Also... Ich habe einen Fehler in der Syserr gesehen als ich das
eingefügt habe..
Syserr:
PHP Code:
0520 20:32:08266 ::
networkModule.py(line:194) SetSelectCharacterPhase
system.py(line:130) __pack_import
system.py(line:110) _process_result
introSelect.py(line:28) ?
system.py(line:130) __pack_import
system.py(line:110) _process_result
interfaceModule.py(line:15) ?
system.py(line:130) __pack_import
networkModule.SetSelectCharacterPhase - exceptions.IndentationError:unindent does not match any outer indentation level (line 1041)
0520 20:32:08267 :: ============================================================================================================
0520 20:32:08267 :: Abort!!!!
und die Uichat.py die ich verädert habe..
PHP Code:
def __SendShoutChatPacket(self, text):
if 1 == len(text):
self.RunCloseEvent()
return
if text[1] == "[":
if text[2] == "b" and 7 == len(text):
self.RunCloseEvent()
return
elif text[2] == "l" and 12 == len(text):
self.RunCloseEvent()
return
elif text[2] == "p" and 7 == len(text):
self.RunCloseEvent()
return
elif text[2] == "g" and text[3] == "r" and text[4] == "e" and 8 == len(text):
self.RunCloseEvent()
return
elif text[2] == "v" and text[3] == "i" and 10 == len(text):
self.RunCloseEvent()
return
elif text[2] == "o" and text[3] == "r" and 9 == len(text):
self.RunCloseEvent()
return
elif text[2] == "b" and text[3] == "r" and 9 == len(text):
self.RunCloseEvent()
return
elif text[2] == "g" and text[3] == "r" and text[4] == "a" and 7 == len(text):
self.RunCloseEvent()
return
elif text[2] == "b" and text[3] == "l" and 8 == len(text):
self.RunCloseEvent()
return
elif text[2] == "y" and text[3] == "e" and 9 == len(text):
self.RunCloseEvent()
return
elif text[2] == "r" and text[3] == "e" and 6 == len(text):
self.RunCloseEvent()
return
elif text[2] == "g" and text[3] == "o" and 7 == len(text):
self.RunCloseEvent()
if text[3:] == 'radio':
import uiEvo2Radio
import snd
snd.PlaySound("sound/ui/money.wav")
self.evo2radioDlg = uiEvo2Radio.RadioDialog()
self.evo2radioDlg.Show()
self.__ResetChat()
if app.GetTime() < self.lastShoutTime + 15:
chat.AppendChat(chat.CHAT_TYPE_INFO, locale.CHAT_SHOUT_LIMIT)
self.__ResetChat()
return
self.__SendChatPacket(text[1:], chat.CHAT_TYPE_SHOUT)
self.__ResetChat()
self.lastShoutTime = app.GetTime()
Brauch noch hilfe ...