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Blueshining Problem!
Discussion on Blueshining Problem! within the Metin2 Private Server forum part of the Metin2 category.
04/05/2012, 13:41
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#1
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elite*gold: 0
Join Date: Jan 2010
Posts: 328
Received Thanks: 434
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Blueshining Problem!
Hi guys, i added new blue shining for new armors(blue) but i have a big problem...
+0 Armor
+9 Armor (Same Armor)
And +8 +7 +6 +5 +4 +3 +2 +1 same...
Where is the problem!
Please help, thanks for response.
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04/05/2012, 14:42
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#2
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elite*gold: 831
Join Date: Jun 2011
Posts: 1,784
Received Thanks: 986
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it's normal?
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04/05/2012, 14:57
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#3
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elite*gold: 220
Join Date: Oct 2011
Posts: 7,370
Received Thanks: 7,613
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Quote:
Originally Posted by CHaCKi™
it's normal?
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It's not normal.
German:
Es ist nicht normal. Eig. Man kann es so machen, aber eig. ist es so, dass es ab +8 so glitzert wie beim SSP +9 und dann erst das Shining kommt, oder erst das "Vorshining" kommt und dann das richtige.
@-TÜRK-: Show me the part with the armor of the item_proto..
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04/05/2012, 15:22
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#4
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elite*gold: 0
Join Date: Jan 2010
Posts: 328
Received Thanks: 434
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Quote:
Originally Posted by .ExoTiC
It's not normal.
German:
Es ist nicht normal. Eig. Man kann es so machen, aber eig. ist es so, dass es ab +8 so glitzert wie beim SSP +9 und dann erst das Shining kommt, oder erst das "Vorshining" kommt und dann das richtige.
@-TÜRK-: Show me the part with the armor of the item_proto..
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Here:
Quote:
<Item vnum="41000" hashName="" name="Mavi Çelik Zırh+0" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="0" buy_price="0" limittype0="1" limitvalue0="80" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967281" applytype1="37" applyvalue1="20" applytype2="10" applyvalue2="2" value0="0" value1="154" value2="0" value3="26" value4="0" value5="0" socket0="0" socket1="64832" socket2="127" socket3="65008" socket4="21631" socket5="4855" refine_vnum="11291" refine_set="181" magic_pct="15" specular="0" socket_pct="28" />
<Item vnum="41001" hashName="" name="Mavi Çelik Zırh+1" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="0" buy_price="0" limittype0="1" limitvalue0="80" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967282" applytype1="37" applyvalue1="20" applytype2="10" applyvalue2="5" value0="0" value1="164" value2="0" value3="26" value4="0" value5="0" socket0="0" socket1="64832" socket2="127" socket3="65008" socket4="21631" socket5="4855" refine_vnum="11292" refine_set="182" magic_pct="15" specular="5" socket_pct="27" />
<Item vnum="41002" hashName="" name="Mavi Çelik Zırh+2" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="0" buy_price="0" limittype0="1" limitvalue0="80" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967283" applytype1="37" applyvalue1="20" applytype2="10" applyvalue2="8" value0="0" value1="174" value2="0" value3="26" value4="0" value5="0" socket0="0" socket1="64832" socket2="127" socket3="65008" socket4="21631" socket5="4855" refine_vnum="11293" refine_set="183" magic_pct="15" specular="15" socket_pct="26" />
<Item vnum="41003" hashName="" name="Mavi Çelik Zırh+3" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="0" buy_price="0" limittype0="1" limitvalue0="80" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967284" applytype1="37" applyvalue1="20" applytype2="10" applyvalue2="12" value0="0" value1="184" value2="0" value3="26" value4="0" value5="0" socket0="0" socket1="64832" socket2="127" socket3="65008" socket4="21631" socket5="4855" refine_vnum="11294" refine_set="184" magic_pct="15" specular="20" socket_pct="25" />
<Item vnum="41004" hashName="" name="Mavi Çelik Zırh+4" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="0" buy_price="0" limittype0="1" limitvalue0="80" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967285" applytype1="37" applyvalue1="20" applytype2="10" applyvalue2="16" value0="0" value1="194" value2="0" value3="26" value4="0" value5="0" socket0="0" socket1="64832" socket2="127" socket3="65008" socket4="21631" socket5="4855" refine_vnum="11295" refine_set="185" magic_pct="15" specular="30" socket_pct="24" />
<Item vnum="41005" hashName="" name="Mavi Çelik Zırh+5" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="0" buy_price="0" limittype0="1" limitvalue0="80" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967286" applytype1="37" applyvalue1="20" applytype2="10" applyvalue2="20" value0="0" value1="204" value2="0" value3="26" value4="0" value5="0" socket0="0" socket1="64832" socket2="127" socket3="65008" socket4="21631" socket5="4855" refine_vnum="11296" refine_set="186" magic_pct="15" specular="40" socket_pct="23" />
<Item vnum="41006" hashName="" name="Mavi Çelik Zırh+6" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="0" buy_price="0" limittype0="1" limitvalue0="80" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967287" applytype1="37" applyvalue1="20" applytype2="10" applyvalue2="24" value0="0" value1="214" value2="0" value3="26" value4="0" value5="0" socket0="0" socket1="64832" socket2="127" socket3="65008" socket4="21631" socket5="4855" refine_vnum="11297" refine_set="187" magic_pct="15" specular="50" socket_pct="22" />
<Item vnum="41007" hashName="" name="Mavi Çelik Zırh+7" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="0" buy_price="0" limittype0="1" limitvalue0="80" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967288" applytype1="37" applyvalue1="20" applytype2="10" applyvalue2="29" value0="0" value1="224" value2="0" value3="26" value4="0" value5="0" socket0="0" socket1="64832" socket2="127" socket3="65008" socket4="21631" socket5="4855" refine_vnum="11298" refine_set="188" magic_pct="15" specular="65" socket_pct="21" />
<Item vnum="41008" hashName="" name="Mavi Çelik Zırh+8" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="0" buy_price="0" limittype0="1" limitvalue0="80" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967289" applytype1="37" applyvalue1="20" applytype2="10" applyvalue2="34" value0="0" value1="234" value2="0" value3="26" value4="0" value5="0" socket0="0" socket1="64832" socket2="127" socket3="65008" socket4="21631" socket5="4855" refine_vnum="11299" refine_set="189" magic_pct="15" specular="80" socket_pct="20" />
<Item vnum="41009" hashName="" name="Mavi Çelik Zırh+9" type="2" subtype="0" weight="0" size="2" antiflag="312" flag="1" wearflag="1" immuneflag="0" gold="0" buy_price="0" limittype0="1" limitvalue0="80" limittype1="0" limitvalue1="0" applytype0="8" applyvalue0="4294967290" applytype1="37" applyvalue1="20" applytype2="10" applyvalue2="40" value0="0" value1="244" value2="0" value3="26" value4="0" value5="0" socket0="0" socket1="64832" socket2="127" socket3="65008" socket4="21631" socket5="4855" refine_vnum="12010" refine_set="530" magic_pct="15" specular="100" socket_pct="19" />
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And thread:
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Edit: playersettingmodule.py, armor part.
Quote:
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+19, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+20, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+21, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-3.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+31, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-3-1.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+32, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-5-2-1.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+33, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-5-2-2.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+34, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-5-2-3.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+35, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-6-2-1.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+36, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-6-2-2.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+37, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-6-2-3.mse")
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#push
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