|
You last visited: Today at 00:14
Advertisement
Syserr Error
Discussion on Syserr Error within the Metin2 Private Server forum part of the Metin2 category.
11/16/2012, 20:26
|
#1
|
elite*gold: 14
Join Date: Jul 2010
Posts: 372
Received Thanks: 85
|
Syserr Error
Jo meine Syserr spuckt mir wieder einiges aus nachdem sich mein Client nach dem Laden schließt.
Da ich nicht so viel Ahnung davon hab, wollt ich mal Fragen ob mir hier jemand eine Antwort geben kann.
Syserr Inhalt
PHP Code:
1116 20:13:16067 :: CPythonNonPlayer::LoadNonPlayerData: invalid size 198810 check data format. 1116 20:13:16067 :: LoadLocaleData - LoadMobProto(locale/de/mob_proto) Error 1116 20:13:16571 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage1.mse) Error 1116 20:13:16571 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mse, isCache=1) - Error 1116 20:13:16574 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage2.mse) Error 1116 20:13:16574 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mse, isCache=1) - Error 1116 20:13:16576 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage3.mse) Error 1116 20:13:16576 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mse, isCache=1) - Error 1116 20:13:16981 :: invalid idx 0 1116 20:14:22527 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse) Error 1116 20:14:22527 :: CInstanceBase::RegisterEffect(eEftType=248, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse, isCache=0) - Error 1116 20:14:22530 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error 1116 20:14:22530 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error 1116 20:14:23404 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/warrior/wedding/wait.msa) ERROR 1116 20:14:23407 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/warrior/wedding/walk.msa) ERROR 1116 20:14:23407 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/warrior/wedding/walk.msa) ERROR 1116 20:14:28545 :: game.py(line:221) Open game.py(line:612) StartGame game.py(line:755) RefreshCharacter interfaceModule.py(line:503) RefreshCharacter uiCharacter.py(line:1111) RefreshCharacter uiCharacter.py(line:1156) __SetSkillSlotData uiCharacter.py(line:853) RefreshSkill uiCharacter.py(line:828) __RefreshSkillPage GameWindow.Open - exceptions.RuntimeError:skill.GetSkillType - Failed to find skill by 61 1116 20:14:28545 :: ============================================================================================================ 1116 20:14:28545 :: Abort!!!!
Hoffe jemand kann mir helfen.
MfG
Lori
|
|
|
11/16/2012, 20:31
|
#2
|
elite*gold: 0
Join Date: Jul 2012
Posts: 24,494
Received Thanks: 3,215
|
Runtime Error..
Da muss dir schon einen gescheiten Techniker suchen oder die Probleme selber fixxen,
macht sich denn im Spiel irgend ein Fehler bemerkbar?
|
|
|
11/16/2012, 20:33
|
#3
|
elite*gold: 14
Join Date: Jul 2010
Posts: 372
Received Thanks: 85
|
Ich komme nicht mal in das Spiel rein...
Nach der Charakterauswahl nachdem es geladen hat macht das Fenster die biege..
|
|
|
11/16/2012, 20:35
|
#4
|
elite*gold: 0
Join Date: Jul 2012
Posts: 24,494
Received Thanks: 3,215
|
Ah.. Kommt da eine "RunTime" Error Meldung, oder kommt gar keine Meldung?
|
|
|
11/16/2012, 20:36
|
#5
|
elite*gold: 14
Join Date: Jul 2010
Posts: 372
Received Thanks: 85
|
Gar keine.
Einfach zu. Wäre ja schön wenn ein Error Log kommen würde, aber wann macht Technik das was man will...
|
|
|
11/16/2012, 20:40
|
#6
|
elite*gold: 0
Join Date: Jul 2012
Posts: 24,494
Received Thanks: 3,215
|
Ports auch alle Online?
Nagut, daran wird's nicht liegen..
Visual CC+ , Net Framework alles installiert?
|
|
|
11/16/2012, 20:57
|
#7
|
elite*gold: 14
Join Date: Jul 2010
Posts: 372
Received Thanks: 85
|
*** und ***.
An den Ports liegt es zu 100% nicht, welche auch nicht an sind, aber die waren vorher auch nie an weshalb sollte es also nun daran liegen.
|
|
|
11/16/2012, 21:05
|
#8
|
elite*gold: 205
Join Date: Jun 2010
Posts: 5,334
Received Thanks: 2,510
|
bitte genau lesen steht alles da
game.py(line:221) Open
game.py(line:612) StartGame
game.py(line:755) RefreshCharacter
interfaceModule.py(line:503) RefreshCharacter
uiCharacter.py(line:1111) RefreshCharacter
uiCharacter.py(line:1156) __SetSkillSlotData
uiCharacter.py(line:853) RefreshSkill
uiCharacter.py(line:828) __RefreshSkillPage
da haste dein fehler
|
|
|
11/16/2012, 21:35
|
#9
|
elite*gold: 14
Join Date: Jul 2010
Posts: 372
Received Thanks: 85
|
Danke nur hilft mir das nicht viel. Wie schon gesagt, bin darin eine niete bzw. Neuling.
|
|
|
11/16/2012, 23:37
|
#10
|
elite*gold: 2
Join Date: Aug 2012
Posts: 59
Received Thanks: 12
|
Wie lcfmaus schon sagte.
In diesen Dateien in der root.e** sind die Fehler.
Kannst du bitte die verschiedenen Zeilen hier posten?
|
|
|
11/17/2012, 11:13
|
#11
|
elite*gold: 14
Join Date: Jul 2010
Posts: 372
Received Thanks: 85
|
Hab jz einfach mal ein paar Abschnitte eingefügt.
game.py(line:221) Open
PHP Code:
# START_GAME_ERROR_EXIT try: self.StartGame() except: import exception exception.Abort("GameWindow.Open") # END_OF_START_GAME_ERROR_EXIT
game.py(line:612) StartGame
PHP Code:
# Start def StartGame(self): self.RefreshInventory() self.RefreshEquipment() self.RefreshCharacter() self.RefreshSkill() # Refresh
game.py(line:755) RefreshCharacter
PHP Code:
def RefreshCharacter(self): if self.interface: self.interface.RefreshCharacter()
interfaceModule.py(line:503) RefreshCharacter
PHP Code:
def RefreshCharacter(self): ## Character ÆäÀÌÁöÀÇ ¾ó±¼, Inventory ÆäÀÌÁöÀÇ Àü½Å ±×¸² µîÀÇ Refresh self.wndCharacter.RefreshCharacter() self.wndTaskBar.RefreshQuickSlot()
uiCharacter.py(line:1111) RefreshCharacter
PHP Code:
## Skill if 0 == group: self.__SelectSkillGroup(0) else: self.__SetSkillSlotData(race, group, empire)
uiCharacter.py(line:1156) __SetSkillSlotData
PHP Code:
## Refresh self.RefreshSkill()
uiCharacter.py(line:853) RefreshSkill
PHP Code:
global SHOW_ONLY_ACTIVE_SKILL if SHOW_ONLY_ACTIVE_SKILL: self.__RefreshSkillPage("ACTIVE", self.ACTIVE_PAGE_SLOT_COUNT) else: self.__RefreshSkillPage("ACTIVE", self.ACTIVE_PAGE_SLOT_COUNT) self.__RefreshSkillPage("SUPPORT", self.SUPPORT_PAGE_SLOT_COUNT)
uiCharacter.py(line:828) __RefreshSkillPage
PHP Code:
## ±×¿Ü else: if not SHOW_LIMIT_SUPPORT_SKILL_LIST or skillIndex in SHOW_LIMIT_SUPPORT_SKILL_LIST: realSlotIndex = self.__GetETCSkillRealSlotIndex(slotIndex) skillPage.SetSkillSlot(realSlotIndex, skillIndex, skillLevel) skillPage.SetSlotCountNew(realSlotIndex, skillGrade, skillLevel) if skill.CanUseSkill(skillIndex): skillPage.SetCoverButton(realSlotIndex) skillPage.RefreshSlot() def RefreshSkill(self): if self.isLoaded==0: return if self.__IsChangedHorseRidingSkillLevel(): self.RefreshCharacter() return
Hab immer gleich mehrere Absätze kopiert.
|
|
|
11/18/2012, 19:44
|
#12
|
elite*gold: 14
Join Date: Jul 2010
Posts: 372
Received Thanks: 85
|
#Push und hoch damit
|
|
|
11/22/2012, 00:40
|
#13
|
elite*gold: 14
Join Date: Jul 2010
Posts: 372
Received Thanks: 85
|
Push ....
|
|
|
|
Similar Threads
|
Syserr error
10/06/2012 - Metin2 Private Server - 0 Replies
SYSERR: Oct 6 16:35:32 :: GetPoint: Point type overflow (type 255)
SYSERR: Oct 6 16:35:32 :: GetPoint: Point type overflow (type 255)
SYSERR: Oct 6 16:35:47 :: GetPoint: Point type overflow (type 255)
SYSERR: Oct 6 16:36:09 :: GetPoint: Point type overflow (type 255)
SYSERR: Oct 6 16:36:21 :: GetPoint: Point type overflow (type 255)
SYSERR: Oct 6 16:36:21 :: GetPoint: Point type overflow (type 255)
SYSERR: Oct 6 16:36:21 :: GetPoint: Point type overflow (type 255)
SYSERR: Oct 6 16:36:26...
|
Syserr Error, Plz Help
09/01/2012 - Metin2 Private Server - 2 Replies
Hi, can anyone help me at syserr i have this erros:
auth:
SYSERR: Aug 31 12:31:35 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
SYSERR: Aug 31 12:33:06 :: socket_connect: HOST localhost:15000, could not connect.
SYSERR: Aug 31 13:30:52 :: socket_accept: accept: Software caused connection abort (fd 12)
SYSERR: Aug 31 16:18:01 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!)
|
Syserr error
08/30/2012 - Metin2 Private Server - 1 Replies
Hi my chs go down every 5min.
And the syserr have this error:
HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!)
socket_accept: accept: Software caused connection abort (fd 12)
anyone can help to solve them?
|
Error in syserr!
05/14/2012 - Metin2 Private Server - 2 Replies
Can any one help me please
What is the problem?
SYSERR: May 13 21:29:07 :: Boot: cannot load MOBDropItemFile: locale/germany/mob_drop_item.txt
The server dont work!
|
syserr Error Please Help
02/06/2012 - Metin2 Private Server - 0 Replies
Ch1 occasionally gives this error and closes.
Why is this? How can I fix this?
SYSERR: Feb 6 13:39:51 :: Process: SEQUENCE 431c0c00 mismatch 0xaf != 0x0 header 254
SYSERR: Feb 6 13:39:51 :: Process: SEQUENCE_LOG -------------
|
All times are GMT +2. The time now is 00:14.
|
|