Acedia01
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Last Activity: 11/17/2025 03:59
Quotes
| 01/31/2024 |
| 20:15 - Hi there, so here's the source code for my project which generates a .dll to inject code into Elsrift x64.
You can easily improve it and make it work for other versions of Elsword.
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| 07/03/2023 |
| 18:49 - alafte quoted Acedia01 in post Is the casting time of a skill something that can be datamined? So first of all, no, you're mixing everything up. I'm not going to talk too much about the lua code injection part, but you can look at my thread "How to inject lua code" for that.
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| 06/28/2023 |
| 12:07 - Deleted Posts |
| 06/27/2023 |
| 17:56 - alafte quoted Acedia01 in post Is the casting time of a skill something that can be datamined? If you're able to inject Lua code, you can find the data you're looking for in tables located in the global environment (_G).
Each skill has its own table, and it looks like this:
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