','mssdsp.flt','mssdx7.m3d','msseax.m3d','mssmp3.asi','mssrsx.m3d','msssoft.m3d','mssvoice.asi']
        
PackFiles = ['BGM.eix','BGM.epk','Effect.eix','Effect.epk','ETC.eix','ETC.epk','guild.eix','guild.epk','icon.eix','icon.epk','Index','indoordeviltower1.eix','indoordeviltower1.epk','indoormonkeydungeon1.eix','indoormonkeydungeon1.epk','indoormonkeydungeon2.eix','indoormonkeydungeon2.epk','indoormonkeydungeon3.eix','indoormonkeydungeon3.epk','indoorspiderdungeon1.eix','indoorspiderdungeon1.epk','item.eix','item.epk','locale_ro.eix','locale_ro.epk','monster2.eix','monster2.epk','Monster.eix','Monster.epk','npc2.eix','npc2.epk','NPC.eix','NPC.epk','Outdoor.eix','Outdoor.epk','OutdoorA1.eix','OutdoorA1.epk','OutdoorA2.eix','OutdoorA2.epk','OutdoorA3.eix','OutdoorA3.epk','OutdoorB1.eix','OutdoorB1.epk','OutdoorB3.eix','OutdoorB3.epk','OutdoorC1.eix','OutdoorC1.epk','OutdoorC3.eix','OutdoorC3.epk','outdoordesert1.eix','outdoordesert1.epk','outdoorduel.eix','outdoorduel.epk','outdoorempirebattle1.eix','outdoorempirebattle1.epk','outdoorfielddungeon1.eix','outdoorfielddungeon1.epk','outdoorflame1.eix','outdoorflame1.epk','outdoorgmguildbuild.eix','outdoorgmguildbuild.epk','outdoorguild1.eix','outdoorguild1.epk','outdoorguild2.eix','outdoorguild2.epk','outdoorguild3.eix','outdoorguild3.epk','outdoormilgyo1.eix','outdoormilgyo1.epk','OutdoorSnow1.eix','OutdoorSnow1.epk','outdoort1.eix','outdoort1.epk','outdoort2.eix','outdoort2.epk','outdoort3.eix','outdoort3.epk','outdoort4.eix','outdoort4.epk','outdoortrent02.eix','outdoortrent02.epk','outdoortrent.eix','outdoortrent.epk','outdoorwedding.eix','outdoorwedding.epk','pc2.eix','pc2.epk','PC.eix','PC.epk','Property.eix','Property.epk','Psyco.eix','Psyco.epk','root.eix','root.epk','season1.eix','season1.epk','season2.eix','season2.epk','season3_eu.eix','season3_eu.epk','sound2.eix','sound2.epk','Sound.eix','Sound.epk','Terrain.eix','Terrain.epk','textureset.eix','textureset.epk','Tree.eix','Tree.epk','uiloading.eix','uiloading.epk','uiscript.eix','uiscript.epk','Zone.eix','Zone.epk']
        
        
path os.getcwd()
        
principaly os.listdir(path)
        
bgm os.listdir('BGM')
        
lib os.listdir('lib')
        
miles os.listdir('miles')
        
pack os.listdir('pack')
        if 
principaly != PrincipalyFiles:
            for 
item in principaly:
                if 
not item in PrincipalyFiles:
                    
snd.PlaySound("sound/ui/loginfail.wav")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):
                        
self.PopupNotifyMessage(text.EN["corrupted_file"] + str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):
                        
self.PopupNotifyMessage(text.IT["corrupted_file"] + str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
                        
self.PopupNotifyMessage(text.DE["corrupted_file"] + str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):
                        
self.PopupNotifyMessage(text.RO["corrupted_file"] + str(item) + " .")
                    
net.Disconnect()
                    return
                else:
                    
pass
        
        
if PrincipalyFiles != principaly:
            for 
missing in PrincipalyFiles:
                if 
not missing in principaly:
                    if 
str(missing) == "Thumbs.db":
                        
pass
                    
else:
                        
snd.PlaySound("sound/ui/loginfail.wav")
                        if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):
                            
self.PopupNotifyMessage(text.EN["missing_file"] + str(missing) + " .")
                        if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):
                            
self.PopupNotifyMessage(text.IT["missing_file"] + str(missing) + " .")
                        if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
                            
self.PopupNotifyMessage(text.DE["missing_file"] + str(missing) + " .")
                        if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):
                            
self.PopupNotifyMessage(text.RO["missing_file"] + str(missing) + " .")
                        
net.Disconnect()
                        return
                else:
                    
pass
        
        
if bgm != BGMFiles:
            for 
item in bgm:
                if 
not item in BGMFiles:
                    
snd.PlaySound("sound/ui/loginfail.wav")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):
                        
self.PopupNotifyMessage(text.EN["corrupted_file"] + "../BGM/" str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):
                        
self.PopupNotifyMessage(text.IT["corrupted_file"] + "../BGM/" str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
                        
self.PopupNotifyMessage(text.DE["corrupted_file"] + "../BGM/" str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):
                        
self.PopupNotifyMessage(text.RO["corrupted_file"] + "../BGM/" str(item) + " .")
                    
net.Disconnect()
                    return
                else:
                    
pass
        
        
if BGMFiles != bgm:
            for 
missing in BGMFiles:
                if 
not missing in bgm:
                    
snd.PlaySound("sound/ui/loginfail.wav")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):
                        
self.PopupNotifyMessage(text.EN["missing_file"] + "../BGM/" str(missing) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):
                        
self.PopupNotifyMessage(text.IT["missing_file"] + "../BGM/" str(missing) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
                        
self.PopupNotifyMessage(text.DE["missing_file"] + "../BGM/" str(missing) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):
                        
self.PopupNotifyMessage(text.RO["missing_file"] + "../BGM/" str(missing) + " .")
                    
net.Disconnect()
                    return
                else:
                    
pass
        
        
if lib != LibFiles:
            for 
item in lib:
                if 
not item in LibFiles:
                    
snd.PlaySound("sound/ui/loginfail.wav")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):
                        
self.PopupNotifyMessage(text.EN["corrupted_file"] + "../lib/" str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):
                        
self.PopupNotifyMessage(text.IT["corrupted_file"] + "../lib/" str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
                        
self.PopupNotifyMessage(text.DE["corrupted_file"] + "../lib/" str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):
                        
self.PopupNotifyMessage(text.RO["corrupted_file"] + "../lib/" str(item) + " .")
                    
net.Disconnect()
                    return
                else:
                    
pass
        
        
if LibFiles != lib:
            for 
missing in LibFiles:
                if 
not missing in lib:
                    
snd.PlaySound("sound/ui/loginfail.wav")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):
                        
self.PopupNotifyMessage(text.EN["missing_file"] + "../lib/" str(missing) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):
                        
self.PopupNotifyMessage(text.IT["missing_file"] + "../lib/" str(missing) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
                        
self.PopupNotifyMessage(text.DE["missing_file"] + "../lib/" str(missing) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):
                        
self.PopupNotifyMessage(text.RO["missing_file"] + "../lib/" str(missing) + " .")
                    
net.Disconnect()
                    return
                else:
                    
pass
        
        
if miles != MilesFiles:
            for 
item in miles:
                if 
not item in MilesFiles:
                    
snd.PlaySound("sound/ui/loginfail.wav")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):
                        
self.PopupNotifyMessage(text.EN["corrupted_file"] + "../miles/" str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):
                        
self.PopupNotifyMessage(text.IT["corrupted_file"] + "../miles/" str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
                        
self.PopupNotifyMessage(text.DE["corrupted_file"] + "../miles/" str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):
                        
self.PopupNotifyMessage(text.RO["corrupted_file"] + "../miles/" str(item) + " .")
                    
net.Disconnect()
                    return
                else:
                    
pass
        
        
if MilesFiles != miles:
            for 
missing in MilesFiles:
                if 
not missing in miles:
                    
snd.PlaySound("sound/ui/loginfail.wav")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):
                        
self.PopupNotifyMessage(text.EN["missing_file"] + "../miles/" str(missing) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):
                        
self.PopupNotifyMessage(text.IT["missing_file"] + "../miles/" str(missing) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
                        
self.PopupNotifyMessage(text.DE["missing_file"] + "../miles/" str(missing) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):
                        
self.PopupNotifyMessage(text.RO["missing_file"] + "../miles/" str(missing) + " .")
                    
net.Disconnect()
                    return
                else:
                    
pass
        
        
if pack != PackFiles:
            for 
item in pack:
                if 
not item in PackFiles:
                    
snd.PlaySound("sound/ui/loginfail.wav")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):
                        
self.PopupNotifyMessage(text.EN["corrupted_file"] + "../pack/" str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):
                        
self.PopupNotifyMessage(text.IT["corrupted_file"] + "../pack/" str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
                        
self.PopupNotifyMessage(text.DE["corrupted_file"] + "../pack/" str(item) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):
                        
self.PopupNotifyMessage(text.RO["corrupted_file"] + "../pack/" str(item) + " .")
                    
net.Disconnect()
                    return
                else:
                    
pass
        
        
if PackFiles != pack:
            for 
missing in PackFiles:
                if 
not missing in pack:
                    
snd.PlaySound("sound/ui/loginfail.wav")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/en"):
                        
self.PopupNotifyMessage(text.EN["missing_file"] + "../pack/" str(missing) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/it"):
                        
self.PopupNotifyMessage(text.IT["missing_file"] + "../pack/" str(missing) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/de"):
                        
self.PopupNotifyMessage(text.DE["missing_file"] + "../pack/" str(missing) + " .")
                    if (
locale.IsEUROPE() and app.GetLocalePath() == "locale/ro"):
                        
self.PopupNotifyMessage(text.RO["missing_file"] + "../pack/" str(missing) + " .")
                    
net.Disconnect()
                    return
                else:
                    
pass
        
        
if not IsLoginDelay():
            
snd.PlaySound("sound/ui/loginok.wav")
            
self.PopupDisplayMessage(locale.LOGIN_CONNECT_SUCCESS
PHP Code:
Open your introLogin.py, and find:
    
def OnHandShake(self):
now cancel that and the option of this self and replace it:
    
def OnHandShake(self):
        
self.login_UP()

you must add:
import os on line 1.

now copy the php of python script 
and reply on your introLogin
Text:
PHP Code:
EN = {"modify_file" "Some files have been modified.""corrupted_file" "Corrupted file: ","missing_file" "Missing file: "}

IT = {"modify_file" "Alcuni file sono stati modificati.""corrupted_file" "File danneggiato: ","missing_file" "File mancante: "}

DE = {"modify_file" "Einige dateien geändert wurden.""corrupted_file" "Beschädigte datei: ","missing_file" "Fehlende datei: "}

RO = {"modify_file" "Unele fiºiere au fost modificate.""corrupted_file" "Fiºier corupt: ","missing_file" "Lipseºte fiºierul: "
PHP Code:
Create a new file and named it text.pynow copy and paste the php code into your new file. (you must use ANSI characterafter you finish put text.py on your root file
PHP Code:
At the moment i work at a new check more better like this:

        
import md5
        m01 
md5.md5(read.yourfile).hexdigest()
        
        if 
not m01 "right hexdigest":
            
file open("syserr.txt""w")
            
file.write("Corupted file")
            
net.Disconnect()
        else
            
pass 
MrGanja is offline  
Thanks
28 Users
Old 06/19/2013, 11:33   #2
 
elite*gold: 0
Join Date: Mar 2013
Posts: 154
Received Thanks: 506
it isn't bad thanks dude.
HaveBeen™ is offline  
Old 06/19/2013, 11:56   #3
 
elite*gold: 0
Join Date: May 2013
Posts: 49
Received Thanks: 3
this will protect my client from hacks
Mt2magic is offline  
Old 06/19/2013, 12:03   #4
 
Mi4uric3's Avatar
 
elite*gold: 405
Join Date: Dec 2007
Posts: 6,615
Received Thanks: 6,358
Quote:
Originally Posted by Mt2magic View Post
this will protect my client from hacks
No, it will just make it a bit harder to put files in the directory of the game-client..
If you implement the md5 function it will make modifying your client harder.

But both can easily be bypassed..
Mi4uric3 is offline  
Old 06/19/2013, 12:11   #5
 
MrGanja's Avatar
 
elite*gold: 0
Join Date: Feb 2012
Posts: 262
Received Thanks: 200
Quote:
Originally Posted by Mt2magic View Post
this will protect my client from hacks
.mix file.

There are a solution about the injection like to make a virtual memory how get your default module with a timer like 60 seconds.

So when the timer is start will search the actual module from your process and if there are a new module the client will be closed..

Quote:
Originally Posted by Mi4uric3 View Post
No, it will just make it a bit harder to put files in the directory of the game-client..
If you implement the md5 function it will make modifying your client harder.

But both can easily be bypassed..
both easily : i specified you must cript your .py file in base64 or a personal key.
For md5 : The function already i implement, not really man, example:
result = open metin2client.exe ,read line text
md5 = now hexdigest of the result.

Why hexdigest? because you can compare the md5 easily using a hex.
A simple digest can be resulted a character how you cannot use.
MrGanja is offline  
Thanks
1 User
Old 06/19/2013, 12:19   #6
 
Stαgє6's Avatar
 
elite*gold: 0
Join Date: Jul 2011
Posts: 2,019
Received Thanks: 1,471
Hmm... It´s not bad thanks.
Stαgє6 is offline  
Old 06/19/2013, 12:53   #7
 
elite*gold: 5
Join Date: Oct 2010
Posts: 1,692
Received Thanks: 1,772
Instead of:
Quote:
PHP Code:
        PrincipalyFiles = ['artpclnt.dll','channel.inf','devil.dll','DSETUP.dll','errorlog.exe','ErrorLog.txt','granny2.dll','ijl15.dll','ilu.dll','locale.cfg','metin2.cfg','metin2client.exe','mouse.cfg','mscoree.dll','MSS32.DLL','msvcp60.dll','MSVCRTD.DLL','python22.dll','SpeedTreeRT.dll','syserr.txt','unicows.dll','Thumbs.db','ymir.wmv','gf.wmv','BGM','lib','mark','miles','pack','screenshot','upload']
        
BGMFiles = ['a_rhapsody_of_war.mp3','another_way.mp3','back_to_back.mp3','blacksea.mp3','catacomb_of_devil.mp3','characterselect.mp3','death_of_landmark.mp3','desert.mp3','enter_the_east.mp3','follow_war_god.mp3','last-war2.mp3','login_window.mp3','lost_my_name.mp3','m2bg.mp3','misty_forest.mp3','monkey_temple.mp3','mountain_of_death.mp3','mt.mp3','Only_my_battle.mp3','open_the_gate.mp3','save_me.mp3','wedding.mp3','wonderland.mp3','xmas.mp3']
        
LibFiles = ['__future__.pyc','copy_reg.pyc','linecache.pyc','ntpath.pyc','os.pyc','site.pyc','stat.pyc','string.pyc','traceback.pyc','types.pyc','UserDict.pyc']
        
MilesFiles = ['mss32.dll','mssa3d.m3d','mssds3d.m3d','mssdsp.flt','mssdx7.m3d','msseax.m3d','mssmp3.asi','mssrsx.m3d','msssoft.m3d','mssvoice.asi']
        
PackFiles = ['BGM.eix','BGM.epk','Effect.eix','Effect.epk','ETC.eix','ETC.epk','guild.eix','guild.epk','icon.eix','icon.epk','Index','indoordeviltower1.eix','indoordeviltower1.epk','indoormonkeydungeon1.eix','indoormonkeydungeon1.epk','indoormonkeydungeon2.eix','indoormonkeydungeon2.epk','indoormonkeydungeon3.eix','indoormonkeydungeon3.epk','indoorspiderdungeon1.eix','indoorspiderdungeon1.epk','item.eix','item.epk','locale_ro.eix','locale_ro.epk','monster2.eix','monster2.epk','Monster.eix','Monster.epk','npc2.eix','npc2.epk','NPC.eix','NPC.epk','Outdoor.eix','Outdoor.epk','OutdoorA1.eix','OutdoorA1.epk','OutdoorA2.eix','OutdoorA2.epk','OutdoorA3.eix','OutdoorA3.epk','OutdoorB1.eix','OutdoorB1.epk','OutdoorB3.eix','OutdoorB3.epk','OutdoorC1.eix','OutdoorC1.epk','OutdoorC3.eix','OutdoorC3.epk','outdoordesert1.eix','outdoordesert1.epk','outdoorduel.eix','outdoorduel.epk','outdoorempirebattle1.eix','outdoorempirebattle1.epk','outdoorfielddungeon1.eix','outdoorfielddungeon1.epk','outdoorflame1.eix','outdoorflame1.epk','outdoorgmguildbuild.eix','outdoorgmguildbuild.epk','outdoorguild1.eix','outdoorguild1.epk','outdoorguild2.eix','outdoorguild2.epk','outdoorguild3.eix','outdoorguild3.epk','outdoormilgyo1.eix','outdoormilgyo1.epk','OutdoorSnow1.eix','OutdoorSnow1.epk','outdoort1.eix','outdoort1.epk','outdoort2.eix','outdoort2.epk','outdoort3.eix','outdoort3.epk','outdoort4.eix','outdoort4.epk','outdoortrent02.eix','outdoortrent02.epk','outdoortrent.eix','outdoortrent.epk','outdoorwedding.eix','outdoorwedding.epk','pc2.eix','pc2.epk','PC.eix','PC.epk','Property.eix','Property.epk','Psyco.eix','Psyco.epk','root.eix','root.epk','season1.eix','season1.epk','season2.eix','season2.epk','season3_eu.eix','season3_eu.epk','sound2.eix','sound2.epk','Sound.eix','Sound.epk','Terrain.eix','Terrain.epk','textureset.eix','textureset.epk','Tree.eix','Tree.epk','uiloading.eix','uiloading.epk','uiscript.eix','uiscript.epk','Zone.eix','Zone.epk'
You sould read a patchlist.xml (With MD5) from a webspace and check the hashes.
DasKuchen is offline  
Thanks
2 Users
Old 06/19/2013, 13:25   #8
 
MrGanja's Avatar
 
elite*gold: 0
Join Date: Feb 2012
Posts: 262
Received Thanks: 200
Quote:
Originally Posted by DasKuchen View Post
Instead of:

You sould read a patchlist.xml (With MD5) from a webspace and check the hashes.
It's a good ideea maybe later i update the script.., thank you.
MrGanja is offline  
Old 06/20/2013, 12:29   #9
 
elite*gold: 0
Join Date: Oct 2011
Posts: 20
Received Thanks: 2
Woow
sekotr50 is offline  
Old 06/20/2013, 12:54   #10
 
Zetsu WoC™'s Avatar
 
elite*gold: 0
Join Date: Jan 2013
Posts: 212
Received Thanks: 178
not bad nice
Zetsu WoC™ is offline  
Old 09/15/2013, 10:16   #11
 
elite*gold: 0
Join Date: Jul 2012
Posts: 68
Received Thanks: 2
mm no fount this
pezcabrutal is offline  
Old 09/15/2013, 13:53   #12
 
Red Firestar's Avatar
 
elite*gold: 0
The Black Market: 185/0/0
Join Date: Jul 2012
Posts: 5,520
Received Thanks: 1,349
Danke fürs teilen ich habe es erst gerade eben gesehen habe es ausprobiert und es funktioniert.
Red Firestar is offline  
Old 09/15/2013, 16:36   #13
 
Tyrar's Avatar
 
elite*gold: 0
Join Date: Oct 2008
Posts: 1,637
Received Thanks: 1,119
TuT mir leid (), aber ich kann da überhaupt keinen Schutz erkennen. Das gesamte Teil ist innerhalb weniger Minuten umgangen.
Tyrar is offline  
Old 09/17/2013, 01:48   #14
 
elite*gold: 0
Join Date: Oct 2007
Posts: 131
Received Thanks: 10
i have any error
FCPorto15 is offline  
Old 10/11/2013, 06:24   #15
 
DnoSkill's Avatar
 
elite*gold: 0
Join Date: Mar 2013
Posts: 12
Received Thanks: 3

help me
DnoSkill is offline  
Reply


Similar Threads Similar Threads
Need DDoS Protection for your gameserver? Protection in US and EU from $39.99/mo!
05/11/2013 - Private Server Advertising - 0 Replies
SolveDDoS is the leading provider in Remote DDoS protection . Our advanced protection system protects against Layer 4 and Layer 7 attacks! Protection up to 10Gb/s Protection against UDP, TCP, HTTP, Slowloris, ... Remote Protection, stay at your host! SolveDDoS Anti-Bot (Block automated SQLi, XSS, SPAM) Layer 7 DDoS Protection Flatrate 100Mbit bandwidth SolveDDoS Attack Monitoring Panel 24/7 Support by DDoS Specialists
Ban Protection! [NA/EU/BR]
09/26/2010 - Combat Arms Hacks, Bots, Cheats & Exploits - 19 Replies
Hey Guys! This release will really,really help you not get banned while hacking on Combat Arms. I don't know if you heard or not but nexon has this system that if someone reports you in CA, Nexon will litteraly take a screenshot at that exact moment and will upload that screenshot to they're computers/file system to see if you really are hacking or not. They also look at the videos that are taken too, which are in .avi format.
Bot protection.
04/13/2010 - Lineage 2 - 5 Replies
Hey I am plaing on one l2 private server (name doesn't matter). Everything was ok until they made some bot protection. Mayby you guys can help me. When I start botting (when I start auto combat) I get message : Imageshack - 2141m.jpg I get it few times and then my game closes. thank you in advance.
is there a way to set up an no-pk protection?
01/27/2010 - EO PServer Hosting - 1 Replies
hello. one more time i need help hehe. i want to know if there is a way to set up an protection that dont let players atack others... just mobs in the map... like the protection in the market... if there is a way pls help me...
Protection
01/31/2009 - Silkroad Online - 2 Replies
I'm so depressed caz' i got hacked once again. The only thing that ive done is that ive downloaded a video "arabian race trailor" from a post "Future abdates" from one of the people who has comented on the main post. I'm not saying that #$@# about the forum, on the contrary, it's one of the greatest forums ever. But there are people who use such things. After i downloaded it, and after my main character loged off, i returned to discover that the servers are "offline", although my noob was...



All times are GMT +1. The time now is 10:36.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.