Register for your free account! | Forgot your password?

You last visited: Today at 01:34

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Metin2 Packets

Discussion on Metin2 Packets within the Metin2 Private Server forum part of the Metin2 category.

Reply
 
Old   #1
 
P3enguin's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 154
Received Thanks: 53
Metin2 Packets

Hey ich hab hier was im internet gefunden und wollte mal erfahren ob des stimmt
Quote:
== Pong ==
*Pong* is the 128bit key used to encrypt AuthPhase (login) packets. In original server files, the Pong is hard-coded in the executable, and, by default is the ASCII equivalent of `testtesttesttest`.

As said before, Pong is used in the login phase of the game, but it is also used in the GameAuthorization packet (passage from Auth to Game).

In Metin2 Server Emulator you can edit the pong simply by editing the relative voice in the configuration file.

*Note*: You also have to edit the Pong in your Metin2 client launcher, otherwise login won't be accepted.

== Session key 1 ==
The *Session Key 1* is randomly generated at run-time by the client and it is sent to the server within the GameAuthorization packet.

This key is used to crypt packets from client to server.

== Session key 2 ==

Well, here we *must* applaude YMIR for their such great work! We don't know how the hell this key is generated, we only know that this key *does not* travel within any packet, and so it is generated at run-time at the same time by client and server with a not-known algorithm. And yes, this is the reason because this emulator needs a KeyForcer.

By the way, *session key 2* is used to encrypt packets from server to client.
stimmt das ? wenn ja könnte man ja mit den teilen die Packets zwischen client und server sniffen und decoden ?
P3enguin is offline  
Old 05/30/2013, 00:31   #2
 
ODDDY's Avatar
 
elite*gold: 61
Join Date: Jun 2010
Posts: 185
Received Thanks: 46
wäre es möglich die Quelle zu erfahren?
ich würde gerne weiter lesen wenn es dort noch was zu lesen gibt

danke schonmal

PS: sry dass ich diesen untergekommen Thread wieder raus grabe ...
ODDDY is offline  
Old 05/30/2013, 06:41   #3
 
Mashkin's Avatar
 
elite*gold: 44
Join Date: May 2010
Posts: 2,053
Received Thanks: 1,747
Ich nehme mal an im UG und anderorts sind Verschlüsselung und Paketprotokoll schon lange keine Rätsel mehr. Den besagten Emulator kann man bei Google leicht finden, der ist allerdings bei Weitem nicht vollständig.
Mashkin is offline  
Reply


Similar Threads Similar Threads
[Release] +5500 Packets structure , client/packets constants
10/07/2012 - CO2 PServer Guides & Releases - 10 Replies
edit : if u know nothing about packets go to this post first explaining what is packets , and explaining a packet with details and everything http://www.elitepvpers.com/forum/co2-pserver-disc ussions-questions/2162344-packets-packets-packets. html#post19074533 i start making my very own packet structure to use them on my new proxy but i thought of ripping them from the source so yeah the following packets is ripped of trinity base source right now im just providing the packets structure...
[Packets] Wie änder ich flyff packets?
07/16/2011 - Flyff Private Server - 19 Replies
HeyHo, Ich würde sehr gerne wissen wie man die Flyff Packets ändert... ich denke mal Zahlen ändern werden nicht ausreichen oder?
Metin2 packets
06/10/2010 - Metin2 - 2 Replies
Hi Leute ich such einen Unverschlüsselten packtes Programm die das die eingehenden und aus gehenden Packets anzeigt LG Muray



All times are GMT +1. The time now is 01:34.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.