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[Clientmod]Metin2 De Moblock and more

Discussion on [Clientmod]Metin2 De Moblock and more within the Metin2 Hacks, Bots, Cheats, Exploits & Macros forum part of the Metin2 category.

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Old   #1
 
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[Clientmod]Metin2 De Moblock and more

Hi,
Ich habe ein bisschen den De Clienten für euch umgemoddet.
Ich habe am meisten die Konsole gemoddet.
Die Konsole aktiviert ihr mit F6

Neue Commands für die Konsole:
Quote:
r 0 0 Ein Item schmieden egal wo man ist[Das Item muss im ersten Inventarplatz sein]
gilde gildenname [Gilde erstellen Level egal]
hideplayer Player verschwindet
showplayer Player taucht auf
a [vnum] Zieht eine beliebige Rüstung an.[Clientside]
w [vnum] Zieht eine beliebige Waffe an.[Clientside]
i [vnum] Item erstellen nur Clientside.
d tag Es wird Tag in Metin2
d nacht Es wird Nacht in Metin2
Schnee 1 Es schneit
Schnee 0 Es schneit nicht.
atk [Value] Atkspeed einstellen
mspd [Value] Movspeed einstellen
Die Anderen Funktionen könnt ihr hier finden:
Andere Funktionen:
Moblock [Aktivieren mit F7]
Andere Ideen bitte hier posten ich werde versuchen sie umzusetzen.

Video:

Download:


Credits:
Umgeschrieben Von ℓσℓ
Manche Sources by Kamer1337
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Old 09/08/2010, 13:30   #2
 
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werde ihn testen , dann können wir mal schauen , ob ers wert ist
schohnmal im vorrasu thx für die arbeit.
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Old 09/08/2010, 13:45   #3
 
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bei mir crasht metin nach ladevorgang :P
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Old 09/08/2010, 13:53   #4
 
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Quote:
0901 22:46:13776 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage1.mse) Error
0901 22:46:13776 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mse, isCache=1) - Error
0901 22:46:13776 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage2.mse) Error
0901 22:46:13776 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mse, isCache=1) - Error
0901 22:46:13776 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage3.mse) Error
0901 22:46:13776 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mse, isCache=1) - Error
0901 22:46:23343 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0901 22:46:23616 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse) Error
0901 22:46:23616 :: CInstanceBase::RegisterEffect(eEftType=248, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse, isCache=0) - Error
0901 22:46:23616 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error
0901 22:46:23616 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error
0901 22:46:24235 :: CTextFileLoader::LoadGroup : must have a value (filename: d:/ymir work/pc/warrior/twohand_sword/combo_01.msa line: 43 key: 95)
0901 22:46:25166 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/poison_2.mse) Error
0901 22:46:25191 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/poison_3.mse) Error
0901 22:46:25218 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/poison_4.mse) Error
0901 22:46:28176 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/shaman/skill/pokroe_2.msa) ERROR
0901 22:46:28216 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/shaman/skill/pokroe_3.msa) ERROR
0901 22:46:28270 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/shaman/skill/pokroe_4.msa) ERROR
0901 22:50:36590 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0901 22:58:55758 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0901 23:01:54217 :: Traceback (most recent call last):

0901 23:01:54217 :: File "uiInventory.py", line 733, in OnPressEscapeKey

0901 23:01:54217 :: File "uiInventory.py", line 174, in Close

0901 23:01:54217 :: AttributeError
0901 23:01:54217 :: :
0901 23:01:54217 :: 'int' object has no attribute 'Close'
0901 23:01:54217 ::

0901 23:04:55856 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0901 23:08:31852 :: Traceback (most recent call last):

0901 23:08:31852 :: File "uiInventory.py", line 733, in OnPressEscapeKey

0901 23:08:31852 :: File "uiInventory.py", line 174, in Close

0901 23:08:31852 :: AttributeError
0901 23:08:31852 :: :
0901 23:08:31852 :: 'int' object has no attribute 'Close'
0901 23:08:31852 ::

0901 23:09:06200 :: Traceback (most recent call last):

0901 23:09:06200 :: File "uiInventory.py", line 733, in OnPressEscapeKey

0901 23:09:06200 :: File "uiInventory.py", line 174, in Close

0901 23:09:06201 :: AttributeError
0901 23:09:06201 :: :
0901 23:09:06201 :: 'int' object has no attribute 'Close'
0901 23:09:06201 ::

da^^
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Old 09/08/2010, 14:00   #5
 
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Crasht nachm Loading Balken
Wen man ne bstimmte Version brauch mustr du das dazu schreiben .
Gestern gab es ein Up.
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Old 09/08/2010, 14:00   #6
 
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hmm noch nie gepatcht xd starte metin mit start.1 von .Cake D
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Old 09/08/2010, 14:13   #7
 
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patche ma shcnell und schreibe back wenn fertig is^^


3dit: jetz crasht nach login xd
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Old 09/08/2010, 14:23   #8
 
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Ok es klappt mit der neuesten Mt² Version Thx an lol
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Old 09/08/2010, 14:30   #9
 
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ahja also neu gedownloadet oda was ?
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Old 09/08/2010, 14:34   #10
 
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Nein
1. Ohne Patchen
2.Neuste Version
dan klappt das ich versuch jetzt seine anderren MODs mit einzubringen .
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Old 09/08/2010, 14:35   #11
 
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waat downloaden und nich patcehn?
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Old 09/08/2010, 15:47   #12
 
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mach ma rein das man die gemi überall öffnen kann
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Old 09/08/2010, 16:23   #13
 
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omg was für ne mt² version habt ihr wo geholt?^^
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Old 09/08/2010, 17:00   #14
 
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Nice weiter so
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Old 09/08/2010, 17:10   #15
 
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wie macht man den den mod??
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endlich hab ich mein selbst gemodeten Clienten fertig, da er noch ein paar Fehler hat wäre es nett wen ihr mir diese berichtet. Jetzt zum Client: Woher? >>DA<< Wie Installieren? erst den Gesammten Metin2 Ordner kopieren, dann einfach die .rar datei entpacken und den gesammten inhalt in den Metin2 ordner unter Pack einfügen und so die alten Dateien überschreiben. Was bietet mir der Client?



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