Du wirst mit dem Server verbunden. Woran liegt des?
Das IP habe ich eben ersetzt schnell damit man die Root IP nicht sieht.
die Ports der Channels sind 13000 und 13001 also von ch1 und ch2 der login 11002
PHP Code:
import os
import app
import locale
import debugInfo
CHINA_PORT = 50000
def BuildServerList(orderList):
retMarkAddrDict = {}
retAuthAddrDict = {}
retRegion0 = {}
ridx = 1
for region, auth, mark, channels in orderList:
cidx = 1
channelDict = {}
for channel in channels:
key = ridx * 10 + cidx
channel["key"] = key
channelDict[cidx] = channel
cidx += 1
region["channel"] = channelDict
retRegion0[ridx] = region
retAuthAddrDict[ridx] = auth
retMarkAddrDict[ridx*10] = mark
ridx += 1
return retRegion0, retAuthAddrDict, retMarkAddrDict
app.ServerName = None
if locale.IsEUROPE():
info = {
'MARKADDR': {
10: {
'tcp_port': 11002, 'ip': 'IP', 'symbol_path': '10', 'mark': '10.tga'
},
},
'GAMEADDR': {
0: {
1: {
'name': 'Euer Servername',
'channel':
{
1: {
'state': 'NORM', 'name': '1.Channel', 'key': 11, 'ip': 'IP', 'tcp_port': 13000, 'udp_port': 13000
},
2: {
'state': 'NORM', 'name': '2.Channel', 'key': 11, 'ip': 'IP', 'tcp_port': 13001, 'udp_port': 13001
}
},
},
} }, 'NAME': { 0: 'GERMANY' }, 'AUTHADDR': { 0: {
1: {
'ip': 'IP', 'port': 11002
},
} }
}
STATE_NONE = "..."
STATE_DICT = {
0 : "....",
1 : "NORM",
2 : "BUSY",
3 : "FULL"
}
REGION_NAME_DICT = info["NAME"]
REGION_AUTH_SERVER_DICT = info["AUTHADDR"]
REGION_DICT = info["GAMEADDR"]
MARKADDR_DICT = info["MARKADDR"]






