444202344
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Last Activity: 06/17/2026 06:46
Quotes
| 06/04/2026 |
| 09:48 - zahter31 quoted 444202344 in post Twelve Sky 2: All 6 Characters Idle Animations. Still asking for a .max or .fbx file? That just proves you're nothing but a modeler relying on 20-year-old leaked assets, not an actual engineer. I don't need a .blend file becau... |
| 07:46 - zahter31 quoted 444202344 in post Twelve Sky 2: All 6 Characters Idle Animations. Decrypted & Unpacked
Hierarchy Reconstructed
Original Zlib offset bypassed
No more secrets. Have fun testing.
Dropping the idle motions for all 6 characters, along... |
| 06/03/2026 |
| 14:53 - Deleted Posts |
| 14:53 - yazbaqimgoko quoted 444202344 in post Farawell Twelvesky2 "Haha, you just confirmed exactly what I suspected—the clean base rig is literally the ONLY thing of value in your 20k 'bundle'. 20k USD for fixing a broken bone hierarchy?... |
| 06/02/2026 |
| 13:18 - zahter31 quoted 444202344 in post Farawell Twelvesky2 "Haha, you just confirmed exactly what I suspected—the clean base rig is literally the ONLY thing of value in your 20k 'bundle'. 20k USD for fixing a broken bone hierarchy? €... |
| 13:08 - GiMi61 quoted 444202344 in post Farawell Twelvesky2 "Haha, you just confirmed exactly what I suspected—the clean base rig is literally the ONLY thing of value in your 20k 'bundle'. 20k USD for fixing a broken bone hierarchy? €... |
| 10:02 - zahter31 quoted 444202344 in post Farawell Twelvesky2 "Wow, 20k USD is definitely way out of my budget for a personal project! I think there might be a slight misunderstanding. I don't need a full asset pipeline too... |
| 09:12 - zahter31 quoted 444202344 in post Farawell Twelvesky2 Could you please give me a copy of the original bone file?
20k usd for all asset import/edit/export or create/export |





