Hier ist die npc_keyto.msm
PHP Code:
ScriptType RaceDataScript
BaseModelFileName "d:/ymir work/npc/npc_keyto/npc_keyto.gr2"
DefaultHitSoundFileName ""
List DefaultHitEffectFileName
{
}
Group AttachingData
{
AttachingDataCount 2
Group AttachingData00
{
AttachingDataType 1
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "Dummy_root"
CollisionType 1
SphereDataCount 1
Group SphereData00
{
Radius 23.000000
Position 0.000000 0.000000 0.000000
}
}
Group AttachingData01
{
AttachingDataType 1
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "Dummy_root"
CollisionType 3
SphereDataCount 1
Group SphereData00
{
Radius 50.000000
Position 0.000000 0.000000 0.000000
}
}
}