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syserr ch crash
Discussion on syserr ch crash within the Metin2 Private Server forum part of the Metin2 category.
09/11/2012, 16:56
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#1
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syserr ch crash
2089 shinju2
Code:
SYSERR: Sep 11 16:06:58 :: IsUniqueDead: Unknown Key or Dead : real
SYSERR: Sep 11 16:24:50 :: Packet: desc buffer mem_size overflow. memsize(131072) write_pos(131056) iSize(24)
SYSERR: Sep 11 16:24:56 :: Packet: desc buffer mem_size overflow. memsize(131072) write_pos(131048) iSize(17)
SYSERR: Sep 11 16:40:57 :: IsUniqueDead: Unknown Key or Dead : real
SYSERR: Sep 11 16:42:36 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!)
SYSERR: Sep 11 17:10:09 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Sep 11 17:10:31 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Sep 11 17:10:36 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Sep 11 17:10:47 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Sep 11 17:10:53 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Sep 11 17:11:23 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Sep 11 17:15:15 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
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09/11/2012, 17:13
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#2
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 read the syserr for *** sake nub...
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09/11/2012, 17:21
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#3
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Quote:
Originally Posted by LetsMakeProgress
 read the syserr for *** sake nub... 
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signe you're a moron
anyone with a brain knows that the metin2 syserr isn't clear
edit: I figured out the refine scroll problem.. there are several threads here where nobody answers the actual problem.. I tried using one and received that error in syserr, then I made a change in database and /reload p and it's no longer generating this error.
on Magic Metal (25041) in item_proto of DB you must change "value0" from "1" to "0"
/reload p ingame
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09/11/2012, 19:47
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#4
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But how Fix the CH crashes ??
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09/11/2012, 20:39
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#5
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Quote:
Originally Posted by Shyn3X
But how Fix the CH crashes ??
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idk
nevermind about value0.. it makes the magic metal into blessing scroll
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09/11/2012, 22:21
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#6
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to much ram installed
make smaller
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09/11/2012, 22:42
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#7
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PHP Code:
SYSERR: Sep 11 17:10:36 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
Unknown refine scroll item
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09/11/2012, 23:29
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#8
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Quote:
Originally Posted by Lauling
to much ram installed
make smaller
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lol? 8GB on 64-bit
the cores only use about 500MB each.. and from "limits -Hd" I get this:
Code:
datasize 33554432 kB
Quote:
Originally Posted by Rемix
PHP Code:
SYSERR: Sep 11 17:10:36 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
Unknown refine scroll item
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09/12/2012, 01:07
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#9
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Quote:
Originally Posted by RumorUS
signe you're a moron
anyone with a brain knows that the metin2 syserr isn't clear
edit: I figured out the refine scroll problem.. there are several threads here where nobody answers the actual problem.. I tried using one and received that error in syserr, then I made a change in database and /reload p and it's no longer generating this error.
on Magic Metal (25041) in item_proto of DB you must change "value0" from "1" to "0"
/reload p ingame
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dont cry
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09/12/2012, 01:40
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#10
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Quote:
Originally Posted by LetsMakeProgress
dont cry 
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... this has nothing to do with crying
stop replying with useless spam
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09/12/2012, 08:48
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#11
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Quote:
Originally Posted by RumorUS
2089 shinju2
Code:
SYSERR: Sep 11 16:06:58 :: IsUniqueDead: Unknown Key or Dead : real
SYSERR: Sep 11 16:24:50 :: Packet: desc buffer mem_size overflow. memsize(131072) write_pos(131056) iSize(24)
SYSERR: Sep 11 16:24:56 :: Packet: desc buffer mem_size overflow. memsize(131072) write_pos(131048) iSize(17)
SYSERR: Sep 11 16:40:57 :: IsUniqueDead: Unknown Key or Dead : real
SYSERR: Sep 11 16:42:36 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!)
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look here you have to much ram this is a 32 bit system
or to much map for 1 game.core
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09/12/2012, 22:52
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#12
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Quote:
Originally Posted by Lauling
look here you have to much ram this is a 32 bit system
or to much map for 1 game.core
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It's a 64-bit system not a 32-bit system.
Code:
# uname -a
FreeBSD 8.2-RELEASE FreeBSD 8.2-RELEASE #0: Thu Feb 17 02:41:51 UTC 2011 .buffalo.edu:/usr/obj/usr/src/sys/GENERIC amd64
Code:
# limits -Hd
Resource limits (current):
datasize 33554432 kB
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09/12/2012, 23:20
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#13
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yes youre server is 64 but the files are for 32...
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09/12/2012, 23:32
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#14
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Quote:
Originally Posted by Lauling
yes youre server is 64 but the files are for 32...
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since when does it matter? didn't know about this..
where can I get the "Files for 64-bit" then? obviously large servers don't use PAE :P
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09/12/2012, 23:39
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#15
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edit youre gamefile
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