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Metin2 - Client by ic3 - Problem

Discussion on Metin2 - Client by ic3 - Problem within the Metin2 Private Server forum part of the Metin2 category.

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Old   #1
 
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Metin2 - Client by ic3 - Problem

Hallo Community,
Habe nen Server erstellt mit Terrorpimmel Serverfiles,
habe den ic3 Client genommen und Serverinfo.py angepasst
hier nochmal der code :
PHP Code:
import os
import app
import locale
import debugInfo

CHINA_PORT 
50000

def BuildServerList
(orderList):
    
retMarkAddrDict = {}
    
retAuthAddrDict = {}
    
retRegion0 = {}

    
ridx 1
    
for regionauthmarkchannels in orderList:
        
cidx 1
        channelDict 
= {}
        for 
channel in channels:
            
key ridx 10 cidx
            channel
["key"] = key
            channelDict
[cidx] = channel
            cidx 
+= 1

        region
["channel"] = channelDict

        retRegion0
[ridx] = region
        retAuthAddrDict
[ridx] = auth
        retMarkAddrDict
[ridx*10] = mark
        ridx 
+= 1

    
return retRegion0retAuthAddrDictretMarkAddrDict

app
.ServerName None


if locale.IsEUROPE():
    
info = {
        
'MARKADDR': {
        
10: {
            
'tcp_port'13003'ip''5.157.25.100''symbol_path''10''mark''10.tga'
            
},
        },
        
'GAMEADDR': {
            
0: {
                
1: {
                    
'name''FunnieWorld2',
                    
'channel':
                {
                    
1: {
                    
'state''NORM''name''CH1    ''key'11'ip''5.157.25.100''tcp_port'13003'udp_port'13003
                    
},
                    
2: {
                    
'state''NORM''name''CH2    ''key'11'ip''5.157.25.100''tcp_port'13002'udp_port'13002
                    
}
                },
                },
        } }, 
'NAME': { 0'GERMANY' }, 'AUTHADDR': { 0: {
            
1: { 
            
'ip''5.157.25.100''port'11002
            
}, 
            
        } }
    }

    
STATE_NONE "..."

    
STATE_DICT = {
        
"....",
        
"NORM",
        
"BUSY",
        
"FULL"
    
}

    
REGION_NAME_DICT info["NAME"]
    
REGION_AUTH_SERVER_DICT info["AUTHADDR"]
    
REGION_DICT info["GAMEADDR"]
    
MARKADDR_DICT info["MARKADDR"
Ich kann nicht Connecten, wenn ich Connecten will
kommt da :"Fehler beim Verbinden des Servers"
Bitte Helfen !

LG, TheBlade
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Old 09/08/2012, 20:29   #2

 
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Ist der Pong auch richtig?
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Old 09/08/2012, 20:42   #3
 
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Ports anpassen
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Old 09/08/2012, 20:43   #4
 
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Ehm, wie was Pong ? Wo sehe ich den Pong ? ??? Wo bearbeite ich den ?
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Old 09/08/2012, 20:44   #5

 
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Den Pong findest du in der Exe mit einem Hex Editor und in der game mit einem Hex Editor...
Benutz mal die Sufu
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Old 09/09/2012, 01:14   #6
 
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An Pong liegts ned >.<,
Wie meinste mit Ports ?

LG, TheBlade
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Old 09/09/2012, 01:19   #7
 
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So ist das Richtig!

PHP Code:
import os
import app
import locale
import debugInfo

CHINA_PORT 
50000

def BuildServerList
(orderList):
    
retMarkAddrDict = {}
    
retAuthAddrDict = {}
    
retRegion0 = {}

    
ridx 1
    
for regionauthmarkchannels in orderList:
        
cidx 1
        channelDict 
= {}
        for 
channel in channels:
            
key ridx 10 cidx
            channel
["key"] = key
            channelDict
[cidx] = channel
            cidx 
+= 1

        region
["channel"] = channelDict

        retRegion0
[ridx] = region
        retAuthAddrDict
[ridx] = auth
        retMarkAddrDict
[ridx*10] = mark
        ridx 
+= 1

    
return retRegion0retAuthAddrDictretMarkAddrDict

app
.ServerName None


if locale.IsEUROPE():
    
info = {
        
'MARKADDR': {
        
10: {
            
'tcp_port'13003'ip''5.157.25.100''symbol_path''10''mark''10.tga'
            
},
        },
        
'GAMEADDR': {
            
0: {
                
1: {
                    
'name''FunnieWorld2',
                    
'channel':
                {
                    
1: {
                    
'state''NORM''name''CH1    ''key'11'ip''5.157.25.100''tcp_port'13001'udp_port'13001
                    
},
                    
2: {
                    
'state''NORM''name''CH2    ''key'11'ip''5.157.25.100''tcp_port'13002'udp_port'13002
                    
}
                },
                },
        } }, 
'NAME': { 0'GERMANY' }, 'AUTHADDR': { 0: {
            
1: { 
            
'ip''5.157.25.100''port'11002
            
}, 
            
        } }
    }

    
STATE_NONE "..."

    
STATE_DICT = {
        
"....",
        
"NORM",
        
"BUSY",
        
"FULL"
    
}

    
REGION_NAME_DICT info["NAME"]
    
REGION_AUTH_SERVER_DICT info["AUTHADDR"]
    
REGION_DICT info["GAMEADDR"]
    
MARKADDR_DICT info["MARKADDR"
Wenns geht einfach Thanks da lassen , der fehler ist doch nicht schwer :'D
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Old 09/09/2012, 02:00   #8
 
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Es geht immer noch nicht jetzt kommt ein LOG Error >.<

Screen Link :

Help !

#Push

Help Pls !
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Old 09/09/2012, 11:31   #9
 
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gib mir deine skype eben.
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Old 09/09/2012, 13:13   #10

 
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Warum bist du dir so sicher, dass es nicht am Pong liegt?
Mir kommt irgendwie vor, dass du keine Ahnung von Metin2 Servern hast...
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Old 09/09/2012, 13:40   #11
 
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PHP Code:
import os
import app
import locale
import debugInfo

CHINA_PORT 
50000

if locale.IsEUROPE():
    
STATE_NONE "OFF"
                    
    
STATE_DICT = {
        
"Offline",
        
"Ruhig",
        
"50/50",
        
"VOLL"
    
}

    
IgorGlock_serverinfo_Generator = {
        
1:{"key":11,"name":"Channel 1","ip":"5.157.25.100","tcp_port":13000,"udp_port":13000,"state":STATE_NONE,},
    
        
2:{"key":12,"name":"Channel 2","ip":"5.157.25.100","tcp_port":16000,"udp_port":16000,"state":STATE_NONE,},
        
        
3:{"key":13,"name":"Channel 3","ip":"5.157.25.100","tcp_port":19000,"udp_port":19000,"state":STATE_NONE,},
        
    

    }
    
    
REGION_NAME_DICT = {
        
"GERMANY",        
    }

    
REGION_AUTH_SERVER_DICT = {
        
: {
            
: { "ip":"5.157.25.100""port":11002, },
    
        }        
    }

    
REGION_DICT = {
        
: {
            
: { "name" :"Shinju3""channel" IgorGlock_serverinfo_Generator, },                        
        },
    }

    
MARKADDR_DICT = {
        
10 : { "ip" "5.157.25.100""tcp_port" 13000"mark" "10.tga""symbol_path" "10", },
    }

    
TESTADDR = { "ip" "210.123.10.153""tcp_port" 50000"udp_port" 50000, } 
das hier muss gehen!

mit dem pong hat das überhaupt nix zu tun, dann würde ne andere meldung kommen !
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Old 09/09/2012, 13:42   #12
 
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Würde gerne auf dem server spielen
NightFaceLP is offline  
Old 09/09/2012, 13:44   #13
 
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lol ich glaube du bist hier so ziemlich falsch, hier geht es um ein problem..
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