Hallo erst mal Brauche bitte hilfe für switchbot wenn ich denn ingame switchbot eingefügt habe und denn starten will passiert nix der ingame switchbot ist der hier Bitte um hilfe bitte
def __Switchtingdialog(self):
global BoniSwitchvalue
global Bonus0
global Bonus1
global Bonus2
global Bonus3
global Bonus4
global AlternativeBonus0
global AlternativeBonus1
global AlternativeBonus2
global AlternativeBonus3
global AlternativeBonus4
global SwitchButton
global Gbon0
global Gbon1
global Gbon2
global Gbon3
global Gbon4
global Gval0
global Gval1
global Gval2
global Gval3
global Gval4
global bon0
global bon1
global bon2
global bon3
global bon4
global val0
global val1
global val2
global val3
global val4
global itemtest
global KeineZweiThreads
global WeiterSwitchenFallsGleicheBonis
Slot = self.Slotbar.GetText()
val0, bon0 = player.GetItemAttribute((int(Slot)), 0) #(itemposition, atrribute)
val1, bon1 = player.GetItemAttribute((int(Slot)), 1) #(itemposition, atrribute)
val2, bon2 = player.GetItemAttribute((int(Slot)), 2) #(itemposition, atrribute)
val3, bon3 = player.GetItemAttribute((int(Slot)), 3) #(itemposition, atrribute)
val4, bon4 = player.GetItemAttribute((int(Slot)), 4) #(itemposition, atrribute)
Switchvalue = Boniswitchvalue
Search0 = self.Bvalue1.GetText()
Search1 = self.Bvalue2.GetText()
Search2 = self.Bvalue3.GetText()
Search3 = self.Bvalue4.GetText()
Search4 = self.Bvalue5.GetText()
AlternativeSearch0 = self.AlternativeBvalue1.GetText()
AlternativeSearch1 = self.AlternativeBvalue2.GetText()
AlternativeSearch2 = self.AlternativeBvalue3.GetText()
AlternativeSearch3 = self.AlternativeBvalue4.GetText()
AlternativeSearch4 = self.AlternativeBvalue5.GetText()
#1 Bonus switchen:
if SwitchButton == 1:
if (int(Bonus0) != 0 and val0 == 0) or (int(Bonus1) != 0 and val1 == 0) or (int(Bonus2) != 0 and val2 == 0) or (int(Bonus3) != 0 and val3 == 0) or (int(Bonus4) != 0 and val4 == 0):
self.eventTimeOver2 = ui.__mem_func__(self.__Switchtingdialog)
self.eventTimeOver2()
elif (int(AlternativeBonus0) != 0 and val0 == 0) or (int(AlternativeBonus1) != 0 and val1 == 0) or (int(AlternativeBonus2) != 0 and val2 == 0) or (int(AlternativeBonus3) != 0 and val3 == 0) or (int(AlternativeBonus4) != 0 and val4 == 0):
self.eventTimeOver2 = ui.__mem_func__(self.__Switchtingdialog)
self.eventTimeOver2()
elif (int(bon0) == int(Gbon0)) and (int(bon1) == int(Gbon1)) and (int(bon2) == int(Gbon2)) and (int(bon3) == int(Gbon3)) and (int(bon4) == int(Gbon4)) and (int(Gval0) == int(val0)) and (int(Gval1) == int(val1)) and (int(Gval2) == int(val2)) and (int(Gval3) == int(val3)) and (int(Gval4) == int(val4)):
if KeineZweiThreads == 0:
KeineZweiThreads = 1
self.eventTimeOver2 = ui.__mem_func__(self.__WartenAufBonis)
self.eventTimeOver2()
elif (int(Bonus1) == 0) and (val0 == int(Bonus0) and bon0 >= int(Search0) or (val1 == int(Bonus0) and bon1 >= int(Search0)) or (val2 == int(Bonus0) and bon2 >= int(Search0)) or (val3 == int(Bonus0) and bon3 >= int(Search0)) or (val4 == int(Bonus0) and bon4 >= int(Search0))):
self.BoardMessage.SetTip("Switching erfolgreich")
self.BoardMessage.SetTop()
self.LastChange.SetText("Switchbot sucessfull")
self.Switchtingabbruchbutton.SetText("Abbrechen")
SwitchButton = 0
#2 Bonis switchen:
elif (int(Bonus2) == 0) and (val0 == int(Bonus0) and bon0 >= int(Search0) or (val1 == int(Bonus0) and bon1 >= int(Search0)) or (val2 == int(Bonus0) and bon2 >= int(Search0)) or (val3 == int(Bonus0) and bon3 >= int(Search0)) or (val4 == int(Bonus0) and bon4 >= int(Search0))) and ((val0 == int(Bonus1) and bon0 >= int(Search1)) or (val1 == int(Bonus1) and bon1 >= int(Search1)) or (val2 == int(Bonus1) and bon2 >= int(Search1)) or (val3 == int(Bonus1) and bon3 >= int(Search1)) or (val4 == int(Bonus1) and bon4 >= int(Search1))):
self.BoardMessage.SetTip("Switching erfolgreich")
self.BoardMessage.SetTop()
self.LastChange.SetText("Switchbot sucessfull")
self.Switchtingabbruchbutton.SetText("Abbrechen")
SwitchButton = 0
#3 Bonis switchen:
elif (int(Bonus3) == 0) and (val0 == int(Bonus0) and bon0 >= int(Search0) or (val1 == int(Bonus0) and bon1 >= int(Search0)) or (val2 == int(Bonus0) and bon2 >= int(Search0)) or (val3 == int(Bonus0) and bon3 >= int(Search0)) or (val4 == int(Bonus0) and bon4 >= int(Search0))) and ((val0 == int(Bonus1) and bon0 >= int(Search1)) or (val1 == int(Bonus1) and bon1 >= int(Search1)) or (val2 == int(Bonus1) and bon2 >= int(Search1)) or (val3 == int(Bonus1) and bon3 >= int(Search1)) or (val4 == int(Bonus1) and bon4 >= int(Search1))) and ((val0 == int(Bonus2) and bon0 >= int(Search2)) or (val1 == int(Bonus2) and bon1 >= int(Search2)) or (val2 == int(Bonus2) and bon2 >= int(Search2)) or (val3 == int(Bonus2) and bon3 >= int(Search2)) or (val4 == int(Bonus2) and bon4 >= int(Search2))):
self.BoardMessage.SetTip("Switching erfolgreich")
self.BoardMessage.SetTop()
self.LastChange.SetText("Switchbot sucessfull")
self.Switchtingabbruchbutton.SetText("Abbrechen")
SwitchButton = 0
#4 Bonis switchen:
elif (int(Bonus4) == 0) and (val0 == int(Bonus0) and bon0 >= int(Search0) or (val1 == int(Bonus0) and bon1 >= int(Search0)) or (val2 == int(Bonus0) and bon2 >= int(Search0)) or (val3 == int(Bonus0) and bon3 >= int(Search0)) or (val4 == int(Bonus0) and bon4 >= int(Search0))) and ((val0 == int(Bonus1) and bon0 >= int(Search1)) or (val1 == int(Bonus1) and bon1 >= int(Search1)) or (val2 == int(Bonus1) and bon2 >= int(Search1)) or (val3 == int(Bonus1) and bon3 >= int(Search1)) or (val4 == int(Bonus1) and bon4 >= int(Search1))) and ((val0 == int(Bonus2) and bon0 >= int(Search2)) or (val1 == int(Bonus2) and bon1 >= int(Search2)) or (val2 == int(Bonus2) and bon2 >= int(Search2)) or (val3 == int(Bonus2) and bon3 >= int(Search2)) or (val4 == int(Bonus2) and bon4 >= int(Search2))) and ((val0 == int(Bonus3) and bon0 >= int(Search3)) or (val1 == int(Bonus3) and bon1 >= int(Search3)) or (val2 == int(Bonus3) and bon2 >= int(Search3)) or (val3 == int(Bonus3) and bon3 >= int(Search3)) or (val4 == int(Bonus3) and bon4 >= int(Search3))):
self.BoardMessage.SetTip("Switching erfolgreich")
self.BoardMessage.SetTop()
self.LastChange.SetText("Switchbot sucessfull")
self.Switchtingabbruchbutton.SetText("Abbrechen")
SwitchButton = 0
#5 Bonis switchen:
elif (int(Bonus4) != 0) and (val0 == int(Bonus0) and bon0 >= int(Search0) or (val1 == int(Bonus0) and bon1 >= int(Search0)) or (val2 == int(Bonus0) and bon2 >= int(Search0)) or (val3 == int(Bonus0) and bon3 >= int(Search0)) or (val4 == int(Bonus0) and bon4 >= int(Search0))) and ((val0 == int(Bonus1) and bon0 >= int(Search1)) or (val1 == int(Bonus1) and bon1 >= int(Search1)) or (val2 == int(Bonus1) and bon2 >= int(Search1)) or (val3 == int(Bonus1) and bon3 >= int(Search1)) or (val4 == int(Bonus1) and bon4 >= int(Search1))) and ((val0 == int(Bonus2) and bon0 >= int(Search2)) or (val1 == int(Bonus2) and bon1 >= int(Search2)) or (val2 == int(Bonus2) and bon2 >= int(Search2)) or (val3 == int(Bonus2) and bon3 >= int(Search2)) or (val4 == int(Bonus2) and bon4 >= int(Search2))) and ((val0 == int(Bonus3) and bon0 >= int(Search3)) or (val1 == int(Bonus3) and bon1 >= int(Search3)) or (val2 == int(Bonus3) and bon2 >= int(Search3)) or (val3 == int(Bonus3) and bon3 >= int(Search3)) or (val4 == int(Bonus3) and bon4 >= int(Search3))) and ((val0 == int(Bonus4) and bon0 >= int(Search4)) or (val1 == int(Bonus4) and bon1 >= int(Search4)) or (val2 == int(Bonus4) and bon2 >= int(Search4)) or (val3 == int(Bonus4) and bon3 >= int(Search4)) or (val4 == int(Bonus4) and bon4 >= int(Search4))):
self.BoardMessage.SetTip("Switching erfolgreich")
self.BoardMessage.SetTop()
self.LastChange.SetText("Switchbot sucessfull")
self.Switchtingabbruchbutton.SetText("Abbrechen")
SwitchButton = 0
elif (int(AlternativeBonus1) == 0) and (val0 == int(AlternativeBonus0) and bon0 >= int(AlternativeSearch0) or (val1 == int(AlternativeBonus0) and bon1 >= int(AlternativeSearch0)) or (val2 == int(AlternativeBonus0) and bon2 >= int(AlternativeSearch0)) or (val3 == int(AlternativeBonus0) and bon3 >= int(AlternativeSearch0)) or (val4 == int(AlternativeBonus0) and bon4 >= int(AlternativeSearch0))):
self.BoardMessage.SetTip("Switching erfolgreich")
self.BoardMessage.SetTop()
self.LastChange.SetText("Switchbot sucessfull (Alternative Bonis)")
self.Switchtingabbruchbutton.SetText("Abbrechen")
SwitchButton = 0
#2 Bonis switchen:
elif (int(AlternativeBonus2) == 0) and (val0 == int(AlternativeBonus0) and bon0 >= int(AlternativeSearch0) or (val1 == int(AlternativeBonus0) and bon1 >= int(AlternativeSearch0)) or (val2 == int(AlternativeBonus0) and bon2 >= int(AlternativeSearch0)) or (val3 == int(AlternativeBonus0) and bon3 >= int(AlternativeSearch0)) or (val4 == int(AlternativeBonus0) and bon4 >= int(AlternativeSearch0))) and ((val0 == int(AlternativeBonus1) and bon0 >= int(AlternativeSearch1)) or (val1 == int(AlternativeBonus1) and bon1 >= int(AlternativeSearch1)) or (val2 == int(AlternativeBonus1) and bon2 >= int(AlternativeSearch1)) or (val3 == int(AlternativeBonus1) and bon3 >= int(AlternativeSearch1)) or (val4 == int(AlternativeBonus1) and bon4 >= int(AlternativeSearch1))):
self.BoardMessage.SetTip("Switching erfolgreich")
self.BoardMessage.SetTop()
self.LastChange.SetText("Switchbot sucessfull (Alternative Bonis)")
self.Switchtingabbruchbutton.SetText("Abbrechen")
SwitchButton = 0
#3 Bonis switchen:
elif (int(AlternativeBonus3) == 0) and (val0 == int(AlternativeBonus0) and bon0 >= int(AlternativeSearch0) or (val1 == int(AlternativeBonus0) and bon1 >= int(AlternativeSearch0)) or (val2 == int(AlternativeBonus0) and bon2 >= int(AlternativeSearch0)) or (val3 == int(AlternativeBonus0) and bon3 >= int(AlternativeSearch0)) or (val4 == int(AlternativeBonus0) and bon4 >= int(AlternativeSearch0))) and ((val0 == int(AlternativeBonus1) and bon0 >= int(AlternativeSearch1)) or (val1 == int(AlternativeBonus1) and bon1 >= int(AlternativeSearch1)) or (val2 == int(AlternativeBonus1) and bon2 >= int(AlternativeSearch1)) or (val3 == int(AlternativeBonus1) and bon3 >= int(AlternativeSearch1)) or (val4 == int(AlternativeBonus1) and bon4 >= int(AlternativeSearch1))) and ((val0 == int(AlternativeBonus2) and bon0 >= int(AlternativeSearch2)) or (val1 == int(AlternativeBonus2) and bon1 >= int(AlternativeSearch2)) or (val2 == int(AlternativeBonus2) and bon2 >= int(AlternativeSearch2)) or (val3 == int(AlternativeBonus2) and bon3 >= int(AlternativeSearch2)) or (val4 == int(AlternativeBonus2) and bon4 >= int(AlternativeSearch2))):
self.BoardMessage.SetTip("Switching erfolgreich")
self.BoardMessage.SetTop()
self.LastChange.SetText("Switchbot sucessfull (Alternative Bonis)")
self.Switchtingabbruchbutton.SetText("Abbrechen")
SwitchButton = 0
#4 Bonis switchen:
elif (int(AlternativeBonus4) == 0) and (val0 == int(AlternativeBonus0) and bon0 >= int(AlternativeSearch0) or (val1 == int(AlternativeBonus0) and bon1 >= int(AlternativeSearch0)) or (val2 == int(AlternativeBonus0) and bon2 >= int(AlternativeSearch0)) or (val3 == int(AlternativeBonus0) and bon3 >= int(AlternativeSearch0)) or (val4 == int(AlternativeBonus0) and bon4 >= int(AlternativeSearch0))) and ((val0 == int(AlternativeBonus1) and bon0 >= int(AlternativeSearch1)) or (val1 == int(AlternativeBonus1) and bon1 >= int(AlternativeSearch1)) or (val2 == int(AlternativeBonus1) and bon2 >= int(AlternativeSearch1)) or (val3 == int(AlternativeBonus1) and bon3 >= int(AlternativeSearch1)) or (val4 == int(AlternativeBonus1) and bon4 >= int(AlternativeSearch1))) and ((val0 == int(AlternativeBonus2) and bon0 >= int(AlternativeSearch2)) or (val1 == int(AlternativeBonus2) and bon1 >= int(AlternativeSearch2)) or (val2 == int(AlternativeBonus2) and bon2 >= int(AlternativeSearch2)) or (val3 == int(AlternativeBonus2) and bon3 >= int(AlternativeSearch2)) or (val4 == int(AlternativeBonus2) and bon4 >= int(AlternativeSearch2))) and ((val0 == int(AlternativeBonus3) and bon0 >= int(AlternativeSearch3)) or (val1 == int(AlternativeBonus3) and bon1 >= int(AlternativeSearch3)) or (val2 == int(AlternativeBonus3) and bon2 >= int(AlternativeSearch3)) or (val3 == int(AlternativeBonus3) and bon3 >= int(AlternativeSearch3)) or (val4 == int(AlternativeBonus3) and bon4 >= int(AlternativeSearch3))):
self.BoardMessage.SetTip("Switching erfolgreich")
self.BoardMessage.SetTop()
self.LastChange.SetText("Switchbot sucessfull (Alternative Bonis)")
self.Switchtingabbruchbutton.SetText("Abbrechen")
SwitchButton = 0
#5 Bonis switchen:
elif (int(AlternativeBonus4) != 0) and (val0 == int(AlternativeBonus0) and bon0 >= int(AlternativeSearch0) or (val1 == int(AlternativeBonus0) and bon1 >= int(AlternativeSearch0)) or (val2 == int(AlternativeBonus0) and bon2 >= int(AlternativeSearch0)) or (val3 == int(AlternativeBonus0) and bon3 >= int(AlternativeSearch0)) or (val4 == int(AlternativeBonus0) and bon4 >= int(AlternativeSearch0))) and ((val0 == int(AlternativeBonus1) and bon0 >= int(AlternativeSearch1)) or (val1 == int(AlternativeBonus1) and bon1 >= int(AlternativeSearch1)) or (val2 == int(AlternativeBonus1) and bon2 >= int(AlternativeSearch1)) or (val3 == int(AlternativeBonus1) and bon3 >= int(AlternativeSearch1)) or (val4 == int(AlternativeBonus1) and bon4 >= int(AlternativeSearch1))) and ((val0 == int(AlternativeBonus2) and bon0 >= int(AlternativeSearch2)) or (val1 == int(AlternativeBonus2) and bon1 >= int(AlternativeSearch2)) or (val2 == int(AlternativeBonus2) and bon2 >= int(AlternativeSearch2)) or (val3 == int(AlternativeBonus2) and bon3 >= int(AlternativeSearch2)) or (val4 == int(AlternativeBonus2) and bon4 >= int(AlternativeSearch2))) and ((val0 == int(AlternativeBonus3) and bon0 >= int(AlternativeSearch3)) or (val1 == int(AlternativeBonus3) and bon1 >= int(AlternativeSearch3)) or (val2 == int(AlternativeBonus3) and bon2 >= int(AlternativeSearch3)) or (val3 == int(AlternativeBonus3) and bon3 >= int(AlternativeSearch3)) or (val4 == int(AlternativeBonus3) and bon4 >= int(AlternativeSearch3))) and ((val0 == int(AlternativeBonus4) and bon0 >= int(AlternativeSearch4)) or (val1 == int(AlternativeBonus4) and bon1 >= int(AlternativeSearch4)) or (val2 == int(AlternativeBonus4) and bon2 >= int(AlternativeSearch4)) or (val3 == int(AlternativeBonus4) and bon3 >= int(AlternativeSearch4)) or (val4 == int(AlternativeBonus4) and bon4 >= int(AlternativeSearch4))):
self.BoardMessage.SetTip("Switching erfolgreich")
self.BoardMessage.SetTop()
self.LastChange.SetText("Switchbot sucessfull (Alternative Bonis)")
self.Switchtingabbruchbutton.SetText("Abbrechen")
SwitchButton = 0
elif Bonus0 == 0:
self.Switchtingabbruchbutton.SetText("Abbrechen")
SwitchButton = 0
app.SetCameraSpeed(100)
app.RotateCamera(0)
self.LastChange.SetText("Switchvorgang wurde abgebrochen")
chat.AppendChat(chat.CHAT_TYPE_INFO, "Bitte trage Bonis ein oder trage sie")
chat.AppendChat(chat.CHAT_TYPE_INFO, "der Reihenfolge nach richtig ein!")
else:
self.eventTimeOver2 = ui.__mem_func__(self.__WartenAufAlleBoni)
self.eventTimeOver2()
if itemtest == 1 and player.GetItemCountByVnum(int(Switchvalue)) > 1:
itemtest = 0
elif itemtest == 1 and not player.GetItemCountByVnum(int(Switchvalue)) > 1:
self.WaitingDelay = WaitingDialog()
DELAY_SEC = 0.05
self.WaitingDelay.Open(float(DELAY_SEC))
self.WaitingDelay.SAFE_SetTimeOverEvent(self.__Switchtingdialog)
elif player.GetItemCountByVnum(int(Switchvalue)) < 1 and itemtest == 0:
for eachSlot in xrange(shop.SHOP_SLOT_COUNT):
getShopItemID = shop.GetItemID(eachSlot)
if getShopItemID == int(Switchvalue):
net.SendShopBuyPacket(eachSlot)
itemtest = 1
self.__Switchtingdialog()
def __WartenAufAlleBoni(self):
global Gbon0
global Gbon1
global Gbon2
global Gbon3
global Gbon4
global Gval0
global Gval1
global Gval2
global Gval3
global Gval4
global Bonus0
global Bonus1
global Bonus2
global Bonus3
global Bonus4
global AlternativeBonus0
global AlternativeBonus1
global AlternativeBonus2
global AlternativeBonus3
global AlternativeBonus4
global Boniswitchvalue
global WartenAufAlleBoni
Switchvalue = Boniswitchvalue
Slot = self.Slotbar.GetText()
for eachSlot in xrange(player.INVENTORY_PAGE_SIZE*2):
itemVNum = player.GetItemIndex(eachSlot)
if itemVNum == int(Switchvalue):
if WartenAufAlleBoni == 0:
net.SendItemUseToItemPacket(eachSlot, (int(Slot)))
Gval0, Gbon0 = player.GetItemAttribute((int(Slot)), 0) #(itemposition, atrribute)
Gval1, Gbon1 = player.GetItemAttribute((int(Slot)), 1) #(itemposition, atrribute)
Gval2, Gbon2 = player.GetItemAttribute((int(Slot)), 2) #(itemposition, atrribute)
Gval3, Gbon3 = player.GetItemAttribute((int(Slot)), 3) #(itemposition, atrribute)
Gval4, Gbon4 = player.GetItemAttribute((int(Slot)), 4) #(itemposition, atrribute)
if (int(Bonus0) != 0 and Gval0 == 0) or (int(Bonus1) != 0 and Gval1 == 0) or (int(Bonus2) != 0 and Gval2 == 0) or (int(Bonus3) != 0 and Gval3 == 0) or (int(Bonus4) != 0 and Gval4 == 0):
WartenAufAlleBoni = 1
self.WaitingDelay = WaitingDialog()
DELAY_SEC = 0.05
self.WaitingDelay.Open(float(DELAY_SEC))
self.WaitingDelay.SAFE_SetTimeOverEvent(self.__WartenAufAlleBoni)
elif (int(AlternativeBonus0) != 0 and Gval0 == 0) or (int(AlternativeBonus1) != 0 and Gval1 == 0) or (int(AlternativeBonus2) != 0 and Gval2 == 0) or (int(AlternativeBonus3) != 0 and Gval3 == 0) or (int(AlternativeBonus4) != 0 and Gval4 == 0):
WartenAufAlleBoni = 1
self.WaitingDelay = WaitingDialog()
DELAY_SEC = 0.05
self.WaitingDelay.Open(float(DELAY_SEC))
self.WaitingDelay.SAFE_SetTimeOverEvent(self.__WartenAufAlleBoni)
else:
WartenAufAlleBoni = 0
self.eventTimeOver2 = ui.__mem_func__(self.__Switchtingdialog)
self.eventTimeOver2()
def __WartenAufBonis(self):
global Gbon0
global Gbon1
global Gbon2
global Gbon3
global Gbon4
global Gval0
global Gval1
global Gval2
global Gval3
global Gval4
global bon0
global bon1
global bon2
global bon3
global bon4
global val0
global val1
global val2
global val3
global val4
global KeineZweiThreads
global WeiterSwitchenFallsGleicheBonis
global Boniswitchvalue
Switchvalue = Boniswitchvalue
Slot = self.Slotbar.GetText()
if WeiterSwitchenFallsGleicheBonis == 200:
WeiterSwitchenFallsGleicheBonis = 0
KeineZweiThreads = 0
self.eventTimeOver2 = ui.__mem_func__(self.__WartenAufAlleBoni)
self.eventTimeOver2()
elif (int(bon0) == int(Gbon0)) and (int(bon1) == int(Gbon1)) and (int(bon2) == int(Gbon2)) and (int(bon3) == int(Gbon3)) and (int(bon4) == int(Gbon4)) and (int(Gval0) == int(val0)) and (int(Gval1) == int(val1)) and (int(Gval2) == int(val2)) and (int(Gval3) == int(val3)) and (int(Gval4) == int(val4)):
val0, bon0 = player.GetItemAttribute((int(Slot)), 0) #(itemposition, atrribute)
val1, bon1 = player.GetItemAttribute((int(Slot)), 1) #(itemposition, atrribute)
val2, bon2 = player.GetItemAttribute((int(Slot)), 2) #(itemposition, atrribute)
val3, bon3 = player.GetItemAttribute((int(Slot)), 3) #(itemposition, atrribute)
val4, bon4 = player.GetItemAttribute((int(Slot)), 4) #(itemposition, atrribute)
WeiterSwitchenFallsGleicheBonis += 1
self.WaitingDelay = WaitingDialog()
DELAY_SEC = 0.05
self.WaitingDelay.Open(float(DELAY_SEC))
self.WaitingDelay.SAFE_SetTimeOverEvent(self.__WartenAufBonis)
else:
KeineZweiThreads = 0
WeiterSwitchenFallsGleicheBonis = 0
self.eventTimeOver2 = ui.__mem_func__(self.__Switchtingdialog)
self.eventTimeOver2()
def __Resetbonusall(self):
global Bonus0
global Bonus1
global Bonus2
global Bonus3
global Bonus4
global AlternativeBonus0
global AlternativeBonus1
global AlternativeBonus2
global AlternativeBonus3
global AlternativeBonus4
Bonus0 = 0
Bonus1 = 0
Bonus2 = 0
Bonus3 = 0
Bonus4 = 0
AlternativeBonus0 = 0
AlternativeBonus1 = 0
AlternativeBonus2 = 0
AlternativeBonus3 = 0
AlternativeBonus4 = 0
self.Bvalue1.SetText("0")
self.Bvalue2.SetText("0")
self.Bvalue3.SetText("0")
self.Bvalue4.SetText("0")
self.Bvalue5.SetText("0")
self.Bonus1Attr.SetText("-")
self.Bonus2Attr.SetText("-")
self.Bonus3Attr.SetText("-")
self.Bonus4Attr.SetText("-")
self.Bonus5Attr.SetText("-")
self.AlternativeBvalue1.SetText("0")
self.AlternativeBvalue2.SetText("0")
self.AlternativeBvalue3.SetText("0")
self.AlternativeBvalue4.SetText("0")
self.AlternativeBvalue5.SetText("0")
self.AlternativeBonus1Attr.SetText("-")
self.AlternativeBonus2Attr.SetText("-")
self.AlternativeBonus3Attr.SetText("-")
self.AlternativeBonus4Attr.SetText("-")
self.AlternativeBonus5Attr.SetText("-")
self.LastChange.SetText("Deleted saved Bonis")
def __Wish_1_Option(self):
global Bonus0
global PRESSWISH0
PRESSWISH0 = 1
self.BonusListBox = FileListDialog()
def __Wish_2_Option(self):
global Bonus1
global PRESSWISH1
PRESSWISH1 = 1
self.BonusListBox = FileListDialog()
def __Wish_3_Option(self):
global Bonus2
global PRESSWISH2
PRESSWISH2 = 1
self.BonusListBox = FileListDialog()
def __Wish_4_Option(self):
global Bonus3
global PRESSWISH3
PRESSWISH3 = 1
self.BonusListBox = FileListDialog()
def __Wish_5_Option(self):
global Bonus4
global PRESSWISH4
PRESSWISH4 = 1
self.BonusListBox = FileListDialog()
def __AlternativeWish_1_Option(self):
global AlternativeBonus0
global AlternativePRESSWISH0
AlternativePRESSWISH0 = 1
self.BonusListBox = FileListDialog()
def __AlternativeWish_2_Option(self):
global AlternativeBonus1
global AlternativePRESSWISH1
AlternativePRESSWISH1 = 1
self.BonusListBox = FileListDialog()
def __AlternativeWish_3_Option(self):
global AlternativeBonus2
global AlternativePRESSWISH2
AlternativePRESSWISH2 = 1
self.BonusListBox = FileListDialog()
def __AlternativeWish_4_Option(self):
global AlternativeBonus3
global AlternativePRESSWISH3
AlternativePRESSWISH3 = 1
self.BonusListBox = FileListDialog()
def __AlternativeWish_5_Option(self):
global AlternativeBonus4
global AlternativePRESSWISH4
AlternativePRESSWISH4 = 1
self.BonusListBox = FileListDialog()
def OnUpdate(self):
global Bonus0
global Bonus1
global Bonus2
global Bonus3
global Bonus4
global AlternativeBonus0
global AlternativeBonus1
global AlternativeBonus2
global AlternativeBonus3
global AlternativeBonus4
if self.Bonus1Attr.GetText() != str(BonusListe[int(Bonus0)]) and int(Bonus0) != 0:
self.Bonus1Attr.SetText(str(BonusListe[int(Bonus0)]))
elif self.Bonus1Attr.GetText() != "" and int(Bonus0) == 0:
self.Bonus1Attr.SetText("-")
if self.Bonus2Attr.GetText() != str(BonusListe[int(Bonus1)]) and int(Bonus1) != 0:
self.Bonus2Attr.SetText(str(BonusListe[int(Bonus1)]))
elif self.Bonus2Attr.GetText() != "" and int(Bonus1) == 0:
self.Bonus2Attr.SetText("-")
if self.Bonus3Attr.GetText() != str(BonusListe[int(Bonus2)]) and int(Bonus2) != 0:
self.Bonus3Attr.SetText(str(BonusListe[int(Bonus2)]))
elif self.Bonus3Attr.GetText() != "" and int(Bonus2) == 0:
self.Bonus3Attr.SetText("-")
if self.Bonus4Attr.GetText() != str(BonusListe[int(Bonus3)]) and int(Bonus3) != 0:
self.Bonus4Attr.SetText(str(BonusListe[int(Bonus3)]))
elif self.Bonus4Attr.GetText() != "" and int(Bonus3) == 0:
self.Bonus4Attr.SetText("-")
if self.Bonus5Attr.GetText() != str(BonusListe[int(Bonus4)]) and int(Bonus4) != 0:
self.Bonus5Attr.SetText(str(BonusListe[int(Bonus4)]))
elif self.Bonus5Attr.GetText() != "" and int(Bonus4) == 0:
self.Bonus5Attr.SetText("-")
if self.AlternativeBonus1Attr.GetText() != str(BonusListe[int(AlternativeBonus0)]) and int(AlternativeBonus0) != 0:
self.AlternativeBonus1Attr.SetText(str(BonusListe[int(AlternativeBonus0)]))
elif self.AlternativeBonus1Attr.GetText() != "" and int(AlternativeBonus0) == 0:
self.AlternativeBonus1Attr.SetText("-")
if self.AlternativeBonus2Attr.GetText() != str(BonusListe[int(AlternativeBonus1)]) and int(AlternativeBonus1) != 0:
self.AlternativeBonus2Attr.SetText(str(BonusListe[int(AlternativeBonus1)]))
elif self.AlternativeBonus2Attr.GetText() != "" and int(AlternativeBonus1) == 0:
self.AlternativeBonus2Attr.SetText("-")
if self.AlternativeBonus3Attr.GetText() != str(BonusListe[int(AlternativeBonus2)]) and int(AlternativeBonus2) != 0:
self.AlternativeBonus3Attr.SetText(str(BonusListe[int(AlternativeBonus2)]))
elif self.AlternativeBonus3Attr.GetText() != "" and int(AlternativeBonus2) == 0:
self.AlternativeBonus3Attr.SetText("-")
if self.AlternativeBonus4Attr.GetText() != str(BonusListe[int(AlternativeBonus3)]) and int(AlternativeBonus3) != 0:
self.AlternativeBonus4Attr.SetText(str(BonusListe[int(AlternativeBonus3)]))
elif self.AlternativeBonus4Attr.GetText() != "" and int(AlternativeBonus3) == 0:
self.AlternativeBonus4Attr.SetText("-")
if self.AlternativeBonus5Attr.GetText() != str(BonusListe[int(AlternativeBonus4)]) and int(AlternativeBonus4) != 0:
self.AlternativeBonus5Attr.SetText(str(BonusListe[int(AlternativeBonus4)]))
elif self.AlternativeBonus5Attr.GetText() != "" and int(AlternativeBonus4) == 0:
self.AlternativeBonus5Attr.SetText("-")
if self.Bonus1Var.GetText() != self.Bvalue1.GetText():
self.Bonus1Var.SetText(str(self.Bvalue1.GetText()))
if self.Bonus2Var.GetText() != self.Bvalue2.GetText():
self.Bonus2Var.SetText(str(self.Bvalue2.GetText()))
if self.Bonus3Var.GetText() != self.Bvalue3.GetText():
self.Bonus3Var.SetText(str(self.Bvalue3.GetText()))
if self.Bonus4Var.GetText() != self.Bvalue4.GetText():
self.Bonus4Var.SetText(str(self.Bvalue4.GetText()))
if self.Bonus5Var.GetText() != self.Bvalue5.GetText():
self.Bonus5Var.SetText(str(self.Bvalue5.GetText()))
if self.AlternativeBonus1Var.GetText() != self.AlternativeBvalue1.GetText():
self.AlternativeBonus1Var.SetText(str(self.AlternativeBvalue1.GetText()))
if self.AlternativeBonus2Var.GetText() != self.AlternativeBvalue2.GetText():
self.AlternativeBonus2Var.SetText(str(self.AlternativeBvalue2.GetText()))
if self.AlternativeBonus3Var.GetText() != self.AlternativeBvalue3.GetText():
self.AlternativeBonus3Var.SetText(str(self.AlternativeBvalue3.GetText()))
if self.AlternativeBonus4Var.GetText() != self.AlternativeBvalue4.GetText():
self.AlternativeBonus4Var.SetText(str(self.AlternativeBvalue4.GetText()))
if self.AlternativeBonus5Var.GetText() != self.AlternativeBvalue5.GetText():
self.AlternativeBonus5Var.SetText(str(self.AlternativeBvalue5.GetText()))
def Show(self):
ui.ThinBoard.Show(self)
def Close(self):
global SwitchButton
global itemtest
app.SetCameraSpeed(100)
app.RotateCamera(0)
SwitchButton = 0
itemtest = 0
self.Hide()
return TRUE
Bitte Bitte brauche Hilfe bei dem Object Map Editor von musicinstructor 10/10/2014 - Metin2 Private Server - 4 Replies Hey Leute,
Ich benutze den Map Editor von musicinstructor. Wenn ich die mapeditor.py einfüge und injecte passiert Ingame garnichts. Es steht nur im Chat Ingame Map-Editor by musicinstructor. Braucht man spezielle Rechte?? Oder was ist die Ursache??
Benutze Files von Daroo und den Clienten von ic3.
Brauche dringend hilfe bitte bitte gebe sogar was!!!! 04/06/2012 - Metin2 Private Server - 1 Replies hallo leute als erstes mal ,
ich wollte gerade den daroo 1678 files entpacken ich drücke auf "Hier entpacken" dann kommt sofort eine fehlermeldung : WinRAR fehlermeldung
serverfiles 1678-rc-b4.exe nicht öffnen
bitte helft mir :(
danke im vorraus
C:\Users\akin\Desktop\Daroo\Serverfiles1678-RC-B4 .exe: Konnte C:\Users\akin\Desktop\Daroo\Serverfiles1678-RC-B4. exe nicht öffnen.
Server Problem bitte helft Leute bitte brauche eure hilfe sauu dringen 07/18/2011 - Metin2 Private Server - 20 Replies Hi leute wenn man seinen server ya on bringt (ned das erste mal das ich ihn on bring) dann kommt am ende ya immer das operation timed out 7 mal aber jez steht da Operation reciefet 1000 mal der server startet so einfach ned was kann ich da maachen